Player Matchup

Gilgamesh
Gilgamesh
DioTM
Gilgamesh
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 10L
1,461 Elo+
Party 1
Cupid
Cupid
Fenisx
Cupid
Level 27
God Stats
15W - 7L
1,656 SR
Queue Stats
72W - 50L
1,538 Elo+
Party 2
Baron Samedi
Baron Samedi
Lucanchero
Baron Samedi
Level 18
God Stats
6W - 2L
1,914 SR
Queue Stats
52W - 36L
1,574 Elo+
Party 2
Skadi
Skadi
TioTinhoBr
Skadi
Level 15
God Stats
6W - 5L
1,330 SR
Queue Stats
33W - 23L
1,528 Elo+
Party 1
Zeus
Zeus
lunatichero2
Zeus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,461 Elo+
Party 1
Team Averages
Level 17
1,580 SR
1,513 Elo+

VS

Team Averages
Level 10
1,581 SR
1,572 Elo+
Ra
Ra
Geroski
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,894 Elo+
Party 3
Cthulhu
Cthulhu
HomeloShino
Cthulhu
Level 9
God Stats
10W - 10L
1,636 SR
Queue Stats
30W - 30L
1,498 Elo+
Party 3
Athena
Athena
Marceldarion
Athena
Level 19
God Stats
20W - 14L
1,542 SR
Queue Stats
94W - 87L
1,389 Elo+
Solo
Fenrir
Fenrir
NeOcyrax
Fenrir
Level 14
God Stats
13W - 9L
1,726 SR
Queue Stats
33W - 35L
1,474 Elo+
Party 3
Ares
Ares
SpeedYpucho
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DioTM
Gilgamesh
19
5 / 4 / 24
11,395
1,140
14,649
15,078
14,236
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
Fenisx
Cupid
20
27 / 2 / 11
17,045
1,705
39,017
13,376
5,392
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Lucanchero
Baron Samedi
18
3 / 3 / 21
10,629
1,063
9,977
10,339
4,075
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
19
7 / 4 / 25
12,097
1,210
21,181
10,335
4,035
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
3 / 6 / 20
10,568
1,057
11,072
9,052
3,100
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

240

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 8 / 12
10,324
1,032
11,524
12,915
5,478
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
HomeloShino
Cthulhu
17
5 / 7 / 9
10,814
1,081
15,463
24,283
25,890
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Athena
16
3 / 11 / 9
10,069
1,007
9,155
24,808
28,638
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
NeOcyrax
Fenrir
16
7 / 13 / 6
10,908
1,091
13,121
22,822
9,625
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 6 / 11
9,826
983
5,412
17,805
28,081
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
66
45
Kills
19
19
Deaths
45
101
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DioTM
Gilgamesh
5
4
24
4.25
W
Cupid
Fenisx
Cupid
27
2
11
16.25
L
2
8
12
1
L
Cthulhu
HomeloShino
Cthulhu
5
7
9
1.36
W
Baron Samedi
Lucanchero
Baron Samedi
3
3
21
4.5
L
Athena
3
11
9
0.68
L
Fenrir
NeOcyrax
Fenrir
7
13
6
0.77
L
2
6
11
1.25
W
Skadi
7
4
25
4.88
W
3
6
20
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,896
Damage
54,675
58,180
Taken
102,633
30,838
Mitigated
97,712
8,008
Healing
4,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DioTM
Gilgamesh
14,649
4,343
0
55
15,078
14,236
0
10,802
4,276
0
21,683
W
Cupid
Fenisx
Cupid
39,017
33,798
216
5,745
13,376
5,392
0
10,303
3,073
0
80,107
L
11,524
584
1,851
565
12,915
5,478
0
1,375
11,540
26,795
0
L
Cthulhu
HomeloShino
Cthulhu
15,463
801
930
0
24,283
25,890
0
4,951
19,332
42,584
0
W
Baron Samedi
Lucanchero
Baron Samedi
9,977
2,530
792
609
10,339
4,075
0
5,991
4,348
20,449
0
L
Athena
9,155
1,604
0
0
24,808
28,638
0
5,077
19,731
19,803
0
L
Fenrir
NeOcyrax
Fenrir
13,121
4,547
0
677
22,822
9,625
0
5,224
17,598
0
18,235
L
5,412
427
0
0
17,805
28,081
0
4,422
13,383
15,755
0
W
Skadi
21,181
13,013
0
291
10,335
4,035
0
8,279
2,056
0
29,371
W
11,072
1,952
0
300
9,052
3,100
0
6,179
2,873
26,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,734
Gold Earned
51,941
184
Minions Killed
140
9
Camps Cleared
3
830,155
Distance Traveled
927,031
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,395
1,140
19
2
1
191,375
0
W
Cupid
17,045
1,705
74
7
7
183,749
1
L
Ra
10,324
1,032
46
5
0
182,361
0
L
Cthulhu
10,814
1,081
47
5
1
209,156
2
W
Baron Samedi
10,629
1,063
25
3
1
179,987
0
L
Athena
10,069
1,007
23
2
1
166,768
0
L
Fenrir
10,908
1,091
9
1
0
187,569
3
L
Ares
9,826
983
15
2
1
181,177
0
W
Skadi
12,097
1,210
32
3
0
155,452
0
W
Zeus
10,568
1,057
34
3
0
119,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role