Player Matchup

Achilles
Achilles
Bronze I
 
Achilles
Bronze I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Silver IV
PaTaTi1
Khepri
Silver IV
Level 89
God Stats
8W - 8L
1,553 SR
Queue Stats
38W - 56L
630 MMR
Solo
Janus
Janus
Silver III
Pipiol0
Janus
Silver III
Level 44
God Stats
13W - 11L
1,660 SR
Queue Stats
29W - 29L
1,184 MMR
Solo
Arachne
Arachne
Silver I
rmkBR
Arachne
Silver I
Level 120
God Stats
15W - 9L
1,640 SR
Queue Stats
50W - 61L
1,168 MMR
Solo
Sol
Sol
Silver IV
xivarox1
Sol
Silver IV
Level 144
God Stats
1W - 3L
1,773 SR
Queue Stats
360W - 411L
729 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 108
1,625 SR
1,042 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 125
1,531 SR
1,323 MMR
Scylla
Scylla
Silver II
 
Scylla
Silver II
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Silver IV
 
Set
Silver IV
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Bronze I
 
Ymir
Bronze I
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
Goodcross
Sun Wukong
Silver III
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 21L
957 MMR
Party 1
Xbalanque
Xbalanque
Silver II
LORDQUA
Xbalanque
Silver II
Level 149
God Stats
20W - 15L
1,654 SR
Queue Stats
128W - 145L
1,160 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
0 / 1 / 1
8,604
410
3,529
9,141
9,667
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Khepri
PaTaTi1
Khepri
12
1 / 4 / 3
8,418
401
4,674
14,478
12,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
Pipiol0
Janus
9
1 / 2 / 3
7,730
368
1,439
5,369
1,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Arachne
rmkBR
Arachne
20
5 / 2 / 1
12,208
581
8,127
18,469
7,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 6 / 2
9,090
433
10,821
16,448
5,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
GilgameshMorgan Le FayTiamatPersephoneTsukuyomi

VS

Bans
AthenaHou YiSkadiIzanamiApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
5 / 1 / 7
11,664
555
12,943
11,427
4,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Set
 
Set
16
2 / 2 / 9
11,426
544
6,603
12,895
7,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ymir
 
Ymir
14
0 / 1 / 11
10,286
490
4,139
13,620
13,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Goodcross
Sun Wukong
19
4 / 2 / 3
13,396
638
8,777
19,107
18,681
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Xbalanque
LORDQUA
Xbalanque
19
4 / 4 / 5
12,699
605
10,064
13,924
4,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
50
9
Kills
15
15
Deaths
10
10
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
1
1
0.5
W
Scylla
 
Scylla
5
1
7
8.5
W
Set
 
Set
2
2
9
3.25
W
Ymir
 
Ymir
0
1
11
5.5
W
Sun Wukong
Goodcross
Sun Wukong
4
2
3
2.75
W
Xbalanque
LORDQUA
Xbalanque
4
4
5
1.63
L
Khepri
PaTaTi1
Khepri
1
4
3
0.63
L
Janus
Pipiol0
Janus
1
2
3
1.25
L
Arachne
rmkBR
Arachne
5
2
1
2.75
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,590
Damage
42,526
63,905
Taken
70,973
36,688
Mitigated
49,034
15,816
Healing
23,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
3,529
501
0
2,776
9,141
9,667
0
1,955
7,134
0
44,093
W
Scylla
 
Scylla
12,943
2,570
396
3,959
11,427
4,221
1,474
3,804
7,514
66,011
0
W
Set
 
Set
6,603
2,420
0
5,641
12,895
7,697
1,018
3,697
9,102
0
74,720
W
Ymir
 
Ymir
4,139
247
0
2,357
13,620
13,623
235
3,552
10,068
30,571
0
W
Sun Wukong
Goodcross
Sun Wukong
8,777
1,584
0
6,141
19,107
18,681
1,705
1,936
17,009
10,633
73,322
W
Xbalanque
LORDQUA
Xbalanque
10,064
5,196
0
4,730
13,924
4,812
7,524
5,925
7,801
0
91,446
L
Khepri
PaTaTi1
Khepri
4,674
259
0
1,120
14,478
12,320
0
5,663
8,647
24,169
0
L
Janus
Pipiol0
Janus
1,439
44
0
466
5,369
1,562
0
3,667
1,518
21,937
0
L
Arachne
rmkBR
Arachne
8,127
5,920
0
6,869
18,469
7,856
0
5,052
13,269
0
126,794
L
10,821
3,444
0
4,585
16,448
5,283
517
2,548
13,868
59,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,050
Gold Earned
59,471
482
Minions Killed
586
0
Camps Cleared
0
1,784,593
Distance Traveled
2,117,751
23
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,604
410
75
4
0
346,852
1
W
Scylla
11,664
555
100
5
0
439,982
10
W
Set
11,426
544
126
6
0
454,069
2
W
Ymir
10,286
490
36
2
0
397,500
11
W
Sun Wukong
13,396
638
190
9
0
431,121
6
W
Xbalanque
12,699
605
134
6
0
395,079
8
L
Khepri
8,418
401
28
1
0
431,863
6
L
Janus
7,730
368
56
3
0
147,609
4
L
Arachne
12,208
581
218
10
0
499,208
2
L
Sol
9,090
433
105
5
0
359,061
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role