Player Matchup

Geb
Geb
FredotoSaucy14
Geb
Level 105
God Stats
5W - 17L
1,259 SR
Queue Stats
155W - 183L
1,507 Elo+
Party 1
Ao Kuang
Ao Kuang
MythicalMidd
Ao Kuang
Level 89
God Stats
2W - 4L
1,487 SR
Queue Stats
249W - 255L
1,502 Elo+
Party 1
Sun Wukong
Sun Wukong
REVM9
Sun Wukong
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,391 Elo+
Party 1
Charybdis
Charybdis
Ur2dSenpai
Charybdis
Level 105
God Stats
9W - 6L
1,648 SR
Queue Stats
139W - 159L
1,488 Elo+
Party 1
Anubis
Anubis
hojo2102
Anubis
Level 67
God Stats
0W - 2L
1,317 SR
Queue Stats
71W - 84L
1,476 Elo+
Party 1
Team Averages
Level 86
1,442 SR
1,473 Elo+

VS

Team Averages
Level 121
1,481 SR
1,528 Elo+
Fenrir
Fenrir
Blaqk Daddy
Fenrir
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
342W - 340L
1,520 Elo+
Party 3
Olorun
Olorun
ENVY316LEGEND
Olorun
Level 153
God Stats
7W - 6L
1,472 SR
Queue Stats
614W - 595L
1,523 Elo+
Party 3
Izanami
Izanami
HurtnForASkwertn
Izanami
Level 97
God Stats
1W - 0L
1,524 SR
Queue Stats
51W - 46L
1,550 Elo+
Party 2
Chaac
Chaac
Nekroseeker19
Chaac
Level 105
God Stats
75W - 42L
1,621 SR
Queue Stats
170W - 139L
1,560 Elo+
Party 2
Ganesha
Ganesha
SLAY3R 113
Ganesha
Level 107
God Stats
1W - 1L
1,288 SR
Queue Stats
75W - 54L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,397
360
6,101
16,458
9,014
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ao Kuang
MythicalMidd
Ao Kuang
10
0 / 5 / 0
6,157
410
3,629
14,556
4,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
REVM9
Sun Wukong
10
1 / 7 / 2
6,399
427
8,440
15,218
4,753
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
Ur2dSenpai
Charybdis
10
0 / 9 / 0
6,280
419
4,506
12,877
3,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
hojo2102
Anubis
12
1 / 4 / 0
6,985
466
4,219
7,872
3,855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
4 / 1 / 1
8,104
540
3,113
8,712
3,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

15
6 / 2 / 4
9,803
654
14,225
15,985
7,846
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 0 / 4
8,966
598
7,980
5,532
1,967
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

16
14 / 0 / 1
10,544
703
16,389
13,987
13,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
SLAY3R 113
Ganesha
12
0 / 0 / 9
8,484
566
4,328
9,233
8,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
46
2
Kills
27
27
Deaths
3
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Fenrir
4
1
1
4.5
W
6
2
4
4
L
0
2
0
0
W
3
0
4
5
L
Ao Kuang
MythicalMidd
Ao Kuang
0
5
0
0
W
14
0
1
14.5
L
Sun Wukong
REVM9
Sun Wukong
1
7
2
0.29
W
Ganesha
SLAY3R 113
Ganesha
0
0
9
4.5
L
Charybdis
Ur2dSenpai
Charybdis
0
9
0
0
L
Anubis
hojo2102
Anubis
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,895
Damage
46,035
66,981
Taken
53,449
25,593
Mitigated
35,052
14,172
Healing
28,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
3,113
1,111
0
1,918
8,712
3,468
79
1,191
7,521
0
41,701
W
14,225
7,960
462
11,712
15,985
7,846
2,558
4,599
11,386
74,598
0
L
6,101
402
0
3,996
16,458
9,014
0
4,785
11,673
21,636
0
W
7,980
4,042
0
3,500
5,532
1,967
3,129
2,050
3,482
0
68,761
L
Ao Kuang
MythicalMidd
Ao Kuang
3,629
1,455
0
6,575
14,556
4,217
0
1,075
13,481
41,073
0
W
16,389
4,826
0
8,515
13,987
13,252
1,027
4,043
9,944
0
58,211
L
Sun Wukong
REVM9
Sun Wukong
8,440
2,268
0
145
15,218
4,753
0
8,594
6,624
1,468
27,968
W
Ganesha
SLAY3R 113
Ganesha
4,328
354
0
1,951
9,233
8,519
270
2,848
6,385
24,302
0
L
Charybdis
Ur2dSenpai
Charybdis
4,506
2,259
0
1,983
12,877
3,754
0
1,257
11,620
0
35,972
L
Anubis
hojo2102
Anubis
4,219
341
0
1,473
7,872
3,855
350
2,842
5,030
38,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,218
Gold Earned
45,901
294
Minions Killed
457
0
Camps Cleared
0
1,374,285
Distance Traveled
1,401,441
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,104
540
63
4
0
314,090
4
W
Olorun
9,803
654
120
8
0
243,181
0
L
Geb
5,397
360
31
2
0
293,520
1
W
Izanami
8,966
598
158
11
0
257,091
0
L
Ao Kuang
6,157
410
68
5
0
296,010
0
W
Chaac
10,544
703
109
7
0
291,798
4
L
Sun Wukong
6,399
427
50
3
0
284,776
0
W
Ganesha
8,484
566
7
0
0
295,281
1
L
Charybdis
6,280
419
78
5
0
254,246
1
L
Anubis
6,985
466
67
4
0
245,733
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role