Player Matchup

Scylla
Scylla
Gold V
BLACKESTKING
Scylla
Gold V
Level 82
God Stats
17W - 14L
1,482 SR
Queue Stats
314W - 326L
1,314 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
Drillago75
Zhong Kui
Gold IV
Level 150
God Stats
25W - 16L
1,613 SR
Queue Stats
43W - 47L
1,356 MMR
Solo
Sobek
Sobek
Gold V
Jiggg
Sobek
Gold V
Level 67
God Stats
22W - 13L
1,522 SR
Queue Stats
56W - 60L
1,288 MMR
Party 1
Erlang Shen
Erlang Shen
Gold IV
PepeHoyos88
Erlang Shen
Gold IV
Level 83
God Stats
4W - 2L
1,612 SR
Queue Stats
105W - 102L
1,323 MMR
Solo
Apollo
Apollo
Gold IV
SummerSwordSage
Apollo
Gold IV
Level 107
God Stats
1W - 2L
1,383 SR
Queue Stats
57W - 60L
1,393 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 98
1,522 SR
1,335 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 56
1,507 SR
1,336 MMR
Thor
Thor
Bronze III
LauraDes
Thor
Bronze III
Level 43
God Stats
0W - 1L
1,520 SR
Queue Stats
6W - 8L
1,354 MMR
Solo
Danzaburou
Danzaburou
Bronze III
R34LG4NG
Danzaburou
Bronze III
Level 30
God Stats
0W - 2L
1,313 SR
Queue Stats
6W - 22L
1,354 MMR
Solo
Pele
Pele
Silver V
TismTantrum
Pele
Silver V
Level 89
God Stats
0W - 2L
1,479 SR
Queue Stats
6W - 13L
1,308 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
dolaya200
Cu Chulainn
Bronze III
Level 83
God Stats
1W - 1L
1,534 SR
Queue Stats
1W - 6L
1,354 MMR
Solo
Yemoja
Yemoja
Bronze III
juano0663
Yemoja
Bronze III
Level 34
God Stats
4W - 5L
1,691 SR
Queue Stats
41W - 49L
1,312 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
1 / 0 / 2
5,800
580
2,545
2,654
1,066
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
Drillago75
Zhong Kui
12
2 / 0 / 1
6,835
684
4,063
4,077
2,815
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sobek
Jiggg
Sobek
9
1 / 0 / 4
5,558
556
1,580
4,807
2,274
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Erlang Shen
PepeHoyos88
Erlang Shen
10
0 / 1 / 1
5,507
551
2,172
4,710
2,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

10
6 / 1 / 0
6,284
628
5,164
4,066
1,226
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bans
GilgameshMorgan Le FayAthenaSylvanusTiamat

VS

Bans
ArtemisOsirisPersephoneFenrirGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
9
0 / 0 / 0
5,264
526
1,429
4,186
1,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
R34LG4NG
Danzaburou
7
0 / 4 / 0
4,574
457
2,761
5,653
1,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 4 / 0
4,809
481
197
5,486
1,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
dolaya200
Cu Chulainn
7
0 / 1 / 0
4,554
455
1,389
4,260
1,817
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yemoja
juano0663
Yemoja
6
2 / 1 / 0
4,802
480
1,182
4,676
1,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
10
Kills
2
2
Deaths
10
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Scylla
1
0
2
2
W
Zhong Kui
Drillago75
Zhong Kui
2
0
1
2.5
W
Sobek
Jiggg
Sobek
1
0
4
3
L
Thor
0
0
0
0
W
Erlang Shen
PepeHoyos88
Erlang Shen
0
1
1
0.5
L
Danzaburou
R34LG4NG
Danzaburou
0
4
0
0
W
6
1
0
6
L
0
4
0
0
L
Cu Chulainn
dolaya200
Cu Chulainn
0
1
0
0
L
Yemoja
juano0663
Yemoja
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,524
Damage
6,958
20,314
Taken
24,261
9,531
Mitigated
8,059
10,172
Healing
5,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
2,545
598
0
1,348
2,654
1,066
0
0
2,654
30,193
0
W
Zhong Kui
Drillago75
Zhong Kui
4,063
1,462
0
3,482
4,077
2,815
132
0
3,913
39,469
0
W
Sobek
Jiggg
Sobek
1,580
572
0
1,856
4,807
2,274
106
461
4,346
12,934
0
L
Thor
1,429
403
0
581
4,186
1,307
0
1,356
2,830
0
31,177
W
Erlang Shen
PepeHoyos88
Erlang Shen
2,172
1,026
0
1,782
4,710
2,150
0
316
4,394
0
37,704
L
Danzaburou
R34LG4NG
Danzaburou
2,761
1,138
0
1,043
5,653
1,406
0
951
4,702
0
18,575
W
5,164
3,462
0
1,704
4,066
1,226
1,126
405
3,661
0
28,317
L
197
46
0
1,234
5,486
1,902
0
2,716
2,770
0
21,650
L
Cu Chulainn
dolaya200
Cu Chulainn
1,389
516
0
1,308
4,260
1,817
0
2,657
1,603
0
17,647
L
Yemoja
juano0663
Yemoja
1,182
414
86
1,698
4,676
1,627
0
508
4,168
7,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,984
Gold Earned
24,003
305
Minions Killed
207
0
Camps Cleared
0
946,814
Distance Traveled
781,751
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,800
580
65
7
0
181,883
4
W
Zhong Kui
6,835
684
97
10
0
155,626
4
W
Sobek
5,558
556
23
2
0
206,958
2
L
Thor
5,264
526
67
7
0
196,274
5
W
Erlang Shen
5,507
551
68
7
0
220,998
5
L
Danzaburou
4,574
457
32
3
0
163,719
5
W
Apollo
6,284
628
52
5
0
181,349
2
L
Pele
4,809
481
47
5
0
164,432
1
L
Cu Chulainn
4,554
455
45
5
0
101,962
0
L
Yemoja
4,802
480
16
2
0
155,364
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role