Player Matchup

Hachiman
Hachiman
hew_janus420
Hachiman
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 42L
1,387 Elo+
Party 2
Scylla
Scylla
nappypancakes
Scylla
Level 28
God Stats
17W - 9L
1,653 SR
Queue Stats
129W - 98L
1,660 Elo+
Party 2
Kuzenbo
Kuzenbo
player34565
Kuzenbo
Level 125
God Stats
15W - 15L
1,523 SR
Queue Stats
74W - 53L
1,636 Elo+
Party 2
Team Averages
Level 66
1,559 SR
1,561 Elo+

VS

Team Averages
Level 57
1,477 SR
1,513 Elo+
Cerberus
Cerberus
Dragon10035836
Cerberus
Level 6
God Stats
0W - 1L
1,639 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chaac
Chaac
OBIxRONxKENOBI
Chaac
Level 118
God Stats
2W - 4L
1,295 SR
Queue Stats
22W - 18L
1,540 Elo+
Party 1
Hades
Hades
The New Coming
Hades
Level 48
God Stats
0W - 1L
1,498 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
hew_janus420
Hachiman
14
3 / 4 / 10
11,114
654
13,018
8,745
2,416
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

18
11 / 2 / 7
13,033
767
17,876
10,502
3,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
player34565
Kuzenbo
16
9 / 3 / 12
12,389
729
18,980
19,877
26,782
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
3 / 7 / 3
10,866
639
6,528
21,299
21,533
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 6 / 4
10,454
615
10,298
18,202
15,275
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
2 / 10 / 4
10,463
615
9,826
17,304
8,614
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
19
23
Kills
8
9
Deaths
23
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cerberus
3
7
3
0.64
L
3
6
4
0.83
L
2
10
4
0.4
W
Hachiman
hew_janus420
Hachiman
3
4
10
2
W
11
2
7
7.25
W
Kuzenbo
player34565
Kuzenbo
9
3
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,874
Damage
26,652
39,124
Taken
56,805
32,343
Mitigated
45,422
6,716
Healing
8,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
6,528
1,472
0
1,192
21,299
21,533
248
13,889
7,064
16,718
0
L
10,298
1,670
0
4,718
18,202
15,275
667
10,411
7,524
0
38,420
L
9,826
350
588
1,878
17,304
8,614
171
11,881
5,152
30,455
0
W
Hachiman
hew_janus420
Hachiman
13,018
5,746
0
1,896
8,745
2,416
437
3,770
4,975
0
30,846
W
17,876
869
0
2,740
10,502
3,145
799
3,937
6,565
73,842
0
W
Kuzenbo
player34565
Kuzenbo
18,980
4,334
0
2,080
19,877
26,782
447
9,352
10,525
40,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,536
Gold Earned
31,783
191
Minions Killed
158
13
Camps Cleared
1
900,815
Distance Traveled
836,138
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,866
639
37
2
1
282,754
0
L
Chaac
10,454
615
61
4
0
284,000
3
L
Hades
10,463
615
60
4
0
269,384
0
W
Hachiman
11,114
654
40
2
3
311,721
1
W
Scylla
13,033
767
119
7
7
295,724
7
W
Kuzenbo
12,389
729
32
2
3
293,370
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role