Player Matchup

Fenrir
Fenrir
GgDck
Fenrir
Level 100
God Stats
15W - 12L
1,631 SR
Queue Stats
108W - 110L
1,504 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MellyMurders
Morgan Le Fay
Level 94
God Stats
2W - 0L
1,296 SR
Queue Stats
39W - 26L
1,488 Elo+
Party 1
Athena
Athena
SitOnMyy-_-
Athena
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 34L
1,480 Elo+
Party 1
Team Averages
Level 70
1,476 SR
1,490 Elo+

VS

Team Averages
Level 67
1,382 SR
1,399 Elo+
Tsukuyomi
Tsukuyomi
ElBandidoGuapo
Tsukuyomi
Level 84
God Stats
12W - 13L
1,498 SR
Queue Stats
209W - 270L
1,385 Elo+
Party 2
Merlin
Merlin
dangerousviper
Merlin
Level 26
God Stats
1W - 2L
1,200 SR
Queue Stats
31W - 34L
1,401 Elo+
Party 2
Cthulhu
Cthulhu
eZe0
Cthulhu
Level 92
God Stats
26W - 35L
1,447 SR
Queue Stats
195W - 236L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GgDck
Fenrir
12
5 / 3 / 4
8,950
746
7,763
9,264
6,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
MellyMurders
Morgan Le Fay
13
4 / 2 / 5
8,668
722
9,509
7,427
2,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
12
3 / 3 / 8
8,817
735
5,499
15,493
14,561
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ElBandidoGuapo
Tsukuyomi
11
3 / 3 / 2
7,866
656
5,980
7,501
3,213
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 7 / 6
7,136
595
5,808
7,517
2,544
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
eZe0
Cthulhu
12
5 / 2 / 3
8,367
697
10,516
12,854
11,093
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
19
12
Kills
8
8
Deaths
12
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
ElBandidoGuapo
Tsukuyomi
3
3
2
1.33
W
Fenrir
GgDck
Fenrir
5
3
4
2.33
W
Morgan Le Fay
MellyMurders
Morgan Le Fay
4
2
5
3.25
W
Athena
3
3
8
2.33
L
0
7
6
0.43
L
Cthulhu
eZe0
Cthulhu
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,771
Damage
22,304
32,184
Taken
27,872
23,539
Mitigated
16,850
6,301
Healing
5,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
ElBandidoGuapo
Tsukuyomi
5,980
1,700
0
685
7,501
3,213
0
3,374
3,924
0
13,567
W
Fenrir
GgDck
Fenrir
7,763
535
0
2,146
9,264
6,339
791
4,748
4,516
0
19,442
W
Morgan Le Fay
MellyMurders
Morgan Le Fay
9,509
1,982
0
2,439
7,427
2,639
100
4,667
2,760
36,617
0
W
Athena
5,499
1,747
0
1,716
15,493
14,561
0
7,585
7,908
16,360
0
L
5,808
1,577
0
0
7,517
2,544
0
3,754
3,634
13,309
0
L
Cthulhu
eZe0
Cthulhu
10,516
1,410
150
4,860
12,854
11,093
0
8,134
4,463
30,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,435
Gold Earned
23,369
105
Minions Killed
85
7
Camps Cleared
3
671,389
Distance Traveled
660,773
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,866
656
23
2
0
224,925
3
W
Fenrir
8,950
746
19
2
4
220,918
1
W
Morgan Le Fay
8,668
722
54
5
0
212,890
0
W
Athena
8,817
735
32
3
3
237,581
0
L
Merlin
7,136
595
19
2
2
195,780
1
L
Cthulhu
8,367
697
43
4
1
240,068
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role