Player Matchup

Terra
Terra
Dark-Lord00784
Terra
Level 36
God Stats
1W - 3L
1,278 SR
Queue Stats
11W - 11L
1,439 Elo+
Solo
Artemis
Artemis
XM RED PANDA
Artemis
Level 57
God Stats
12W - 10L
1,286 SR
Queue Stats
44W - 62L
1,192 Elo+
Party 1
Set
Set
richmoose69
Set
Level 28
God Stats
7W - 6L
1,266 SR
Queue Stats
38W - 50L
1,240 Elo+
Party 1
Team Averages
Level 40
1,277 SR
1,290 Elo+

VS

Team Averages
Level 24
1,512 SR
1,154 Elo+
Merlin
Merlin
Rofobo
Merlin
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 24L
954 Elo+
Solo
Mercury
Mercury
SLIMETEC
Mercury
Level 29
God Stats
2W - 2L
1,726 SR
Queue Stats
35W - 40L
1,384 Elo+
Solo
Cerberus
Cerberus
kennyisxDawsme
Cerberus
Level 24
God Stats
3W - 4L
1,311 SR
Queue Stats
3W - 4L
1,123 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 9
12,960
617
10,631
20,209
19,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
XM RED PANDA
Artemis
18
10 / 3 / 5
14,909
710
25,774
15,755
4,658
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
3 / 8 / 7
12,502
595
14,858
20,890
11,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Rofobo
Merlin
14
4 / 9 / 5
12,613
601
18,027
20,492
7,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
SLIMETEC
Mercury
17
3 / 5 / 8
12,802
610
11,073
19,096
8,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
17
5 / 1 / 5
13,031
621
13,603
22,208
24,759
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
30
15
Kills
12
12
Deaths
15
21
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
1
9
6.5
L
Merlin
Rofobo
Merlin
4
9
5
0.72
L
Mercury
SLIMETEC
Mercury
3
5
8
1.4
W
Artemis
XM RED PANDA
Artemis
10
3
5
4.17
L
Cerberus
5
1
5
7.5
W
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,263
Damage
42,703
56,854
Taken
61,796
36,051
Mitigated
40,456
22,132
Healing
16,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,631
54
3,844
11,949
20,209
19,688
100
11,714
8,495
36,886
0
L
Merlin
Rofobo
Merlin
18,027
1,874
952
5,199
20,492
7,513
144
3,656
16,373
52,762
0
L
Mercury
SLIMETEC
Mercury
11,073
3,876
0
4,032
19,096
8,184
0
2,582
16,023
0
53,043
W
Artemis
XM RED PANDA
Artemis
25,774
16,330
0
3,643
15,755
4,658
1,063
11,003
4,752
0
77,065
L
Cerberus
13,603
746
0
5,905
22,208
24,759
144
3,138
18,191
40,282
0
W
14,858
6,069
0
2,696
20,890
11,705
235
9,503
11,387
0
44,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,371
Gold Earned
38,446
200
Minions Killed
238
8
Camps Cleared
10
1,192,157
Distance Traveled
1,070,387
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
12,960
617
50
2
0
434,111
1
L
Merlin
12,613
601
83
4
3
280,873
0
L
Mercury
12,802
610
85
4
6
403,622
4
W
Artemis
14,909
710
91
4
4
361,319
0
L
Cerberus
13,031
621
70
3
1
385,892
4
W
Set
12,502
595
59
3
4
396,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role