Player Matchup

Charybdis
Charybdis
BlueJellyBean
Charybdis
Level 27
God Stats
1W - 3L
1,256 SR
Queue Stats
47W - 53L
1,483 Elo+
Party 3
Sylvanus
Sylvanus
Chaz7034
Sylvanus
Level 49
God Stats
28W - 28L
1,584 SR
Queue Stats
75W - 96L
1,487 Elo+
Party 3
Cu Chulainn
Cu Chulainn
SM1I3Y
Cu Chulainn
Level 78
God Stats
3W - 4L
1,563 SR
Queue Stats
81W - 92L
1,420 Elo+
Party 3
Hun Batz
Hun Batz
Starboy550
Hun Batz
Level 80
God Stats
3W - 2L
1,415 SR
Queue Stats
65W - 94L
1,409 Elo+
Party 3
Janus
Janus
WolfofBread
Janus
Level 83
God Stats
1W - 2L
1,143 SR
Queue Stats
53W - 48L
1,483 Elo+
Party 3
Team Averages
Level 63
1,392 SR
1,456 Elo+

VS

Team Averages
Level 52
1,473 SR
1,402 Elo+
Nu Wa
Nu Wa
AfroUwU
Nu Wa
Level 59
God Stats
11W - 19L
1,567 SR
Queue Stats
191W - 199L
1,461 Elo+
Party 1
Mulan
Mulan
Canetik
Mulan
Level 106
God Stats
8W - 9L
1,237 SR
Queue Stats
325W - 347L
1,530 Elo+
Party 1
Hachiman
Hachiman
Elitesnipes98
Hachiman
Level 18
God Stats
6W - 5L
1,460 SR
Queue Stats
18W - 30L
1,158 Elo+
Party 2
Nemesis
Nemesis
FailedTrojan
Nemesis
Level 46
God Stats
4W - 9L
1,444 SR
Queue Stats
18W - 32L
1,341 Elo+
Party 2
Izanami
Izanami
Trenteo
Izanami
Level 29
God Stats
25W - 15L
1,659 SR
Queue Stats
141W - 128L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BlueJellyBean
Charybdis
20
14 / 5 / 8
15,335
548
27,962
21,631
9,151
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
Chaz7034
Sylvanus
17
5 / 4 / 15
13,393
478
10,326
27,986
39,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
SM1I3Y
Cu Chulainn
19
5 / 6 / 6
13,194
471
9,924
25,154
22,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Hun Batz
Starboy550
Hun Batz
20
5 / 7 / 10
14,250
509
11,553
24,880
11,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
4 / 10 / 10
13,380
478
20,804
20,262
6,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AfroUwU
Nu Wa
20
12 / 5 / 11
14,642
523
35,641
18,911
6,702
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
Canetik
Mulan
18
3 / 8 / 9
13,345
477
13,196
22,099
21,285
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hachiman
Elitesnipes98
Hachiman
16
1 / 6 / 15
11,292
403
5,084
19,053
6,678
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
FailedTrojan
Nemesis
19
12 / 8 / 7
13,694
489
16,912
31,285
14,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
Trenteo
Izanami
17
3 / 8 / 8
12,209
436
9,890
18,571
5,068
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
81
33
Kills
31
32
Deaths
35
49
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
AfroUwU
Nu Wa
12
5
11
3.5
W
Charybdis
BlueJellyBean
Charybdis
14
5
8
3.6
L
Mulan
Canetik
Mulan
3
8
9
0.94
W
Sylvanus
Chaz7034
Sylvanus
5
4
15
3.13
L
Hachiman
Elitesnipes98
Hachiman
1
6
15
1.42
L
Nemesis
FailedTrojan
Nemesis
12
8
7
1.94
W
Cu Chulainn
SM1I3Y
Cu Chulainn
5
6
6
1.33
W
Hun Batz
Starboy550
Hun Batz
5
7
10
1.43
L
Izanami
Trenteo
Izanami
3
8
8
0.88
W
4
10
10
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,569
Damage
80,723
119,913
Taken
109,919
90,594
Mitigated
54,169
29,671
Healing
20,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
AfroUwU
Nu Wa
35,641
8,490
0
4,999
18,911
6,702
288
6,981
11,598
122,559
0
W
Charybdis
BlueJellyBean
Charybdis
27,962
14,801
0
6,023
21,631
9,151
4,259
6,417
14,855
0
122,816
L
Mulan
Canetik
Mulan
13,196
1,002
0
3,093
22,099
21,285
1,193
4,038
17,286
190
57,611
W
Sylvanus
Chaz7034
Sylvanus
10,326
2,510
4,675
7,971
27,986
39,925
1,106
10,315
17,100
29,624
0
L
Hachiman
Elitesnipes98
Hachiman
5,084
3,189
500
4,963
19,053
6,678
0
7,780
11,047
0
34,546
L
Nemesis
FailedTrojan
Nemesis
16,912
7,278
0
4,988
31,285
14,436
0
8,970
21,649
902
100,812
W
Cu Chulainn
SM1I3Y
Cu Chulainn
9,924
843
0
6,996
25,154
22,941
458
6,123
18,647
9,317
52,936
W
Hun Batz
Starboy550
Hun Batz
11,553
3,144
0
1,731
24,880
11,634
2,149
8,011
16,545
0
114,597
L
Izanami
Trenteo
Izanami
9,890
6,407
0
2,008
18,571
5,068
729
7,736
10,547
0
92,806
W
20,804
522
0
2,275
20,262
6,943
907
5,596
14,300
102,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,552
Gold Earned
65,182
577
Minions Killed
525
0
Camps Cleared
0
2,405,509
Distance Traveled
2,288,537
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
14,642
523
125
4
0
462,786
14
W
Charybdis
15,335
548
157
6
0
443,341
3
L
Mulan
13,345
477
99
4
0
382,616
2
W
Sylvanus
13,393
478
29
1
0
462,763
9
L
Hachiman
11,292
403
48
2
0
454,527
1
L
Nemesis
13,694
489
114
4
0
516,749
1
W
Cu Chulainn
13,194
471
90
3
0
477,765
5
W
Hun Batz
14,250
509
159
6
0
537,908
4
L
Izanami
12,209
436
139
5
0
471,859
2
W
Janus
13,380
478
142
5
0
483,732
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role