Player Matchup

Persephone
Persephone
Burbujita09
Persephone
Level 24
God Stats
16W - 19L
1,436 SR
Queue Stats
59W - 58L
1,419 Elo+
Party 2
Sun Wukong
Sun Wukong
Indecible
Sun Wukong
Level 17
God Stats
1W - 4L
1,350 SR
Queue Stats
44W - 57L
1,319 Elo+
Party 3
Kukulkan
Kukulkan
KLINSEYH
Kukulkan
Level 24
God Stats
36W - 32L
1,396 SR
Queue Stats
60W - 61L
1,409 Elo+
Party 2
Hachiman
Hachiman
Kiritotheb
Hachiman
Level 4
God Stats
0W - 2L
1,210 SR
Queue Stats
2W - 4L
973 Elo+
Solo
Olorun
Olorun
yahelblue
Olorun
Level 9
God Stats
1W - 5L
1,271 SR
Queue Stats
8W - 14L
1,246 Elo+
Party 3
Team Averages
Level 16
1,333 SR
1,273 Elo+

VS

Team Averages
Level 19
1,475 SR
1,276 Elo+
Fenrir
Fenrir
DWIVI0122
Fenrir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,104 Elo+
Party 1
Neith
Neith
Hoodlumpc
Neith
Level 25
God Stats
16W - 18L
1,561 SR
Queue Stats
52W - 89L
1,391 Elo+
Solo
Hachiman
Hachiman
JoseKun
Hachiman
Level 5
God Stats
1W - 0L
1,284 SR
Queue Stats
3W - 7L
1,080 Elo+
Party 1
Bellona
Bellona
aknus
Bellona
Level 44
God Stats
14W - 7L
1,519 SR
Queue Stats
81W - 74L
1,439 Elo+
Party 4
Vulcan
Vulcan
nelsonsauce
Vulcan
Level 15
God Stats
23W - 18L
1,511 SR
Queue Stats
35W - 40L
1,367 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Burbujita09
Persephone
20
4 / 3 / 10
14,746
983
24,051
15,367
5,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
Indecible
Sun Wukong
20
8 / 7 / 10
14,903
994
18,427
28,949
34,495
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
KLINSEYH
Kukulkan
20
8 / 12 / 8
14,702
980
32,863
23,568
9,242
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
Kiritotheb
Hachiman
20
3 / 6 / 4
12,355
824
7,734
17,326
6,561
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Olorun
yahelblue
Olorun
20
0 / 8 / 16
12,832
855
10,967
18,003
7,484
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

0

VS

Team 2 Tickets

77

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DWIVI0122
Fenrir
20
4 / 10 / 9
13,605
907
16,843
21,422
13,637
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
Hoodlumpc
Neith
20
8 / 1 / 8
15,298
1,020
18,433
15,663
6,119
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hachiman
JoseKun
Hachiman
20
7 / 9 / 15
15,028
1,002
19,050
21,719
8,498
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bellona
aknus
Bellona
20
12 / 0 / 16
16,363
1,091
20,331
26,148
22,035
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Vulcan
20
5 / 3 / 15
14,640
976
22,617
16,411
6,596
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
99
23
Kills
36
36
Deaths
23
48
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Persephone
Burbujita09
Persephone
4
3
10
3
W
Fenrir
DWIVI0122
Fenrir
4
10
9
0.85
W
Neith
Hoodlumpc
Neith
8
1
8
12
L
Sun Wukong
Indecible
Sun Wukong
8
7
10
1.86
W
Hachiman
JoseKun
Hachiman
7
9
15
1.61
L
Kukulkan
KLINSEYH
Kukulkan
8
12
8
1
L
Hachiman
Kiritotheb
Hachiman
3
6
4
0.83
W
Bellona
aknus
Bellona
12
0
16
20
W
Vulcan
5
3
15
4.17
L
Olorun
yahelblue
Olorun
0
8
16
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,042
Damage
97,274
103,213
Taken
101,363
62,957
Mitigated
56,885
9,508
Healing
12,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Burbujita09
Persephone
24,051
3,137
0
2,352
15,367
5,175
0
4,736
10,628
71,772
0
W
Fenrir
DWIVI0122
Fenrir
16,843
5,017
0
927
21,422
13,637
0
12,996
8,426
0
27,358
W
Neith
Hoodlumpc
Neith
18,433
10,222
747
7,846
15,663
6,119
0
10,237
5,426
0
58,428
L
Sun Wukong
Indecible
Sun Wukong
18,427
2,432
0
1,557
28,949
34,495
0
8,233
20,716
3,565
34,345
W
Hachiman
JoseKun
Hachiman
19,050
10,742
0
0
21,719
8,498
0
13,990
7,729
0
39,345
L
Kukulkan
KLINSEYH
Kukulkan
32,863
4,108
0
1,941
23,568
9,242
0
6,882
16,686
58,840
0
L
Hachiman
Kiritotheb
Hachiman
7,734
3,921
0
0
17,326
6,561
0
2,027
15,299
0
18,787
W
Bellona
aknus
Bellona
20,331
3,337
1,278
1,744
26,148
22,035
0
20,732
5,416
11,659
31,290
W
Vulcan
22,617
5,452
0
202
16,411
6,596
0
11,451
4,960
55,789
0
L
Olorun
yahelblue
Olorun
10,967
3,746
755
2,903
18,003
7,484
0
5,510
12,493
19,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,538
Gold Earned
74,934
264
Minions Killed
288
4
Camps Cleared
15
1,249,786
Distance Traveled
1,406,380
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
14,746
983
129
9
1
282,928
1
W
Fenrir
13,605
907
20
1
4
273,897
0
W
Neith
15,298
1,020
96
6
4
260,244
0
L
Sun Wukong
14,903
994
41
3
2
310,815
0
W
Hachiman
15,028
1,002
47
3
6
267,899
0
L
Kukulkan
14,702
980
57
4
1
237,622
0
L
Hachiman
12,355
824
18
1
0
189,725
0
W
Bellona
16,363
1,091
34
2
1
280,321
0
W
Vulcan
14,640
976
91
6
0
324,019
1
L
Olorun
12,832
855
19
1
0
228,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role