Player Matchup

Danzaburou
Danzaburou
Archameadies
Danzaburou
Level 87
God Stats
11W - 6L
1,700 SR
Queue Stats
152W - 125L
1,529 Elo+
Solo
Serqet
Serqet
Baylenator
Serqet
Level 119
God Stats
16W - 13L
1,626 SR
Queue Stats
236W - 189L
1,578 Elo+
Party 2
Kukulkan
Kukulkan
Luteytoons
Kukulkan
Level 123
God Stats
78W - 74L
1,630 SR
Queue Stats
449W - 414L
1,563 Elo+
Party 2
Vamana
Vamana
TheBestMek
Vamana
Level 143
God Stats
7W - 4L
1,734 SR
Queue Stats
166W - 122L
1,610 Elo+
Party 3
Sobek
Sobek
Trentonomor
Sobek
Level 148
God Stats
4W - 3L
1,472 SR
Queue Stats
243W - 205L
1,611 Elo+
Party 3
Team Averages
Level 124
1,632 SR
1,578 Elo+

VS

Team Averages
Level 155
1,651 SR
1,607 Elo+
Thor
Thor
CynicalSeeker52
Thor
Level 157
God Stats
46W - 40L
1,601 SR
Queue Stats
288W - 283L
1,566 Elo+
Solo
Guan Yu
Guan Yu
DEADSHOT JSS
Guan Yu
Level 154
God Stats
3W - 2L
1,542 SR
Queue Stats
76W - 88L
1,572 Elo+
Party 1
Scylla
Scylla
IcyUchiha907
Scylla
Level 147
God Stats
5W - 2L
1,767 SR
Queue Stats
249W - 137L
1,679 Elo+
Solo
Nu Wa
Nu Wa
gotico98
Nu Wa
Level 158
God Stats
3W - 4L
1,610 SR
Queue Stats
130W - 125L
1,613 Elo+
Party 1
Anhur
Anhur
xXxGayBowserxXx
Anhur
Level 157
God Stats
2W - 3L
1,734 SR
Queue Stats
110W - 110L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Archameadies
Danzaburou
20
11 / 4 / 7
16,933
891
18,974
14,730
5,788
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serqet
Baylenator
Serqet
20
4 / 5 / 11
14,100
742
17,856
19,328
9,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

Kukulkan
Luteytoons
Kukulkan
20
7 / 5 / 7
15,330
807
19,680
14,539
5,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
TheBestMek
Vamana
20
5 / 1 / 14
14,698
774
17,180
25,425
27,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
0 / 6 / 16
12,573
662
7,709
21,918
22,287
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 8 / 6
13,674
720
15,309
19,063
11,202
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
DEADSHOT JSS
Guan Yu
19
4 / 6 / 10
12,998
684
10,603
25,556
23,837
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
20
3 / 3 / 5
12,926
680
13,743
14,121
5,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
gotico98
Nu Wa
20
3 / 5 / 9
13,452
708
15,688
14,101
5,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
3 / 5 / 11
12,783
673
14,573
15,898
6,258
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
61
27
Kills
20
21
Deaths
27
55
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Archameadies
Danzaburou
11
4
7
3.63
W
Serqet
Baylenator
Serqet
4
5
11
1.9
L
7
8
6
1.25
L
Guan Yu
DEADSHOT JSS
Guan Yu
4
6
10
1.5
L
Scylla
3
3
5
1.83
W
Kukulkan
Luteytoons
Kukulkan
7
5
7
2.1
W
Vamana
TheBestMek
Vamana
5
1
14
12
W
0
6
16
1.33
L
Nu Wa
gotico98
Nu Wa
3
5
9
1.5
L
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,399
Damage
69,916
95,940
Taken
88,739
70,030
Mitigated
52,202
27,425
Healing
9,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Archameadies
Danzaburou
18,974
10,824
0
5,933
14,730
5,788
5,252
5,295
9,243
0
76,357
W
Serqet
Baylenator
Serqet
17,856
1,739
0
2,470
19,328
9,129
0
6,608
12,357
0
41,981
L
15,309
1,689
0
896
19,063
11,202
0
4,070
12,823
0
41,076
L
Guan Yu
DEADSHOT JSS
Guan Yu
10,603
1,748
1,599
3,245
25,556
23,837
0
9,723
14,264
0
21,690
L
Scylla
13,743
1,167
0
1,544
14,121
5,243
0
5,129
8,316
53,531
0
W
Kukulkan
Luteytoons
Kukulkan
19,680
1,105
945
3,856
14,539
5,716
2,040
6,017
8,312
92,616
0
W
Vamana
TheBestMek
Vamana
17,180
5,459
0
8,332
25,425
27,110
560
6,436
18,673
5,656
45,991
W
7,709
347
0
5,889
21,918
22,287
326
4,318
17,436
31,828
0
L
Nu Wa
gotico98
Nu Wa
15,688
2,926
0
500
14,101
5,662
2
4,479
8,524
68,892
0
L
14,573
7,001
0
1,249
15,898
6,258
0
5,321
9,876
0
53,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,634
Gold Earned
65,833
466
Minions Killed
452
9
Camps Cleared
6
1,860,818
Distance Traveled
1,624,588
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
16,933
891
107
6
4
328,656
4
W
Serqet
14,100
742
49
3
2
396,540
4
L
Thor
13,674
720
60
3
4
298,513
3
L
Guan Yu
12,998
684
23
1
0
334,132
2
L
Scylla
12,926
680
96
5
1
329,337
1
W
Kukulkan
15,330
807
179
9
2
370,047
10
W
Vamana
14,698
774
79
4
0
403,674
1
W
Sobek
12,573
662
52
3
1
361,901
0
L
Nu Wa
13,452
708
149
8
1
338,841
2
L
Anhur
12,783
673
124
7
0
323,765
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role