Player Matchup

Gilgamesh
Gilgamesh
I1AbouveAll
Gilgamesh
Level 25
God Stats
5W - 2L
1,971 SR
Queue Stats
84W - 82L
1,470 Elo+
Solo
Charybdis
Charybdis
Músicalista
Charybdis
Level 17
God Stats
9W - 5L
1,557 SR
Queue Stats
13W - 9L
1,496 Elo+
Party 1
Khepri
Khepri
NotRaph
Khepri
Level 26
God Stats
5W - 6L
1,615 SR
Queue Stats
14W - 10L
1,493 Elo+
Party 1
Janus
Janus
ShadowPllayz
Janus
Level 29
God Stats
2W - 2L
1,456 SR
Queue Stats
24W - 17L
1,482 Elo+
Party 1
Da Ji
Da Ji
XVoogX
Da Ji
Level 29
God Stats
8W - 5L
1,170 SR
Queue Stats
36W - 40L
1,444 Elo+
Party 1
Team Averages
Level 25
1,554 SR
1,477 Elo+

VS

Team Averages
Level 25
1,503 SR
1,480 Elo+
Ravana
Ravana
Hashiyro
Ravana
Level 28
God Stats
5W - 3L
1,334 SR
Queue Stats
355W - 400L
1,525 Elo+
Solo
Anubis
Anubis
Juuan7886
Anubis
Level 14
God Stats
1W - 0L
1,439 SR
Queue Stats
6W - 4L
1,554 Elo+
Solo
Charybdis
Charybdis
Mr_balboa9
Charybdis
Level 27
God Stats
4W - 1L
1,755 SR
Queue Stats
86W - 101L
1,459 Elo+
Party 2
Discordia
Discordia
TURMA-DO-GUETO
Discordia
Level 25
God Stats
28W - 34L
1,426 SR
Queue Stats
262W - 297L
1,424 Elo+
Solo
Merlin
Merlin
arc-dinei
Merlin
Level 29
God Stats
24W - 23L
1,561 SR
Queue Stats
77W - 94L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
I1AbouveAll
Gilgamesh
18
4 / 2 / 2
10,478
551
9,379
14,964
9,702
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charybdis
Músicalista
Charybdis
14
2 / 5 / 7
8,794
463
6,852
12,201
3,881
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
NotRaph
Khepri
12
1 / 5 / 5
8,196
431
2,941
12,272
11,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
7 / 2 / 2
11,113
585
9,152
12,818
4,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
XVoogX
Da Ji
15
4 / 4 / 6
9,477
499
8,683
12,293
5,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Hashiyro
Ravana
17
6 / 4 / 7
10,995
579
8,087
14,277
5,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
Juuan7886
Anubis
15
7 / 4 / 6
9,966
525
11,697
10,101
3,909
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
Mr_balboa9
Charybdis
14
1 / 4 / 8
8,284
436
6,477
10,932
3,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Discordia
TURMA-DO-GUETO
Discordia
17
3 / 3 / 3
10,171
535
8,509
11,118
5,268
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Merlin
arc-dinei
Merlin
15
1 / 3 / 6
9,212
485
6,737
7,313
2,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
48
18
Kills
18
18
Deaths
18
22
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ravana
Hashiyro
Ravana
6
4
7
2.38
L
Gilgamesh
I1AbouveAll
Gilgamesh
4
2
2
2.5
W
Anubis
Juuan7886
Anubis
7
4
6
2.5
W
Charybdis
Mr_balboa9
Charybdis
1
4
8
1.25
L
Charybdis
Músicalista
Charybdis
2
5
7
1.1
L
Khepri
NotRaph
Khepri
1
5
5
0.7
L
7
2
2
4
W
Discordia
TURMA-DO-GUETO
Discordia
3
3
3
1.5
L
Da Ji
XVoogX
Da Ji
4
4
6
1.75
W
Merlin
arc-dinei
Merlin
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,007
Damage
41,507
64,548
Taken
53,741
35,792
Mitigated
21,038
12,976
Healing
16,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Hashiyro
Ravana
8,087
2,965
0
3,829
14,277
5,870
522
4,107
10,011
0
59,354
L
Gilgamesh
I1AbouveAll
Gilgamesh
9,379
1,934
0
3,736
14,964
9,702
1,034
6,516
8,448
0
62,038
W
Anubis
Juuan7886
Anubis
11,697
561
0
3,314
10,101
3,909
1,292
2,460
7,631
49,441
0
W
Charybdis
Mr_balboa9
Charybdis
6,477
4,005
0
3,369
10,932
3,228
1,059
520
10,412
0
41,606
L
Charybdis
Músicalista
Charybdis
6,852
4,798
0
1,958
12,201
3,881
853
6,342
5,859
0
56,080
L
Khepri
NotRaph
Khepri
2,941
284
0
1,212
12,272
11,698
163
6,369
5,903
17,640
0
L
9,152
1,235
70
4,386
12,818
4,649
352
5,017
7,801
74,470
0
W
Discordia
TURMA-DO-GUETO
Discordia
8,509
298
0
3,379
11,118
5,268
347
1,688
9,374
69,851
0
L
Da Ji
XVoogX
Da Ji
8,683
2,011
0
1,614
12,293
5,862
78
2,882
9,411
0
63,670
W
Merlin
arc-dinei
Merlin
6,737
138
937
1,578
7,313
2,763
300
2,979
4,220
60,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,058
Gold Earned
48,628
480
Minions Killed
481
0
Camps Cleared
0
1,815,803
Distance Traveled
1,681,282
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,995
579
99
5
0
388,658
1
L
Gilgamesh
10,478
551
115
6
0
376,862
3
W
Anubis
9,966
525
99
5
0
294,875
1
W
Charybdis
8,284
436
57
3
0
323,487
1
L
Charybdis
8,794
463
95
5
0
301,670
3
L
Khepri
8,196
431
19
1
0
349,815
6
L
Janus
11,113
585
164
9
0
386,903
0
W
Discordia
10,171
535
129
7
0
312,343
4
L
Da Ji
9,477
499
87
5
0
400,553
0
W
Merlin
9,212
485
97
5
0
361,919
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role