Player Matchup

Bellona
Bellona
Grahmann
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,536 Elo+
Party 1
Achilles
Achilles
StrawHatMatt701
Achilles
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,520 Elo+
Party 1
Hel
Hel
TTV_GoldenChickk
Hel
Level 29
God Stats
4W - 2L
1,472 SR
Queue Stats
23W - 20L
1,489 Elo+
Party 1
Da Ji
Da Ji
WaIInot
Da Ji
Level 29
God Stats
2W - 1L
1,691 SR
Queue Stats
114W - 98L
1,637 Elo+
Party 2
Rama
Rama
zScotty_Boy
Rama
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 163L
1,632 Elo+
Party 2
Team Averages
Level 19
1,532 SR
1,563 Elo+

VS

Team Averages
Level 28
1,542 SR
1,583 Elo+
Thanatos
Thanatos
AshKaliMain
Thanatos
Level 28
God Stats
9W - 3L
1,746 SR
Queue Stats
127W - 118L
1,624 Elo+
Solo
Kumbhakarna
Kumbhakarna
Bruised Banana7
Kumbhakarna
Level 66
God Stats
5W - 5L
1,495 SR
Queue Stats
68W - 86L
1,409 Elo+
Party 3
Bellona
Bellona
Coca De Lata194
Bellona
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 12L
1,731 Elo+
Solo
Poseidon
Poseidon
H_eKaTe_
Poseidon
Level 29
God Stats
3W - 3L
1,325 SR
Queue Stats
274W - 285L
1,542 Elo+
Solo
Neith
Neith
Vulacan1806
Neith
Level 5
God Stats
4W - 1L
1,644 SR
Queue Stats
11W - 11L
1,608 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Grahmann
Bellona
17
6 / 5 / 6
11,413
457
10,828
22,234
15,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
19
8 / 5 / 7
12,360
494
19,501
23,416
26,222
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
0 / 14 / 7
9,769
391
8,915
24,082
9,116
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Da Ji
WaIInot
Da Ji
19
6 / 9 / 7
11,958
478
13,378
21,779
9,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
3 / 5 / 5
11,239
450
9,838
14,683
4,958
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AshKaliMain
Thanatos
20
10 / 3 / 13
14,089
564
15,059
21,906
22,588
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
Bruised Banana7
Kumbhakarna
18
3 / 4 / 13
11,568
463
5,837
17,984
27,152
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
9 / 7 / 14
13,950
558
21,341
24,000
21,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
H_eKaTe_
Poseidon
20
10 / 7 / 14
14,303
572
25,829
20,228
8,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 2 / 12
13,300
532
14,988
9,675
3,878
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
104
23
Kills
38
38
Deaths
23
32
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AshKaliMain
Thanatos
10
3
13
5.5
W
Kumbhakarna
Bruised Banana7
Kumbhakarna
3
4
13
2.38
W
9
7
14
2.29
L
Bellona
Grahmann
Bellona
6
5
6
1.8
W
Poseidon
H_eKaTe_
Poseidon
10
7
14
2.43
L
Achilles
8
5
7
2.3
L
0
14
7
0.25
W
6
2
12
6
L
Da Ji
WaIInot
Da Ji
6
9
7
1.06
L
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,460
Damage
83,054
106,194
Taken
93,793
65,688
Mitigated
83,576
19,786
Healing
35,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AshKaliMain
Thanatos
15,059
5,340
0
17,144
21,906
22,588
2,553
501
21,405
0
87,612
W
Kumbhakarna
Bruised Banana7
Kumbhakarna
5,837
243
578
1,050
17,984
27,152
416
1,909
16,075
28,901
0
W
21,341
7,092
0
5,305
24,000
21,811
1,095
3,839
20,161
628
111,721
L
Bellona
Grahmann
Bellona
10,828
2,380
0
1,957
22,234
15,836
66
7,427
14,413
0
62,293
W
Poseidon
H_eKaTe_
Poseidon
25,829
2,860
273
6,093
20,228
8,147
1,994
2,666
17,562
102,705
0
L
Achilles
19,501
6,567
0
912
23,416
26,222
0
6,590
16,080
0
72,416
L
8,915
273
4,197
6,169
24,082
9,116
271
8,072
15,211
54,263
0
W
14,988
6,567
176
4,474
9,675
3,878
4,321
0
9,675
0
81,440
L
Da Ji
WaIInot
Da Ji
13,378
2,856
0
3,513
21,779
9,556
111
6,099
15,147
0
74,615
L
9,838
7,009
0
3,038
14,683
4,958
0
2,581
11,924
0
79,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,739
Gold Earned
67,210
531
Minions Killed
584
0
Camps Cleared
0
2,218,709
Distance Traveled
2,248,415
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
14,089
564
132
5
0
483,481
3
W
Kumbhakarna
11,568
463
29
1
0
476,137
2
W
Bellona
13,950
558
139
6
0
424,140
5
L
Bellona
11,413
457
106
4
0
474,448
1
W
Poseidon
14,303
572
151
6
0
458,795
3
L
Achilles
12,360
494
113
5
0
479,556
2
L
Hel
9,769
391
84
3
0
435,706
0
W
Neith
13,300
532
133
5
0
405,862
3
L
Da Ji
11,958
478
93
4
0
411,124
5
L
Rama
11,239
450
135
5
0
417,875
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role