Player Matchup

Arachne
Arachne
 
Arachne
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
NicoDesi23
Osiris
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 98L
1,404 Elo+
Party 1
Chiron
Chiron
StoltzAria
Chiron
Level 18
God Stats
4W - 10L
1,369 SR
Queue Stats
55W - 78L
1,509 Elo+
Party 1
Nu Wa
Nu Wa
cobalto43
Nu Wa
Level 17
God Stats
16W - 13L
1,613 SR
Queue Stats
50W - 62L
1,526 Elo+
Party 1
Ymir
Ymir
papitasdia
Ymir
Level 11
God Stats
24W - 28L
1,550 SR
Queue Stats
25W - 30L
1,474 Elo+
Party 1
Team Averages
Level 34
1,506 SR
1,483 Elo+

VS

Team Averages
Level 19
1,512 SR
1,500 Elo+
Neith
Neith
DannycrackYT
Neith
Level 6
God Stats
4W - 2L
1,779 SR
Queue Stats
8W - 5L
1,648 Elo+
Party 2
Ymir
Ymir
PATILOL10
Ymir
Level 28
God Stats
24W - 18L
1,549 SR
Queue Stats
60W - 76L
1,333 Elo+
Solo
Kali
Kali
SlntKBuu
Kali
Level 28
God Stats
14W - 9L
1,740 SR
Queue Stats
58W - 61L
1,443 Elo+
Solo
Tiamat
Tiamat
TATELE_24
Tiamat
Level 15
God Stats
0W - 1L
1,199 SR
Queue Stats
22W - 17L
1,600 Elo+
Party 2
Ra
Ra
franckkurion489
Ra
Level 17
God Stats
7W - 7L
1,291 SR
Queue Stats
43W - 37L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
6 / 0 / 1
6,140
768
3,446
6,191
1,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Osiris
NicoDesi23
Osiris
8
0 / 2 / 2
4,719
590
1,883
4,992
2,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
StoltzAria
Chiron
9
3 / 0 / 0
5,101
638
4,218
4,074
1,132
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
cobalto43
Nu Wa
9
1 / 1 / 4
5,258
657
2,870
1,779
434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 0 / 1
4,227
528
120
4,892
1,527
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
3,972
497
2,916
4,571
816
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ymir
1
0 / 0 / 0
3,129
391
0
110
31
Kali
8
1 / 3 / 1
4,935
617
2,908
6,505
2,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
TATELE_24
Tiamat
8
1 / 2 / 0
4,871
609
2,146
3,701
1,886
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
1 / 2 / 1
4,914
614
1,730
3,933
972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
10
Kills
3
3
Deaths
10
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
6
0
1
6.5
L
0
3
0
0
W
Osiris
NicoDesi23
Osiris
0
2
2
0.5
L
Ymir
0
0
0
0
L
Kali
1
3
1
0.5
W
Chiron
StoltzAria
Chiron
3
0
0
3
L
Tiamat
TATELE_24
Tiamat
1
2
0
0.5
W
Nu Wa
cobalto43
Nu Wa
1
1
4
3
L
1
2
1
0.75
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,537
Damage
9,700
21,928
Taken
18,820
7,809
Mitigated
5,798
6,225
Healing
4,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,446
2,992
0
2,937
6,191
1,877
45
912
5,279
0
22,558
L
2,916
1,224
0
1,498
4,571
816
0
217
4,344
0
14,408
W
Osiris
NicoDesi23
Osiris
1,883
153
0
66
4,992
2,839
0
2,260
2,732
2,144
14,798
L
Ymir
0
0
0
0
110
31
0
100
0
0
0
L
Kali
2,908
999
0
1,188
6,505
2,093
0
1,504
4,833
0
25,140
W
Chiron
StoltzAria
Chiron
4,218
1,478
940
2,009
4,074
1,132
559
485
3,589
0
27,099
L
Tiamat
TATELE_24
Tiamat
2,146
422
0
456
3,701
1,886
498
232
3,459
18,839
0
W
Nu Wa
cobalto43
Nu Wa
2,870
669
0
23
1,779
434
845
219
1,560
18,704
0
L
1,730
122
187
976
3,933
972
0
969
2,890
26,002
0
W
120
0
0
250
4,892
1,527
215
0
4,892
8,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,445
Gold Earned
21,821
205
Minions Killed
190
0
Camps Cleared
0
819,704
Distance Traveled
632,341
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,140
768
60
8
0
211,767
0
L
Neith
3,972
497
27
3
0
147,287
1
W
Osiris
4,719
590
42
5
0
145,694
0
L
Ymir
3,129
391
0
0
0
0
0
L
Kali
4,935
617
57
7
0
180,924
0
W
Chiron
5,101
638
57
7
0
160,191
2
L
Tiamat
4,871
609
38
5
0
137,074
2
W
Nu Wa
5,258
657
35
4
0
150,770
3
L
Ra
4,914
614
68
9
0
167,056
2
W
Ymir
4,227
528
11
1
0
151,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role