Player Matchup

Eset
Eset
DivineShadow777
Eset
Level 140
God Stats
5W - 0L
2,010 SR
Queue Stats
137W - 58L
1,797 Elo+
Party 2
Cernunnos
Cernunnos
Piscati
Cernunnos
Level 42
God Stats
5W - 0L
1,909 SR
Queue Stats
193W - 75L
1,805 Elo+
Party 2
Geb
Geb
Rollertoaster17
Geb
Level 29
God Stats
3W - 4L
1,298 SR
Queue Stats
4W - 8L
1,230 Elo+
Party 4
Achilles
Achilles
Stringz5
Achilles
Level 158
God Stats
2W - 0L
1,708 SR
Queue Stats
252W - 133L
1,736 Elo+
Party 2
Charybdis
Charybdis
Timmy2Hitz
Charybdis
Level 113
God Stats
25W - 19L
1,660 SR
Queue Stats
125W - 111L
1,506 Elo+
Party 4
Team Averages
Level 96
1,717 SR
1,615 Elo+

VS

Team Averages
Level 106
1,631 SR
1,492 Elo+
Chernobog
Chernobog
 
Chernobog
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
 
Ra
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
ByAlejandr0
Hun Batz
Level 97
God Stats
0W - 1L
1,695 SR
Queue Stats
5W - 11L
1,256 Elo+
Party 1
Cerberus
Cerberus
Elejias
Cerberus
Level 24
God Stats
0W - 1L
1,865 SR
Queue Stats
1W - 4L
1,648 Elo+
Party 1
Jing Wei
Jing Wei
TheTristan619
Jing Wei
Level 160
God Stats
19W - 19L
1,595 SR
Queue Stats
162W - 146L
1,554 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 13
12,271
818
17,627
13,203
5,845
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cernunnos
Piscati
Cernunnos
20
12 / 1 / 14
14,029
935
32,867
16,908
8,555
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 2 / 8
11,956
797
6,617
13,983
15,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
Stringz5
Achilles
18
6 / 2 / 13
11,655
777
8,204
17,619
13,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charybdis
Timmy2Hitz
Charybdis
18
3 / 0 / 11
11,224
748
15,320
10,635
4,223
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
19
1 / 4 / 2
10,332
689
5,789
14,266
6,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ra
 
Ra
16
1 / 7 / 3
9,635
642
9,876
13,379
4,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
ByAlejandr0
Hun Batz
17
3 / 6 / 1
10,453
697
6,517
14,687
5,977
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cerberus
Elejias
Cerberus
14
0 / 10 / 4
8,898
593
4,781
28,782
25,222
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
TheTristan619
Jing Wei
19
2 / 4 / 5
11,085
739
14,622
19,149
8,089
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
22
31
Kills
7
7
Deaths
31
59
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
1
4
2
0.5
L
Ra
 
Ra
1
7
3
0.36
L
Hun Batz
ByAlejandr0
Hun Batz
3
6
1
0.58
W
5
2
13
5.75
L
Cerberus
Elejias
Cerberus
0
10
4
0.2
W
Cernunnos
Piscati
Cernunnos
12
1
14
19
W
5
2
8
4.5
W
Achilles
Stringz5
Achilles
6
2
13
6.25
L
Jing Wei
TheTristan619
Jing Wei
2
4
5
1.13
W
Charybdis
Timmy2Hitz
Charybdis
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,635
Damage
41,585
72,348
Taken
90,263
47,552
Mitigated
50,900
17,947
Healing
15,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
5,789
3,706
0
2,347
14,266
6,727
0
3,171
11,095
0
47,639
L
Ra
 
Ra
9,876
182
1,256
3,034
13,379
4,885
1
5,317
8,062
37,603
0
L
Hun Batz
ByAlejandr0
Hun Batz
6,517
852
0
390
14,687
5,977
0
4,228
10,459
0
25,854
W
17,627
630
789
2,903
13,203
5,845
161
3,389
9,814
48,513
0
L
Cerberus
Elejias
Cerberus
4,781
196
0
3,795
28,782
25,222
0
6,214
22,568
12,790
0
W
Cernunnos
Piscati
Cernunnos
32,867
20,136
0
6,215
16,908
8,555
3,013
2,343
14,565
0
82,988
W
6,617
72
867
1,690
13,983
15,922
0
2,290
10,943
18,296
0
W
Achilles
Stringz5
Achilles
8,204
1,404
0
1,718
17,619
13,007
93
3,640
13,229
0
24,914
L
Jing Wei
TheTristan619
Jing Wei
14,622
10,908
0
4,788
19,149
8,089
246
5,915
13,234
0
51,568
W
Charybdis
Timmy2Hitz
Charybdis
15,320
10,664
0
3,765
10,635
4,223
4,500
3,516
7,119
0
61,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,135
Gold Earned
50,403
358
Minions Killed
359
10
Camps Cleared
8
1,495,663
Distance Traveled
1,340,454
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
10,332
689
101
7
2
260,815
0
L
Ra
9,635
642
75
5
5
269,849
1
L
Hun Batz
10,453
697
50
3
1
278,991
0
W
Eset
12,271
818
78
5
3
317,049
1
L
Cerberus
8,898
593
30
2
0
246,767
1
W
Cernunnos
14,029
935
115
8
2
283,798
2
W
Geb
11,956
797
8
1
0
308,153
2
W
Achilles
11,655
777
35
2
1
302,651
2
L
Jing Wei
11,085
739
103
7
0
284,032
3
W
Charybdis
11,224
748
122
8
4
284,012
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role