Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
JhinWick
Ares
Level 25
God Stats
38W - 8L
1,775 SR
Queue Stats
60W - 17L
1,728 Elo+
Party 1
Bellona
Bellona
StrixzxZ
Bellona
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
329W - 232L
1,621 Elo+
Party 1
Osiris
Osiris
luuaann
Osiris
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 32L
1,565 Elo+
Party 1
Rama
Rama
uBOTw
Rama
Level 4
God Stats
4W - 0L
1,864 SR
Queue Stats
10W - 0L
1,871 Elo+
Party 1
Team Averages
Level 45
1,628 SR
1,657 Elo+

VS

Team Averages
Level 17
1,530 SR
1,483 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Geroski
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,519 Elo+
Party 2
Cthulhu
Cthulhu
HomeloShino
Cthulhu
Level 9
God Stats
10W - 10L
1,597 SR
Queue Stats
30W - 30L
1,481 Elo+
Party 2
Mercury
Mercury
NeOcyrax
Mercury
Level 15
God Stats
7W - 9L
1,439 SR
Queue Stats
33W - 35L
1,462 Elo+
Party 2
Bakasura
Bakasura
VectorYG
Bakasura
Level 29
God Stats
15W - 13L
1,611 SR
Queue Stats
168W - 167L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
19
4 / 1 / 33
11,891
1,081
18,469
7,595
3,514
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
19
9 / 4 / 35
12,202
1,109
14,238
14,898
18,517
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
StrixzxZ
Bellona
19
5 / 0 / 33
11,722
1,066
19,320
13,654
9,106
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Osiris
luuaann
Osiris
19
8 / 5 / 26
12,210
1,110
10,268
16,581
10,639
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rama
uBOTw
Rama
20
19 / 2 / 20
14,155
1,287
25,469
10,732
4,541
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

240

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
3 / 7 / 5
10,424
948
20,156
14,931
5,235
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Thor
Geroski
Thor
16
1 / 12 / 5
9,832
894
5,308
17,002
6,317
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
HomeloShino
Cthulhu
17
4 / 7 / 7
11,151
1,014
14,099
20,839
23,405
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
NeOcyrax
Mercury
16
3 / 12 / 2
10,370
943
11,070
21,388
7,746
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
VectorYG
Bakasura
16
1 / 7 / 6
10,300
936
8,440
21,382
9,529
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

192
Kill Participation
37
45
Kills
12
12
Deaths
45
147
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
4
1
33
20.5
L
Nu Wa
 
Nu Wa
3
7
5
0.79
L
Thor
Geroski
Thor
1
12
5
0.29
L
Cthulhu
HomeloShino
Cthulhu
4
7
7
1.07
W
Ares
9
4
35
6.63
L
Mercury
NeOcyrax
Mercury
3
12
2
0.33
W
Bellona
StrixzxZ
Bellona
5
0
33
21.5
L
Bakasura
VectorYG
Bakasura
1
7
6
0.57
W
Osiris
luuaann
Osiris
8
5
26
4.2
W
Rama
uBOTw
Rama
19
2
20
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,764
Damage
59,073
63,460
Taken
95,542
46,317
Mitigated
52,232
7,205
Healing
1,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
18,469
1,081
0
2,443
7,595
3,514
0
3,309
4,076
62,319
0
L
Nu Wa
 
Nu Wa
20,156
4,212
0
140
14,931
5,235
0
5,536
9,395
42,025
0
L
Thor
Geroski
Thor
5,308
678
0
0
17,002
6,317
0
6,360
10,642
0
17,812
L
Cthulhu
HomeloShino
Cthulhu
14,099
440
825
0
20,839
23,405
0
7,240
13,599
38,492
0
W
Ares
14,238
199
0
0
14,898
18,517
0
8,086
6,204
22,125
0
L
Mercury
NeOcyrax
Mercury
11,070
4,776
0
0
21,388
7,746
0
8,252
13,136
0
27,272
W
Bellona
StrixzxZ
Bellona
19,320
3,983
0
194
13,654
9,106
0
8,492
4,516
7,290
26,292
L
Bakasura
VectorYG
Bakasura
8,440
5,104
0
984
21,382
9,529
0
7,599
13,783
0
23,252
W
Osiris
luuaann
Osiris
10,268
4,422
0
0
16,581
10,639
0
9,051
7,530
0
25,889
W
Rama
uBOTw
Rama
25,469
22,645
0
4,568
10,732
4,541
0
5,317
5,275
0
55,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,180
Gold Earned
52,077
247
Minions Killed
203
5
Camps Cleared
7
1,028,563
Distance Traveled
1,046,391
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,891
1,081
113
10
1
206,168
0
L
Nu Wa
10,424
948
36
3
0
178,238
0
L
Thor
9,832
894
14
1
0
196,952
0
L
Cthulhu
11,151
1,014
61
6
0
230,980
2
W
Ares
12,202
1,109
13
1
1
214,855
2
L
Mercury
10,370
943
39
4
0
208,292
2
W
Bellona
11,722
1,066
26
2
0
220,071
1
L
Bakasura
10,300
936
53
5
7
231,929
1
W
Osiris
12,210
1,110
38
3
0
191,915
0
W
Rama
14,155
1,287
57
5
3
195,554
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role