Player Matchup

Tsukuyomi
Tsukuyomi
Zwugy
Tsukuyomi
Level 27
God Stats
12W - 12L
1,338 SR
Queue Stats
14W - 18L
1,171 Elo+
Party 1
Cerberus
Cerberus
fredster90
Cerberus
Level 8
God Stats
12W - 10L
1,335 SR
Queue Stats
13W - 15L
1,143 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
wantedboy956
Morgan Le Fay
Level 16
God Stats
10W - 4L
1,653 SR
Queue Stats
14W - 19L
1,158 Elo+
Party 1
Team Averages
Level 17
1,442 SR
1,158 Elo+

VS

Team Averages
Level 89
1,503 SR
1,560 Elo+
Ra
Ra
GhostFace6918
Ra
Level 17
God Stats
41W - 27L
1,605 SR
Queue Stats
42W - 27L
1,552 Elo+
Party 2
Cerberus
Cerberus
KingAwesome11
Cerberus
Level 106
God Stats
2W - 2L
1,594 SR
Queue Stats
52W - 36L
1,569 Elo+
Party 2
Chernobog
Chernobog
Th3Kill3rPotato
Chernobog
Level 143
God Stats
8W - 7L
1,309 SR
Queue Stats
176W - 157L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Zwugy
Tsukuyomi
13
3 / 9 / 2
10,679
628
9,310
19,517
6,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
fredster90
Cerberus
13
1 / 6 / 3
10,509
618
6,195
17,652
14,694
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
wantedboy956
Morgan Le Fay
14
3 / 5 / 2
11,024
648
11,772
15,414
3,733
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 11
10,373
610
3,085
6,153
2,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
KingAwesome11
Cerberus
16
9 / 3 / 8
12,848
756
19,289
17,514
18,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chernobog
Th3Kill3rPotato
Chernobog
16
10 / 3 / 9
12,694
747
18,886
15,249
6,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
7
Kills
20
20
Deaths
7
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
1
1
11
6.5
W
Cerberus
KingAwesome11
Cerberus
9
3
8
4.33
W
Chernobog
Th3Kill3rPotato
Chernobog
10
3
9
4.83
L
Tsukuyomi
Zwugy
Tsukuyomi
3
9
2
0.44
L
Cerberus
fredster90
Cerberus
1
6
3
0.42
L
Morgan Le Fay
wantedboy956
Morgan Le Fay
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,277
Damage
41,260
52,583
Taken
38,916
25,230
Mitigated
27,225
4,231
Healing
10,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,085
439
1,404
1,387
6,153
2,332
256
4,098
2,055
16,212
0
W
Cerberus
KingAwesome11
Cerberus
19,289
797
0
4,254
17,514
18,363
365
7,782
9,564
38,303
0
W
Chernobog
Th3Kill3rPotato
Chernobog
18,886
10,547
0
3,520
15,249
6,530
2,351
6,301
8,948
0
75,428
L
Tsukuyomi
Zwugy
Tsukuyomi
9,310
2,808
0
892
19,517
6,803
92
8,914
10,603
0
41,186
L
Cerberus
fredster90
Cerberus
6,195
147
0
1,703
17,652
14,694
0
7,276
10,235
16,713
0
L
Morgan Le Fay
wantedboy956
Morgan Le Fay
11,772
1,413
68
1,568
15,414
3,733
0
7,147
8,267
39,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,212
Gold Earned
35,915
131
Minions Killed
196
5
Camps Cleared
10
843,104
Distance Traveled
895,495
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,373
610
28
2
0
313,128
0
W
Cerberus
12,848
756
59
3
0
290,097
0
W
Chernobog
12,694
747
109
6
10
292,270
2
L
Tsukuyomi
10,679
628
43
3
5
280,383
0
L
Cerberus
10,509
618
30
2
0
287,305
0
L
Morgan Le Fay
11,024
648
58
3
0
275,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role