Player Matchup

Sun Wukong
Sun Wukong
Soad_7u7
Sun Wukong
Level 67
God Stats
31W - 36L
1,388 SR
Queue Stats
126W - 164L
1,292 Elo+
Party 1
Charybdis
Charybdis
gabodeleon2002
Charybdis
Level 104
God Stats
2W - 6L
1,455 SR
Queue Stats
160W - 182L
1,381 Elo+
Party 1
Tiamat
Tiamat
juanda062
Tiamat
Level 108
God Stats
14W - 18L
1,477 SR
Queue Stats
144W - 185L
1,428 Elo+
Party 1
Team Averages
Level 93
1,440 SR
1,367 Elo+

VS

Team Averages
Level 69
1,581 SR
1,438 Elo+
Discordia
Discordia
ROMAN653
Discordia
Level 49
God Stats
7W - 8L
1,572 SR
Queue Stats
86W - 81L
1,427 Elo+
Solo
Chaac
Chaac
Xxgamo09
Chaac
Level 42
God Stats
3W - 2L
1,599 SR
Queue Stats
6W - 9L
1,397 Elo+
Party 2
Cernunnos
Cernunnos
madestructo10
Cernunnos
Level 116
God Stats
0W - 1L
1,574 SR
Queue Stats
67W - 64L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Soad_7u7
Sun Wukong
18
6 / 7 / 11
14,941
650
10,917
22,915
13,655
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charybdis
gabodeleon2002
Charybdis
20
11 / 2 / 10
16,419
714
20,629
23,190
8,876
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Tiamat
juanda062
Tiamat
20
10 / 2 / 12
15,661
681
21,399
15,601
13,537
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ROMAN653
Discordia
17
9 / 10 / 2
15,451
672
20,589
20,899
4,798
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
Xxgamo09
Chaac
15
0 / 6 / 8
12,507
544
9,476
19,158
15,619
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cernunnos
madestructo10
Cernunnos
15
2 / 11 / 5
12,769
555
14,785
20,099
5,282
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
26
27
Kills
11
11
Deaths
27
33
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Discordia
ROMAN653
Discordia
9
10
2
1
W
Sun Wukong
Soad_7u7
Sun Wukong
6
7
11
1.64
L
Chaac
Xxgamo09
Chaac
0
6
8
0.67
W
Charybdis
gabodeleon2002
Charybdis
11
2
10
8
W
Tiamat
juanda062
Tiamat
10
2
12
8
L
Cernunnos
madestructo10
Cernunnos
2
11
5
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,945
Damage
44,850
61,706
Taken
60,156
36,068
Mitigated
25,699
24,429
Healing
8,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
ROMAN653
Discordia
20,589
436
9
2,243
20,899
4,798
77
8,365
12,534
55,519
0
W
Sun Wukong
Soad_7u7
Sun Wukong
10,917
3,381
62
8,675
22,915
13,655
1,147
8,430
14,485
0
70,665
L
Chaac
Xxgamo09
Chaac
9,476
1,443
554
2,915
19,158
15,619
0
7,080
12,078
0
31,228
W
Charybdis
gabodeleon2002
Charybdis
20,629
16,944
0
10,551
23,190
8,876
1,610
10,023
13,167
0
82,313
W
Tiamat
juanda062
Tiamat
21,399
2,695
108
5,033
15,601
13,537
452
3,731
11,690
52,041
0
L
Cernunnos
madestructo10
Cernunnos
14,785
7,203
0
2,554
20,099
5,282
0
6,200
13,899
0
60,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,021
Gold Earned
40,727
279
Minions Killed
221
16
Camps Cleared
4
1,205,082
Distance Traveled
1,032,425
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
15,451
672
72
3
1
306,672
4
W
Sun Wukong
14,941
650
118
5
9
391,439
1
L
Chaac
12,507
544
33
1
0
400,249
0
W
Charybdis
16,419
714
106
5
5
391,634
3
W
Tiamat
15,661
681
55
2
2
422,009
0
L
Cernunnos
12,769
555
116
5
3
325,504
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role