Player Matchup

Charybdis
Charybdis
Icequeen24
Charybdis
Level 8
God Stats
2W - 2L
1,386 SR
Queue Stats
8W - 4L
1,473 Elo+
Party 2
Hun Batz
Hun Batz
LeoDePana06
Hun Batz
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,243 Elo+
Party 2
Hera
Hera
Ralwan
Hera
Level 17
God Stats
1W - 2L
1,279 SR
Queue Stats
81W - 67L
1,451 Elo+
Party 1
Da Ji
Da Ji
SmiLeezin
Da Ji
Level 13
God Stats
15W - 4L
1,292 SR
Queue Stats
72W - 65L
1,444 Elo+
Party 1
Sobek
Sobek
playerbarreto
Sobek
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 24L
1,516 Elo+
Party 1
Team Averages
Level 9
1,391 SR
1,426 Elo+

VS

Team Averages
Level 22
1,450 SR
1,445 Elo+
Achilles
Achilles
AlvesB
Achilles
Level 24
God Stats
3W - 3L
1,493 SR
Queue Stats
57W - 63L
1,497 Elo+
Solo
Vulcan
Vulcan
JPWennex
Vulcan
Level 28
God Stats
33W - 24L
1,484 SR
Queue Stats
162W - 158L
1,449 Elo+
Solo
He Bo
He Bo
Rafa_Bushido
He Bo
Level 16
God Stats
0W - 3L
1,261 SR
Queue Stats
72W - 88L
1,482 Elo+
Solo
Fenrir
Fenrir
WOLFGREAT
Fenrir
Level 29
God Stats
93W - 91L
1,509 SR
Queue Stats
128W - 137L
1,465 Elo+
Solo
Heimdallr
Heimdallr
davizindosj
Heimdallr
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Icequeen24
Charybdis
20
23 / 6 / 15
19,230
1,479
44,800
20,690
8,729
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hun Batz
LeoDePana06
Hun Batz
20
1 / 9 / 23
13,205
1,016
10,564
18,716
7,437
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hera
Ralwan
Hera
20
4 / 6 / 23
14,190
1,092
21,179
15,266
6,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
SmiLeezin
Da Ji
20
16 / 14 / 11
15,934
1,226
22,757
23,505
10,135
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
1 / 7 / 30
13,711
1,055
9,378
27,807
37,401
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

63

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AlvesB
Achilles
20
10 / 10 / 22
15,726
1,210
20,057
30,777
40,478
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Vulcan
JPWennex
Vulcan
20
8 / 9 / 15
14,809
1,139
27,525
19,605
8,259
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
13 / 11 / 14
15,915
1,224
23,723
23,310
9,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
WOLFGREAT
Fenrir
20
5 / 7 / 16
13,083
1,006
10,804
21,195
9,664
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heimdallr
davizindosj
Heimdallr
20
6 / 8 / 21
13,969
1,075
16,190
20,389
9,388
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
130
45
Kills
42
42
Deaths
45
102
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Achilles
AlvesB
Achilles
10
10
22
2.1
W
Charybdis
Icequeen24
Charybdis
23
6
15
5.08
L
Vulcan
JPWennex
Vulcan
8
9
15
1.72
W
Hun Batz
LeoDePana06
Hun Batz
1
9
23
1.39
L
13
11
14
1.82
W
Hera
Ralwan
Hera
4
6
23
2.58
W
Da Ji
SmiLeezin
Da Ji
16
14
11
1.54
L
Fenrir
WOLFGREAT
Fenrir
5
7
16
1.86
L
Heimdallr
davizindosj
Heimdallr
6
8
21
2.06
W
1
7
30
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,678
Damage
98,299
105,984
Taken
115,276
69,907
Mitigated
76,838
8,895
Healing
4,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AlvesB
Achilles
20,057
5,872
0
2,372
30,777
40,478
0
10,749
20,028
0
33,817
W
Charybdis
Icequeen24
Charybdis
44,800
34,394
0
6,272
20,690
8,729
0
9,824
10,866
0
91,285
L
Vulcan
JPWennex
Vulcan
27,525
12,002
0
676
19,605
8,259
0
3,091
16,514
70,905
0
W
Hun Batz
LeoDePana06
Hun Batz
10,564
3,386
0
0
18,716
7,437
0
9,590
9,126
0
32,959
L
23,723
629
0
514
23,310
9,049
0
7,164
16,146
47,033
0
W
Hera
Ralwan
Hera
21,179
5,431
0
90
15,266
6,205
0
6,459
8,804
50,343
0
W
Da Ji
SmiLeezin
Da Ji
22,757
4,893
0
391
23,505
10,135
0
12,271
11,234
0
26,830
L
Fenrir
WOLFGREAT
Fenrir
10,804
1,068
0
87
21,195
9,664
0
7,554
13,641
0
19,414
L
Heimdallr
davizindosj
Heimdallr
16,190
9,043
0
1,105
20,389
9,388
0
1,999
18,390
0
41,454
W
9,378
1,068
0
2,142
27,807
37,401
0
13,104
14,703
24,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,270
Gold Earned
73,502
244
Minions Killed
202
6
Camps Cleared
5
1,264,060
Distance Traveled
1,227,303
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
15,726
1,210
22
2
2
245,808
1
W
Charybdis
19,230
1,479
106
8
4
219,340
0
L
Vulcan
14,809
1,139
94
7
1
254,253
0
W
Hun Batz
13,205
1,016
53
4
1
261,934
0
L
He Bo
15,915
1,224
51
4
1
249,379
0
W
Hera
14,190
1,092
62
5
1
278,418
0
W
Da Ji
15,934
1,226
3
0
0
245,608
2
L
Fenrir
13,083
1,006
14
1
0
245,507
0
L
Heimdallr
13,969
1,075
21
2
1
232,356
0
W
Sobek
13,711
1,055
20
2
0
258,760
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role