Player Matchup

Awilix
Awilix
 
Awilix
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
OffthePercs
Sylvanus
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 3L
1,845 Elo+
Party 1
Nox
Nox
Wrathhh3
Nox
Level 49
God Stats
13W - 8L
1,712 SR
Queue Stats
44W - 27L
1,642 Elo+
Party 1
Team Averages
Level 24
1,571 SR
1,662 Elo+

VS

Team Averages
Level 72
1,658 SR
1,451 Elo+
Cthulhu
Cthulhu
Babagamoosh
Cthulhu
Level 85
God Stats
8W - 8L
1,780 SR
Queue Stats
130W - 158L
1,412 Elo+
Party 2
Anubis
Anubis
Myatsuxio
Anubis
Level 118
God Stats
0W - 1L
1,731 SR
Queue Stats
11W - 10L
1,642 Elo+
Solo
Danzaburou
Danzaburou
rainer0913
Danzaburou
Level 13
God Stats
8W - 11L
1,462 SR
Queue Stats
10W - 18L
1,300 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
16
14 / 4 / 8
13,038
815
15,611
16,140
4,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
OffthePercs
Sylvanus
17
5 / 1 / 17
11,719
732
12,196
14,288
16,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
6 / 2 / 17
11,582
724
12,983
9,989
3,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Babagamoosh
Cthulhu
12
2 / 6 / 3
10,121
633
9,345
16,794
17,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
Myatsuxio
Anubis
14
4 / 9 / 3
11,261
704
15,725
14,527
6,502
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
rainer0913
Danzaburou
13
1 / 10 / 3
9,977
624
5,304
13,476
3,508
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
16
25
Kills
7
7
Deaths
25
42
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
14
4
8
4.5
L
Cthulhu
Babagamoosh
Cthulhu
2
6
3
0.58
L
Anubis
Myatsuxio
Anubis
4
9
3
0.61
W
Sylvanus
OffthePercs
Sylvanus
5
1
17
13.5
W
6
2
17
7.25
L
Danzaburou
rainer0913
Danzaburou
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,790
Damage
30,374
40,417
Taken
44,797
24,437
Mitigated
27,179
14,380
Healing
3,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
15,611
5,108
0
2,008
16,140
4,991
837
10,828
4,765
0
43,153
L
Cthulhu
Babagamoosh
Cthulhu
9,345
547
138
710
16,794
17,169
0
10,323
6,471
23,604
0
L
Anubis
Myatsuxio
Anubis
15,725
314
0
2,614
14,527
6,502
285
8,043
6,484
38,012
0
W
Sylvanus
OffthePercs
Sylvanus
12,196
4,007
3,124
7,566
14,288
16,276
744
8,030
5,894
45,869
8,428
W
12,983
1,249
0
1,682
9,989
3,170
731
5,726
4,023
34,838
0
L
Danzaburou
rainer0913
Danzaburou
5,304
2,313
0
436
13,476
3,508
0
5,713
7,763
0
17,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,339
Gold Earned
31,359
184
Minions Killed
147
10
Camps Cleared
4
856,854
Distance Traveled
747,753
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
13,038
815
41
3
3
298,337
8
L
Cthulhu
10,121
633
42
3
1
285,843
3
L
Anubis
11,261
704
56
4
2
233,729
6
W
Sylvanus
11,719
732
90
6
5
246,751
3
W
Nox
11,582
724
53
3
2
311,766
0
L
Danzaburou
9,977
624
49
3
1
228,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role