Player Matchup

Arachne
Arachne
ItsDeath00
Arachne
Level 108
God Stats
6W - 2L
1,861 SR
Queue Stats
249W - 238L
1,453 Elo+
Party 2
Ymir
Ymir
Kuno Destiny
Ymir
Level 34
God Stats
4W - 5L
1,680 SR
Queue Stats
31W - 26L
1,506 Elo+
Party 2
Guan Yu
Guan Yu
ProKevin HM
Guan Yu
Level 47
God Stats
8W - 9L
1,545 SR
Queue Stats
260W - 271L
1,454 Elo+
Solo
Olorun
Olorun
WanMaster00
Olorun
Level 120
God Stats
5W - 3L
1,508 SR
Queue Stats
395W - 374L
1,498 Elo+
Party 2
Danzaburou
Danzaburou
sutrance00
Danzaburou
Level 102
God Stats
1W - 2L
1,494 SR
Queue Stats
184W - 180L
1,524 Elo+
Party 2
Team Averages
Level 82
1,617 SR
1,487 Elo+

VS

Team Averages
Level 76
1,669 SR
1,538 Elo+
Apollo
Apollo
Connor_Colgan
Apollo
Level 115
God Stats
3W - 2L
1,677 SR
Queue Stats
233W - 205L
1,520 Elo+
Party 1
Jormungandr
Jormungandr
NohopeNaldo
Jormungandr
Level 37
God Stats
4W - 3L
1,516 SR
Queue Stats
105W - 77L
1,592 Elo+
Solo
Tsukuyomi
Tsukuyomi
Pineapple_Gamer2
Tsukuyomi
Level 68
God Stats
11W - 6L
1,678 SR
Queue Stats
57W - 52L
1,553 Elo+
Party 1
Sun Wukong
Sun Wukong
Pineapple_weight
Sun Wukong
Level 68
God Stats
18W - 9L
1,836 SR
Queue Stats
169W - 139L
1,510 Elo+
Party 1
Agni
Agni
You_Do_To_Much
Agni
Level 93
God Stats
51W - 31L
1,641 SR
Queue Stats
245W - 210L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ItsDeath00
Arachne
16
5 / 6 / 3
10,113
532
7,994
14,344
6,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 6 / 2
7,619
401
3,068
19,933
11,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
ProKevin HM
Guan Yu
17
4 / 2 / 3
10,544
555
8,394
15,468
20,255
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Olorun
15
5 / 6 / 5
9,596
505
13,148
17,871
7,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
sutrance00
Danzaburou
16
3 / 5 / 2
10,422
549
7,322
11,826
3,958
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 9
11,170
588
8,944
10,625
3,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jormungandr
NohopeNaldo
Jormungandr
15
5 / 2 / 9
9,706
511
9,955
17,469
16,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
18
10 / 4 / 12
11,740
618
18,237
14,948
6,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
Pineapple_weight
Sun Wukong
15
1 / 4 / 2
9,486
499
6,364
14,653
10,014
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 8 / 7
10,284
541
14,693
13,011
4,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
64
18
Kills
25
25
Deaths
19
15
Assists
39
Player
Kills
Deaths
Assists
KDA
W
5
1
9
9.5
L
Arachne
ItsDeath00
Arachne
5
6
3
1.08
L
1
6
2
0.33
W
Jormungandr
NohopeNaldo
Jormungandr
5
2
9
4.75
W
Tsukuyomi
10
4
12
4
W
Sun Wukong
Pineapple_weight
Sun Wukong
1
4
2
0.5
L
Guan Yu
ProKevin HM
Guan Yu
4
2
3
2.75
L
Olorun
5
6
5
1.25
W
4
8
7
0.94
L
Danzaburou
sutrance00
Danzaburou
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,926
Damage
58,193
79,442
Taken
70,706
49,802
Mitigated
41,570
23,875
Healing
26,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,944
5,842
0
5,671
10,625
3,789
645
2,917
7,708
0
92,073
L
Arachne
ItsDeath00
Arachne
7,994
5,449
0
5,194
14,344
6,721
0
3,988
10,356
0
75,071
L
3,068
448
131
3,585
19,933
11,690
104
7,833
12,100
14,299
0
W
Jormungandr
NohopeNaldo
Jormungandr
9,955
4,442
345
4,694
17,469
16,649
408
6,430
11,039
45,882
0
W
Tsukuyomi
18,237
4,387
0
6,692
14,948
6,192
0
6,164
8,784
0
64,793
W
Sun Wukong
Pineapple_weight
Sun Wukong
6,364
2,077
0
6,051
14,653
10,014
850
1,439
13,214
0
59,321
L
Guan Yu
ProKevin HM
Guan Yu
8,394
1,812
546
5,923
15,468
20,255
439
1,722
13,746
0
64,257
L
Olorun
13,148
4,983
678
5,323
17,871
7,178
456
9,916
7,955
53,602
3,414
W
14,693
986
114
3,165
13,011
4,926
770
2,900
10,111
66,651
0
L
Danzaburou
sutrance00
Danzaburou
7,322
2,805
0
2,495
11,826
3,958
611
1,300
10,526
0
71,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,294
Gold Earned
52,386
511
Minions Killed
526
0
Camps Cleared
0
1,766,397
Distance Traveled
1,756,434
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,170
588
138
7
0
357,770
2
L
Arachne
10,113
532
117
6
0
422,347
1
L
Ymir
7,619
401
19
1
0
328,142
1
W
Jormungandr
9,706
511
65
3
0
339,917
6
W
Tsukuyomi
11,740
618
104
5
0
417,291
3
W
Sun Wukong
9,486
499
95
5
0
319,772
0
L
Guan Yu
10,544
555
137
7
0
354,847
3
L
Olorun
9,596
505
105
6
0
323,155
0
W
Agni
10,284
541
124
7
0
321,684
1
L
Danzaburou
10,422
549
133
7
0
337,906
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role