Player Matchup

Chiron
Chiron
Bortmon
Chiron
Level 87
God Stats
1W - 1L
1,609 SR
Queue Stats
51W - 42L
1,543 Elo+
Party 2
Kukulkan
Kukulkan
JTB426
Kukulkan
Level 8
God Stats
2W - 2L
1,284 SR
Queue Stats
18W - 10L
1,848 Elo+
Party 2
Sylvanus
Sylvanus
NieceAzula
Sylvanus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 6L
1,848 Elo+
Party 2
Team Averages
Level 34
1,464 SR
1,746 Elo+

VS

Team Averages
Level 46
1,656 SR
1,397 Elo+
Hachiman
Hachiman
BreeLarceny
Hachiman
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,395 Elo+
Party 1
Raijin
Raijin
DoVi Panda
Raijin
Level 99
God Stats
2W - 1L
1,838 SR
Queue Stats
164W - 180L
1,472 Elo+
Party 1
Yemoja
Yemoja
RealJayGaming
Yemoja
Level 21
God Stats
4W - 2L
1,631 SR
Queue Stats
11W - 13L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Bortmon
Chiron
13
10 / 1 / 7
9,411
856
8,777
6,797
2,670
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
JTB426
Kukulkan
12
3 / 0 / 8
8,325
757
5,598
3,660
1,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
NieceAzula
Sylvanus
12
4 / 1 / 10
8,167
742
6,169
12,718
11,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BreeLarceny
Hachiman
9
0 / 8 / 1
6,514
592
2,047
9,366
2,475
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Raijin
DoVi Panda
Raijin
10
0 / 7 / 1
6,582
598
7,829
8,688
2,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 0
7,368
670
4,353
6,080
3,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
17
Kills
1
2
Deaths
17
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chiron
Bortmon
Chiron
10
1
7
13.5
L
Hachiman
BreeLarceny
Hachiman
0
8
1
0.06
L
Raijin
DoVi Panda
Raijin
0
7
1
0.07
W
Kukulkan
JTB426
Kukulkan
3
0
8
7
W
Sylvanus
NieceAzula
Sylvanus
4
1
10
9
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,544
Damage
14,229
23,175
Taken
24,134
15,362
Mitigated
8,330
11,507
Healing
1,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Bortmon
Chiron
8,777
1,858
1,212
2,927
6,797
2,670
1,059
4,095
2,434
0
30,649
L
Hachiman
BreeLarceny
Hachiman
2,047
1,130
0
31
9,366
2,475
0
3,721
5,645
0
9,344
L
Raijin
DoVi Panda
Raijin
7,829
727
0
843
8,688
2,427
0
5,011
3,677
25,012
0
W
Kukulkan
JTB426
Kukulkan
5,598
317
0
466
3,660
1,418
857
2,385
1,139
27,104
0
W
Sylvanus
NieceAzula
Sylvanus
6,169
2,258
1,872
5,030
12,718
11,274
348
5,543
6,731
18,672
7,052
L
4,353
236
238
504
6,080
3,428
0
2,645
3,435
14,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,903
Gold Earned
20,464
137
Minions Killed
85
8
Camps Cleared
3
554,800
Distance Traveled
500,735
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,411
856
41
4
2
198,848
4
L
Hachiman
6,514
592
20
2
2
155,386
0
L
Raijin
6,582
598
48
4
1
166,418
1
W
Kukulkan
8,325
757
58
5
3
191,073
2
W
Sylvanus
8,167
742
38
3
3
164,879
2
L
Yemoja
7,368
670
17
2
0
178,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role