Player Matchup

Apollo
Apollo
BldStratgyCottn
Apollo
Level 129
God Stats
0W - 2L
1,270 SR
Queue Stats
87W - 94L
1,421 Elo+
Party 2
Chaac
Chaac
OozieKnave
Chaac
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,383 Elo+
Party 1
Ra
Ra
Viviipwns
Ra
Level 108
God Stats
2W - 1L
1,807 SR
Queue Stats
101W - 108L
1,453 Elo+
Party 2
Agni
Agni
carljr
Agni
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 25L
1,505 Elo+
Party 1
Artemis
Artemis
ri Emiya
Artemis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 54L
1,158 Elo+
Solo
Team Averages
Level 80
1,515 SR
1,384 Elo+

VS

Team Averages
Level 127
1,532 SR
1,475 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
Nizzadien
Zeus
Level 124
God Stats
6W - 2L
1,597 SR
Queue Stats
68W - 76L
1,466 Elo+
Party 3
Kuzenbo
Kuzenbo
SE6AD0R
Kuzenbo
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
157W - 160L
1,466 Elo+
Solo
Chiron
Chiron
bobjustkilledu-9
Chiron
Level 146
God Stats
1W - 0L
1,604 SR
Queue Stats
8W - 2L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
kllrshadow
Tsukuyomi
Level 118
God Stats
4W - 3L
1,458 SR
Queue Stats
413W - 459L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 4
7,309
731
6,289
11,951
5,187
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
15
1 / 4 / 6
7,550
755
4,985
12,043
13,722
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 6 / 6
7,739
774
6,299
9,961
7,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
carljr
Agni
14
4 / 5 / 2
7,553
755
8,166
10,623
4,416
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
ri Emiya
Artemis
16
5 / 7 / 2
9,557
956
11,533
13,092
5,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
1 / 4 / 22
9,097
910
5,192
16,023
16,915
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zeus
17
9 / 1 / 16
10,371
1,037
17,401
6,822
2,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kuzenbo
SE6AD0R
Kuzenbo
15
4 / 1 / 12
8,839
884
4,359
8,482
9,474
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
12 / 3 / 14
10,411
1,041
17,234
11,424
5,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
kllrshadow
Tsukuyomi
15
4 / 4 / 12
9,198
920
7,075
9,037
3,699
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
106
13
Kills
30
30
Deaths
13
20
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
1
4
22
3
L
1
8
4
0.38
W
Zeus
9
1
16
17
L
Chaac
1
4
6
1
W
Kuzenbo
SE6AD0R
Kuzenbo
4
1
12
10
L
2
6
6
0.83
W
12
3
14
6.33
L
Agni
carljr
Agni
4
5
2
1
W
Tsukuyomi
kllrshadow
Tsukuyomi
4
4
12
2.5
L
Artemis
ri Emiya
Artemis
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,272
Damage
51,261
57,670
Taken
51,788
36,436
Mitigated
38,178
15,717
Healing
26,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
5,192
406
6,393
7,161
16,023
16,915
348
5,230
10,658
0
12,936
L
6,289
2,543
649
1,221
11,951
5,187
573
4,507
7,444
0
12,963
W
Zeus
17,401
794
1,862
877
6,822
2,472
324
734
5,946
35,070
0
L
Chaac
4,985
655
380
2,356
12,043
13,722
53
3,234
8,809
0
14,357
W
Kuzenbo
SE6AD0R
Kuzenbo
4,359
765
1,773
1,801
8,482
9,474
881
2,238
6,009
11,147
0
L
6,299
469
2,742
1,682
9,961
7,245
0
4,815
5,146
16,433
0
W
17,234
7,817
1,873
4,003
11,424
5,618
1,419
3,437
7,896
0
29,572
L
Agni
carljr
Agni
8,166
853
808
2,744
10,623
4,416
322
3,907
6,716
14,663
0
W
Tsukuyomi
kllrshadow
Tsukuyomi
7,075
1,806
0
1,153
9,037
3,699
2,116
2,826
6,211
0
14,621
L
Artemis
ri Emiya
Artemis
11,533
4,065
493
2,642
13,092
5,866
84
5,297
7,795
0
18,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,708
Gold Earned
47,916
80
Minions Killed
93
0
Camps Cleared
0
779,220
Distance Traveled
927,562
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,097
910
15
2
0
196,628
0
L
Apollo
7,309
731
14
1
0
148,374
1
W
Zeus
10,371
1,037
26
3
0
212,426
0
L
Chaac
7,550
755
13
1
0
161,687
0
W
Kuzenbo
8,839
884
12
1
0
178,465
0
L
Ra
7,739
774
24
2
0
154,538
1
W
Chiron
10,411
1,041
19
2
0
163,419
1
L
Agni
7,553
755
11
1
0
170,437
0
W
Tsukuyomi
9,198
920
21
2
0
176,624
2
L
Artemis
9,557
956
18
2
0
144,184
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role