Player Matchup

Merlin
Merlin
 
Merlin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
GregandLiam
Charybdis
Level 75
God Stats
5W - 5L
1,800 SR
Queue Stats
9W - 13L
1,357 Elo+
Solo
Cthulhu
Cthulhu
Ovechkin0819
Cthulhu
Level 61
God Stats
2W - 4L
1,084 SR
Queue Stats
282W - 307L
1,431 Elo+
Party 1
Pele
Pele
Plxtinum
Pele
Level 109
God Stats
15W - 15L
1,493 SR
Queue Stats
611W - 589L
1,516 Elo+
Party 1
Chaac
Chaac
iSnapt
Chaac
Level 125
God Stats
9W - 6L
1,657 SR
Queue Stats
506W - 483L
1,527 Elo+
Party 1
Team Averages
Level 106
1,507 SR
1,466 Elo+

VS

Team Averages
Level 103
1,627 SR
1,460 Elo+
Tsukuyomi
Tsukuyomi
Cccharless
Tsukuyomi
Level 129
God Stats
7W - 7L
1,482 SR
Queue Stats
145W - 146L
1,515 Elo+
Solo
Sol
Sol
Deadpool675
Sol
Level 93
God Stats
4W - 5L
1,605 SR
Queue Stats
88W - 91L
1,521 Elo+
Solo
Artio
Artio
SarangHit
Artio
Level 86
God Stats
12W - 10L
1,593 SR
Queue Stats
279W - 343L
1,447 Elo+
Solo
Sun Wukong
Sun Wukong
kidgrid
Sun Wukong
Level 84
God Stats
5W - 1L
1,898 SR
Queue Stats
257W - 269L
1,438 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
pfersdorf
Morgan Le Fay
Level 122
God Stats
4W - 7L
1,560 SR
Queue Stats
71W - 90L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
2 / 5 / 5
8,398
525
4,632
10,933
3,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
GregandLiam
Charybdis
14
1 / 3 / 1
8,208
513
1,664
9,156
2,803
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
Ovechkin0819
Cthulhu
13
2 / 0 / 4
8,393
525
4,702
9,581
7,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Pele
17
10 / 0 / 2
10,309
644
10,148
12,612
4,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
iSnapt
Chaac
14
2 / 3 / 2
8,673
542
6,963
15,284
11,697
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Cccharless
Tsukuyomi
14
4 / 4 / 0
8,139
509
7,958
10,862
4,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 3 / 2
8,233
515
8,268
12,828
3,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Artio
SarangHit
Artio
1
0 / 0 / 0
4,707
294
0
0
0
Sun Wukong
kidgrid
Sun Wukong
13
2 / 4 / 1
8,180
511
8,200
11,087
12,307
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
pfersdorf
Morgan Le Fay
13
3 / 6 / 1
7,943
496
9,502
9,408
3,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
17
Kills
10
11
Deaths
17
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
5
5
0.9
L
Tsukuyomi
Cccharless
Tsukuyomi
4
4
0
1
L
1
3
2
0.67
W
Charybdis
GregandLiam
Charybdis
1
3
1
0.5
W
Cthulhu
Ovechkin0819
Cthulhu
2
0
4
4
W
Pele
10
0
2
11
L
Artio
SarangHit
Artio
0
0
0
0
W
Chaac
iSnapt
Chaac
2
3
2
1
L
Sun Wukong
kidgrid
Sun Wukong
2
4
1
0.63
L
Morgan Le Fay
pfersdorf
Morgan Le Fay
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,109
Damage
33,928
57,566
Taken
44,185
29,664
Mitigated
24,199
23,986
Healing
11,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
4,632
463
183
3,923
10,933
3,392
962
4,674
6,259
46,917
0
L
Tsukuyomi
Cccharless
Tsukuyomi
7,958
1,786
0
2,380
10,862
4,560
166
1,883
8,979
0
58,821
L
8,268
2,769
0
5,760
12,828
3,981
1,157
2,798
10,030
54,684
0
W
Charybdis
GregandLiam
Charybdis
1,664
1,266
0
3,042
9,156
2,803
1,520
4,363
4,793
0
48,795
W
Cthulhu
Ovechkin0819
Cthulhu
4,702
53
320
3,709
9,581
7,190
641
3,481
6,100
24,379
0
W
Pele
10,148
3,083
0
4,341
12,612
4,582
72
3,844
8,768
0
80,937
L
Artio
SarangHit
Artio
0
0
0
0
0
0
0
0
0
0
0
W
Chaac
iSnapt
Chaac
6,963
1,896
0
8,468
15,284
11,697
1,383
1,408
13,876
0
55,469
L
Sun Wukong
kidgrid
Sun Wukong
8,200
2,039
0
2,245
11,087
12,307
358
1,308
9,779
0
42,349
L
Morgan Le Fay
pfersdorf
Morgan Le Fay
9,502
333
286
1,011
9,408
3,351
374
3,345
6,063
44,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,981
Gold Earned
37,202
460
Minions Killed
356
0
Camps Cleared
0
1,538,415
Distance Traveled
1,141,762
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,398
525
90
6
0
292,476
2
L
Tsukuyomi
8,139
509
99
6
0
296,462
0
L
Sol
8,233
515
104
7
0
279,896
0
W
Charybdis
8,208
513
79
5
0
255,955
0
W
Cthulhu
8,393
525
47
3
0
312,189
1
W
Pele
10,309
644
121
8
0
364,774
3
L
Artio
4,707
294
0
0
0
0
0
W
Chaac
8,673
542
123
8
0
313,021
3
L
Sun Wukong
8,180
511
74
5
0
289,068
2
L
Morgan Le Fay
7,943
496
79
5
0
276,336
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role