Player Matchup

Kukulkan
Kukulkan
DokKing
Kukulkan
Level 27
God Stats
3W - 4L
1,416 SR
Queue Stats
21W - 18L
1,288 Elo+
Solo
Cerberus
Cerberus
LordOfSnacks
Cerberus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,548 Elo+
Solo
Merlin
Merlin
Mahrcusxavier
Merlin
Level 24
God Stats
72W - 66L
1,510 SR
Queue Stats
197W - 188L
1,509 Elo+
Solo
Danzaburou
Danzaburou
Zaxori7
Danzaburou
Level 27
God Stats
15W - 9L
1,713 SR
Queue Stats
167W - 175L
1,499 Elo+
Solo
Da Ji
Da Ji
angelicbunnie
Da Ji
Level 8
God Stats
4W - 4L
1,374 SR
Queue Stats
83W - 100L
1,482 Elo+
Solo
Team Averages
Level 20
1,503 SR
1,465 Elo+

VS

Team Averages
Level 19
1,552 SR
1,426 Elo+
Tiamat
Tiamat
Balicious16
Tiamat
Level 26
God Stats
3W - 3L
1,436 SR
Queue Stats
89W - 85L
1,542 Elo+
Party 1
Yemoja
Yemoja
Faceheals
Yemoja
Level 25
God Stats
23W - 21L
1,538 SR
Queue Stats
65W - 77L
1,406 Elo+
Solo
Scylla
Scylla
blackthorrn
Scylla
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,407 Elo+
Solo
Da Ji
Da Ji
lambda98
Da Ji
Level 24
God Stats
2W - 3L
1,788 SR
Queue Stats
42W - 51L
1,550 Elo+
Solo
Hercules
Hercules
whodatdog
Hercules
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,224 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DokKing
Kukulkan
19
7 / 0 / 22
11,750
1,068
17,603
6,182
2,709
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
LordOfSnacks
Cerberus
19
8 / 0 / 25
12,366
1,124
11,108
10,829
13,485
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
7 / 2 / 27
11,918
1,083
17,897
5,605
2,433
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
Zaxori7
Danzaburou
19
6 / 1 / 23
11,330
1,030
19,257
10,504
4,558
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
9 / 0 / 21
12,191
1,108
11,632
6,858
3,182
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

295

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
1 / 9 / 2
10,376
943
17,498
18,095
12,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
Faceheals
Yemoja
16
0 / 0 / 2
9,477
862
3,794
5,708
4,467
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
16
0 / 7 / 1
9,618
874
2,674
13,805
7,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
lambda98
Da Ji
15
2 / 10 / 0
9,696
881
7,550
22,129
8,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
whodatdog
Hercules
15
0 / 11 / 0
9,030
821
3,912
23,640
22,384
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
8
37
Kills
3
3
Deaths
37
118
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
9
2
0.22
W
Kukulkan
DokKing
Kukulkan
7
0
22
18
L
Yemoja
Faceheals
Yemoja
0
0
2
1
W
Cerberus
LordOfSnacks
Cerberus
8
0
25
20.5
W
7
2
27
10.25
W
Danzaburou
Zaxori7
Danzaburou
6
1
23
17.5
W
9
0
21
19.5
L
Scylla
0
7
1
0.07
L
Da Ji
lambda98
Da Ji
2
10
0
0.2
L
Hercules
whodatdog
Hercules
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,497
Damage
35,428
39,978
Taken
83,377
26,367
Mitigated
55,314
7,030
Healing
8,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
17,498
1,413
682
2,531
18,095
12,215
0
8,732
9,363
48,947
0
W
Kukulkan
DokKing
Kukulkan
17,603
2,641
0
605
6,182
2,709
0
4,132
2,010
47,969
0
L
Yemoja
Faceheals
Yemoja
3,794
78
2,206
635
5,708
4,467
0
3,339
2,369
10,089
0
W
Cerberus
LordOfSnacks
Cerberus
11,108
851
0
2,258
10,829
13,485
0
5,955
4,714
22,729
0
W
17,897
1,863
0
286
5,605
2,433
0
3,643
1,922
32,785
0
W
Danzaburou
Zaxori7
Danzaburou
19,257
12,015
0
3,834
10,504
4,558
0
6,958
3,546
0
39,388
W
11,632
3,446
0
47
6,858
3,182
0
2,958
3,820
0
20,686
L
Scylla
2,674
244
0
292
13,805
7,879
0
7,872
5,933
19,299
0
L
Da Ji
lambda98
Da Ji
7,550
3,246
0
875
22,129
8,369
0
13,127
9,002
0
17,979
L
Hercules
whodatdog
Hercules
3,912
789
0
1,065
23,640
22,384
0
13,538
10,102
0
10,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,555
Gold Earned
48,197
223
Minions Killed
173
8
Camps Cleared
4
1,080,643
Distance Traveled
925,677
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,376
943
65
6
1
197,491
2
W
Kukulkan
11,750
1,068
82
7
1
232,192
0
L
Yemoja
9,477
862
9
1
0
180,181
1
W
Cerberus
12,366
1,124
36
3
1
232,894
3
W
Merlin
11,918
1,083
29
3
2
183,845
1
W
Danzaburou
11,330
1,030
57
5
2
189,002
0
W
Da Ji
12,191
1,108
19
2
2
242,710
0
L
Scylla
9,618
874
61
6
0
169,092
0
L
Da Ji
9,696
881
22
2
3
195,348
0
L
Hercules
9,030
821
16
1
0
183,565
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role