Player Matchup

Arachne
Arachne
 
Arachne
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
SC10RTEGA
Odin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,186 Elo+
Party 3
Neith
Neith
TheDwight
Neith
Level 139
God Stats
16W - 14L
1,546 SR
Queue Stats
702W - 702L
1,551 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
impulse808
Morgan Le Fay
Level 16
God Stats
24W - 24L
1,430 SR
Queue Stats
57W - 65L
1,356 Elo+
Party 2
Athena
Athena
mgodl1999
Athena
Level 48
God Stats
1W - 1L
1,433 SR
Queue Stats
9W - 11L
1,402 Elo+
Party 3
Team Averages
Level 75
1,482 SR
1,399 Elo+

VS

Team Averages
Level 77
1,636 SR
1,464 Elo+
Awilix
Awilix
 
Awilix
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
AuntRuckus
Sol
Level 63
God Stats
4W - 5L
1,467 SR
Queue Stats
101W - 125L
1,382 Elo+
Party 1
Medusa
Medusa
ImaBOOTYWarrior
Medusa
Level 81
God Stats
25W - 11L
1,605 SR
Queue Stats
198W - 233L
1,467 Elo+
Party 1
Sylvanus
Sylvanus
RosieR
Sylvanus
Level 29
God Stats
5W - 6L
1,718 SR
Queue Stats
9W - 16L
1,500 Elo+
Party 1
Hades
Hades
chipll
Hades
Level 108
God Stats
6W - 2L
1,893 SR
Queue Stats
89W - 80L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
0 / 3 / 4
5,681
516
3,332
7,016
2,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odin
8
0 / 4 / 0
4,963
451
1,661
8,348
3,140
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
TheDwight
Neith
9
2 / 4 / 1
5,388
490
4,276
6,465
1,647
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
impulse808
Morgan Le Fay
8
2 / 4 / 3
5,498
500
5,012
5,864
1,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
mgodl1999
Athena
7
1 / 2 / 1
5,192
472
1,097
5,976
3,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
4 / 2 / 2
6,595
600
3,618
6,726
2,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 1 / 6
6,365
579
3,655
4,799
1,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
5 / 1 / 6
6,576
598
6,747
5,741
1,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
RosieR
Sylvanus
9
1 / 1 / 7
5,482
498
1,750
6,346
3,065
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hades
chipll
Hades
12
5 / 0 / 2
7,411
674
5,487
7,147
3,943
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
5
Kills
17
17
Deaths
5
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
3
4
0.67
W
Awilix
 
Awilix
4
2
2
2.5
W
2
1
6
5
W
5
1
6
8
W
Sylvanus
RosieR
Sylvanus
1
1
7
4.5
L
Odin
0
4
0
0
L
Neith
TheDwight
Neith
2
4
1
0.63
W
Hades
chipll
Hades
5
0
2
6
L
Morgan Le Fay
impulse808
Morgan Le Fay
2
4
3
0.88
L
Athena
mgodl1999
Athena
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,378
Damage
21,257
33,669
Taken
30,759
12,687
Mitigated
12,928
6,034
Healing
10,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,332
2,147
0
1,484
7,016
2,113
0
1,664
5,352
0
29,523
W
Awilix
 
Awilix
3,618
1,544
0
1,183
6,726
2,649
0
791
5,935
0
33,127
W
3,655
946
0
1,855
4,799
1,595
876
1,250
3,549
24,351
4,548
W
6,747
3,580
0
376
5,741
1,676
0
1,958
3,783
0
32,723
W
Sylvanus
RosieR
Sylvanus
1,750
670
560
1,310
6,346
3,065
0
2,110
4,236
9,751
0
L
Odin
1,661
903
0
708
8,348
3,140
33
5,182
3,166
0
15,583
L
Neith
TheDwight
Neith
4,276
2,239
0
2,375
6,465
1,647
0
706
5,759
0
27,414
W
Hades
chipll
Hades
5,487
1,445
172
5,388
7,147
3,943
496
0
7,147
39,856
0
L
Morgan Le Fay
impulse808
Morgan Le Fay
5,012
1,248
0
884
5,864
1,788
0
2,112
3,752
23,040
0
L
Athena
mgodl1999
Athena
1,097
395
0
583
5,976
3,999
0
1,081
4,895
9,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,722
Gold Earned
32,429
190
Minions Killed
280
0
Camps Cleared
0
1,087,048
Distance Traveled
1,044,837
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,681
516
64
6
0
242,270
1
W
Awilix
6,595
600
58
5
0
239,896
1
W
Sol
6,365
579
55
5
0
194,956
2
W
Medusa
6,576
598
62
6
0
214,558
1
W
Sylvanus
5,482
498
15
1
0
194,073
4
L
Odin
4,963
451
22
2
0
203,659
3
L
Neith
5,388
490
53
5
0
195,251
4
W
Hades
7,411
674
90
8
0
201,354
1
L
Morgan Le Fay
5,498
500
37
3
0
207,543
0
L
Athena
5,192
472
14
1
0
238,325
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role