Player Matchup

Achilles
Achilles
Bolaunsdois
Achilles
Level 28
God Stats
3W - 0L
1,455 SR
Queue Stats
87W - 82L
1,535 Elo+
Solo
Nox
Nox
Luxuriiiia
Nox
Level 26
God Stats
51W - 39L
1,675 SR
Queue Stats
120W - 92L
1,597 Elo+
Solo
Kali
Kali
SlntKBuu
Kali
Level 28
God Stats
14W - 9L
1,500 SR
Queue Stats
58W - 61L
1,431 Elo+
Solo
Artemis
Artemis
VictorTX8
Artemis
Level 26
God Stats
22W - 17L
1,801 SR
Queue Stats
129W - 117L
1,576 Elo+
Solo
Yemoja
Yemoja
XimoWa
Yemoja
Level 26
God Stats
4W - 3L
1,445 SR
Queue Stats
112W - 82L
1,512 Elo+
Solo
Team Averages
Level 27
1,575 SR
1,530 Elo+

VS

Team Averages
Level 29
1,529 SR
1,438 Elo+
Raijin
Raijin
EduFonseca1996
Raijin
Level 28
God Stats
13W - 7L
1,779 SR
Queue Stats
85W - 76L
1,456 Elo+
Party 1
Mulan
Mulan
Riiichard7
Mulan
Level 24
God Stats
2W - 2L
1,485 SR
Queue Stats
50W - 40L
1,496 Elo+
Party 1
Fenrir
Fenrir
ZKN_PD
Fenrir
Level 41
God Stats
0W - 2L
1,287 SR
Queue Stats
123W - 146L
1,436 Elo+
Party 1
Ymir
Ymir
bruno_schardosim
Ymir
Level 25
God Stats
30W - 25L
1,580 SR
Queue Stats
44W - 44L
1,441 Elo+
Party 1
Xbalanque
Xbalanque
le_costa1993
Xbalanque
Level 28
God Stats
23W - 22L
1,514 SR
Queue Stats
84W - 108L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bolaunsdois
Achilles
11
1 / 1 / 4
6,224
622
5,135
5,831
5,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 0 / 1
6,561
656
4,313
4,069
1,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kali
11
7 / 0 / 3
6,785
679
4,124
4,840
1,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
VictorTX8
Artemis
10
3 / 1 / 2
5,935
594
6,603
5,536
1,703
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
XimoWa
Yemoja
9
2 / 0 / 4
6,023
602
4,582
5,121
3,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
5,654
565
2,356
6,922
2,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
9
0 / 3 / 0
4,944
494
2,072
6,264
1,808
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
ZKN_PD
Fenrir
6
1 / 5 / 0
4,753
475
2,981
6,789
2,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 3 / 1
4,687
469
2,299
8,364
2,435
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
le_costa1993
Xbalanque
8
0 / 2 / 1
4,791
479
2,934
6,529
1,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
16
Kills
2
2
Deaths
16
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
Bolaunsdois
Achilles
1
1
4
3
L
1
3
0
0.33
W
3
0
1
3.5
L
Mulan
0
3
0
0
W
Kali
7
0
3
8.5
W
Artemis
VictorTX8
Artemis
3
1
2
4
W
Yemoja
XimoWa
Yemoja
2
0
4
4
L
Fenrir
ZKN_PD
Fenrir
1
5
0
0.2
L
0
3
1
0.17
L
Xbalanque
le_costa1993
Xbalanque
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,757
Damage
12,642
25,397
Taken
34,868
13,297
Mitigated
10,813
6,522
Healing
5,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Bolaunsdois
Achilles
5,135
1,548
0
1,343
5,831
5,028
164
465
5,366
0
25,886
L
2,356
237
0
1,429
6,922
2,673
0
3,273
3,649
30,942
0
W
4,313
458
0
642
4,069
1,856
462
1,787
2,282
37,052
0
L
Mulan
2,072
864
0
558
6,264
1,808
398
0
5,786
0
19,835
W
Kali
4,124
2,535
0
787
4,840
1,375
0
304
4,536
0
31,914
W
Artemis
VictorTX8
Artemis
6,603
3,310
0
1,483
5,536
1,703
430
1,369
4,167
0
33,571
W
Yemoja
XimoWa
Yemoja
4,582
2,045
360
1,907
5,121
3,335
260
944
4,177
22,982
0
L
Fenrir
ZKN_PD
Fenrir
2,981
754
0
747
6,789
2,270
0
1,155
5,398
0
16,032
L
2,299
430
0
960
8,364
2,435
0
2,498
5,866
11,308
0
L
Xbalanque
le_costa1993
Xbalanque
2,934
1,474
0
1,334
6,529
1,627
0
1,969
4,560
0
23,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,528
Gold Earned
24,829
282
Minions Killed
196
0
Camps Cleared
0
1,004,468
Distance Traveled
903,245
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,224
622
57
6
0
179,706
0
L
Raijin
5,654
565
58
6
0
165,643
0
W
Nox
6,561
656
75
8
0
206,852
3
L
Mulan
4,944
494
45
5
0
171,471
0
W
Kali
6,785
679
64
6
0
245,571
0
W
Artemis
5,935
594
55
6
0
184,263
3
W
Yemoja
6,023
602
31
3
0
188,076
7
L
Fenrir
4,753
475
29
3
0
204,246
1
L
Ymir
4,687
469
14
1
0
182,488
0
L
Xbalanque
4,791
479
50
5
0
179,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role