Player Matchup

Loki
Loki
Dominus Sal
Loki
Level 116
God Stats
8W - 10L
1,565 SR
Queue Stats
144W - 150L
1,517 Elo+
Party 2
Cabrakan
Cabrakan
FeelNFunky
Cabrakan
Level 39
God Stats
2W - 7L
1,546 SR
Queue Stats
54W - 70L
1,268 Elo+
Solo
He Bo
He Bo
Groh Khan
He Bo
Level 87
God Stats
2W - 3L
1,780 SR
Queue Stats
130W - 140L
1,518 Elo+
Party 2
Zhong Kui
Zhong Kui
PremumRegim
Zhong Kui
Level 85
God Stats
14W - 14L
1,643 SR
Queue Stats
99W - 100L
1,498 Elo+
Party 2
Jing Wei
Jing Wei
xShuMomo
Jing Wei
Level 12
God Stats
6W - 6L
1,554 SR
Queue Stats
7W - 8L
1,420 Elo+
Party 2
Team Averages
Level 68
1,618 SR
1,444 Elo+

VS

Team Averages
Level 68
1,639 SR
1,502 Elo+
Raijin
Raijin
BIGMANBIGROD123
Raijin
Level 18
God Stats
5W - 0L
1,920 SR
Queue Stats
21W - 16L
1,528 Elo+
Party 3
Erlang Shen
Erlang Shen
NER0SIS
Erlang Shen
Level 94
God Stats
8W - 8L
1,678 SR
Queue Stats
44W - 31L
1,509 Elo+
Party 3
Mercury
Mercury
TRU KingDrew
Mercury
Level 93
God Stats
11W - 20L
1,345 SR
Queue Stats
332W - 360L
1,469 Elo+
Solo
Ares
Ares
emoslime
Ares
Level 109
God Stats
22W - 12L
1,648 SR
Queue Stats
384W - 350L
1,564 Elo+
Party 1
Danzaburou
Danzaburou
liljetski-
Danzaburou
Level 26
God Stats
9W - 7L
1,606 SR
Queue Stats
63W - 63L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 2
9,290
516
7,241
12,635
4,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
FeelNFunky
Cabrakan
11
0 / 6 / 2
7,013
390
4,241
15,754
13,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

He Bo
Groh Khan
He Bo
14
3 / 6 / 2
8,674
482
6,651
8,538
3,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zhong Kui
PremumRegim
Zhong Kui
14
0 / 3 / 2
8,756
486
7,780
14,022
13,306
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
xShuMomo
Jing Wei
10
0 / 8 / 1
6,828
379
2,614
8,407
2,319
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 4
10,132
563
9,432
12,603
5,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Erlang Shen
NER0SIS
Erlang Shen
16
4 / 0 / 1
10,620
590
6,840
12,276
8,708
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
TRU KingDrew
Mercury
15
4 / 3 / 5
9,519
529
7,955
12,594
5,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
13
3 / 0 / 12
9,096
505
7,512
12,737
14,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
liljetski-
Danzaburou
15
9 / 1 / 6
10,133
563
10,660
7,797
3,048
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
53
7
Kills
25
25
Deaths
7
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
5
3
4
2.33
L
4
2
2
2.5
L
Cabrakan
FeelNFunky
Cabrakan
0
6
2
0.17
L
He Bo
Groh Khan
He Bo
3
6
2
0.67
W
Erlang Shen
NER0SIS
Erlang Shen
4
0
1
4.5
L
Zhong Kui
PremumRegim
Zhong Kui
0
3
2
0.33
W
Mercury
TRU KingDrew
Mercury
4
3
5
2.17
W
Ares
3
0
12
9
W
Danzaburou
liljetski-
Danzaburou
9
1
6
12
L
Jing Wei
xShuMomo
Jing Wei
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,527
Damage
42,399
59,356
Taken
58,007
36,661
Mitigated
37,414
14,077
Healing
15,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,432
963
86
4,490
12,603
5,909
1,074
6,201
6,116
65,007
0
L
7,241
2,148
0
4,490
12,635
4,891
0
3,839
8,796
0
58,164
L
Cabrakan
FeelNFunky
Cabrakan
4,241
1,006
34
1,655
15,754
13,093
116
3,914
11,840
29,740
0
L
He Bo
Groh Khan
He Bo
6,651
346
0
470
8,538
3,052
0
3,932
4,606
36,498
0
W
Erlang Shen
NER0SIS
Erlang Shen
6,840
2,848
0
5,168
12,276
8,708
532
2,386
9,866
0
65,056
L
Zhong Kui
PremumRegim
Zhong Kui
7,780
690
63
7,365
14,022
13,306
1,052
4,387
9,635
56,114
0
W
Mercury
TRU KingDrew
Mercury
7,955
5,311
0
959
12,594
5,019
0
3,616
8,882
0
74,228
W
Ares
7,512
392
0
2,229
12,737
14,730
58
1,886
10,851
23,725
0
W
Danzaburou
liljetski-
Danzaburou
10,660
5,214
0
2,807
7,797
3,048
1,720
4,073
3,620
0
52,335
L
Jing Wei
xShuMomo
Jing Wei
2,614
2,469
0
0
8,407
2,319
375
1,114
7,293
0
27,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,561
Gold Earned
49,500
392
Minions Killed
458
0
Camps Cleared
0
1,529,924
Distance Traveled
1,716,590
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,132
563
125
7
0
312,299
3
L
Loki
9,290
516
97
5
0
364,328
1
L
Cabrakan
7,013
390
38
2
0
273,394
0
L
He Bo
8,674
482
69
4
0
316,608
4
W
Erlang Shen
10,620
590
121
7
0
359,180
2
L
Zhong Kui
8,756
486
135
8
0
307,037
3
W
Mercury
9,519
529
109
6
0
376,918
4
W
Ares
9,096
505
22
1
0
341,518
10
W
Danzaburou
10,133
563
81
5
0
326,675
2
L
Jing Wei
6,828
379
53
3
0
268,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role