Player Matchup

Olorun
Olorun
ItIsEcoFriendly
Olorun
Level 22
God Stats
3W - 5L
1,464 SR
Queue Stats
33W - 29L
1,457 Elo+
Party 2
Danzaburou
Danzaburou
NRJ W4RR1OR
Danzaburou
Level 66
God Stats
11W - 13L
1,463 SR
Queue Stats
433W - 527L
1,370 Elo+
Solo
Mulan
Mulan
p0rtalma5ter
Mulan
Level 89
God Stats
13W - 9L
1,615 SR
Queue Stats
165W - 159L
1,505 Elo+
Party 2
Team Averages
Level 59
1,514 SR
1,444 Elo+

VS

Team Averages
Level 62
1,444 SR
1,519 Elo+
Ra
Ra
Hudd0
Ra
Level 64
God Stats
5W - 8L
1,289 SR
Queue Stats
147W - 157L
1,418 Elo+
Party 1
Fenrir
Fenrir
Sl1therman
Fenrir
Level 94
God Stats
8W - 5L
1,560 SR
Queue Stats
231W - 189L
1,573 Elo+
Party 1
Xing Tian
Xing Tian
TheBlaKChap23
Xing Tian
Level 29
God Stats
3W - 5L
1,483 SR
Queue Stats
122W - 95L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 3
7,255
605
6,052
7,684
2,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
NRJ W4RR1OR
Danzaburou
12
2 / 5 / 1
8,598
717
5,048
8,501
2,917
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 6 / 1
7,768
647
7,741
12,539
6,270
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
13
7 / 0 / 7
9,386
782
9,526
7,209
3,605
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
Sl1therman
Fenrir
13
8 / 3 / 5
9,450
788
8,648
8,924
5,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
TheBlaKChap23
Xing Tian
12
1 / 2 / 12
9,049
754
3,729
11,121
11,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
5
Kills
16
16
Deaths
5
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ra
7
0
7
10.5
L
0
5
3
0.3
L
Danzaburou
NRJ W4RR1OR
Danzaburou
2
5
1
0.5
W
Fenrir
Sl1therman
Fenrir
8
3
5
3.5
W
Xing Tian
TheBlaKChap23
Xing Tian
1
2
12
3.5
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,841
Damage
21,903
28,724
Taken
27,254
11,923
Mitigated
21,396
5,341
Healing
9,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
9,526
1,000
1,875
3,818
7,209
3,605
1,435
2,003
5,206
34,135
0
L
6,052
1,983
160
1,244
7,684
2,736
0
4,247
3,437
18,774
2,888
L
Danzaburou
NRJ W4RR1OR
Danzaburou
5,048
836
0
896
8,501
2,917
0
3,499
5,002
0
26,787
W
Fenrir
Sl1therman
Fenrir
8,648
1,616
0
622
8,924
5,875
752
1,206
7,718
0
17,416
W
Xing Tian
TheBlaKChap23
Xing Tian
3,729
618
0
2,825
11,121
11,916
179
3,092
8,029
18,126
0
L
7,741
1,622
0
3,041
12,539
6,270
0
6,438
6,101
0
20,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,621
Gold Earned
27,885
118
Minions Killed
110
6
Camps Cleared
5
638,253
Distance Traveled
704,645
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,386
782
73
6
2
229,488
1
L
Olorun
7,255
605
33
3
0
202,485
4
L
Danzaburou
8,598
717
53
4
4
223,579
3
W
Fenrir
9,450
788
26
2
2
234,863
2
W
Xing Tian
9,049
754
11
1
1
240,294
3
L
Mulan
7,768
647
32
3
2
212,189
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role