Player Matchup

Osiris
Osiris
BROWNat_its_BEST
Osiris
Level 123
God Stats
2W - 1L
1,349 SR
Queue Stats
251W - 244L
1,480 Elo+
Party 2
Guan Yu
Guan Yu
Flayher
Guan Yu
Level 10
God Stats
3W - 1L
1,714 SR
Queue Stats
4W - 1L
1,592 Elo+
Party 2
Scylla
Scylla
Indiazruler2
Scylla
Level 106
God Stats
34W - 26L
1,584 SR
Queue Stats
338W - 303L
1,539 Elo+
Party 2
Medusa
Medusa
Kronoriiium
Medusa
Level 95
God Stats
37W - 28L
1,618 SR
Queue Stats
361W - 336L
1,535 Elo+
Party 2
Athena
Athena
Name0frank
Athena
Level 63
God Stats
14W - 13L
1,605 SR
Queue Stats
143W - 155L
1,511 Elo+
Party 2
Team Averages
Level 79
1,574 SR
1,531 Elo+

VS

Team Averages
Level 63
1,354 SR
1,358 Elo+
Kali
Kali
Jawa41
Kali
Level 89
God Stats
0W - 3L
1,279 SR
Queue Stats
274W - 289L
1,393 Elo+
Party 1
Cthulhu
Cthulhu
KURNTHEHAMMER
Cthulhu
Level 29
God Stats
2W - 1L
1,448 SR
Queue Stats
109W - 155L
1,399 Elo+
Party 1
Anubis
Anubis
Slashchan16
Anubis
Level 65
God Stats
7W - 13L
1,329 SR
Queue Stats
50W - 94L
1,399 Elo+
Party 1
Apollo
Apollo
SlyBIG POPPA
Apollo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 58L
1,152 Elo+
Party 1
Janus
Janus
TYLER5150
Janus
Level 109
God Stats
0W - 1L
1,216 SR
Queue Stats
52W - 69L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 7
10,770
539
5,568
13,748
8,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Guan Yu
Flayher
Guan Yu
15
2 / 8 / 2
9,970
499
6,081
14,406
10,256
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
18
9 / 4 / 6
11,537
577
18,343
12,000
3,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
16
8 / 1 / 8
10,413
521
15,164
10,047
3,890
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Athena
Name0frank
Athena
15
1 / 1 / 18
9,681
484
5,556
17,455
14,373
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Jawa41
Kali
14
7 / 6 / 2
9,885
494
5,538
15,372
6,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
12
0 / 6 / 3
7,665
383
10,294
16,937
14,187
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
16
5 / 4 / 4
10,454
523
14,159
14,529
7,543
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
12
0 / 7 / 3
7,552
378
3,258
11,254
3,585
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
TYLER5150
Janus
18
3 / 3 / 3
11,277
564
8,319
12,215
3,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
30
25
Kills
15
15
Deaths
26
41
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
1
7
8.5
W
Guan Yu
Flayher
Guan Yu
2
8
2
0.38
W
Scylla
9
4
6
3
L
Kali
Jawa41
Kali
7
6
2
1.33
L
Cthulhu
0
6
3
0.25
W
Medusa
8
1
8
12
W
Athena
Name0frank
Athena
1
1
18
10
L
Anubis
5
4
4
1.75
L
Apollo
0
7
3
0.21
L
Janus
TYLER5150
Janus
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,712
Damage
41,568
67,656
Taken
70,307
40,542
Mitigated
35,230
14,961
Healing
19,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,568
2,394
0
2,905
13,748
8,736
158
4,652
9,096
0
74,891
W
Guan Yu
Flayher
Guan Yu
6,081
1,025
120
952
14,406
10,256
883
7,736
6,670
0
43,903
W
Scylla
18,343
1,626
0
3,813
12,000
3,287
3,494
7,725
4,275
64,031
0
L
Kali
Jawa41
Kali
5,538
2,105
0
5,750
15,372
6,662
50
4,470
10,708
0
47,725
L
Cthulhu
10,294
428
198
1,139
16,937
14,187
0
4,518
12,332
38,954
0
W
Medusa
15,164
7,557
675
5,097
10,047
3,890
4,441
5,608
4,439
0
78,306
W
Athena
Name0frank
Athena
5,556
519
331
1,068
17,455
14,373
544
7,293
10,162
30,231
0
L
Anubis
14,159
199
0
6,159
14,529
7,543
1,745
5,631
8,618
73,931
0
L
Apollo
3,258
1,759
0
1,862
11,254
3,585
0
4,108
7,098
0
31,549
L
Janus
TYLER5150
Janus
8,319
646
0
4,188
12,215
3,253
1,709
4,469
7,652
78,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,371
Gold Earned
46,833
478
Minions Killed
502
0
Camps Cleared
0
1,840,554
Distance Traveled
1,660,000
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,770
539
106
5
0
369,210
1
W
Guan Yu
9,970
499
90
5
0
338,863
2
W
Scylla
11,537
577
112
6
0
369,143
1
L
Kali
9,885
494
80
4
0
356,956
4
L
Cthulhu
7,665
383
56
3
0
357,584
0
W
Medusa
10,413
521
121
6
0
383,114
0
W
Athena
9,681
484
49
2
0
380,224
4
L
Anubis
10,454
523
132
7
0
302,262
0
L
Apollo
7,552
378
62
3
0
306,271
1
L
Janus
11,277
564
172
9
0
336,927
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role