Player Matchup

Osiris
Osiris
ImTomy10
Osiris
Level 102
God Stats
1W - 1L
1,751 SR
Queue Stats
324W - 364L
1,303 Elo+
Party 4
Zeus
Zeus
KennyKillmonger1
Zeus
Level 27
God Stats
6W - 7L
1,500 SR
Queue Stats
106W - 155L
1,258 Elo+
Party 2
Awilix
Awilix
Montufar
Awilix
Level 45
God Stats
62W - 67L
1,448 SR
Queue Stats
148W - 178L
1,407 Elo+
Solo
Charybdis
Charybdis
PSYCHO 941218
Charybdis
Level 45
God Stats
12W - 22L
1,346 SR
Queue Stats
247W - 303L
1,262 Elo+
Party 2
Ares
Ares
javiar700
Ares
Level 17
God Stats
1W - 7L
1,125 SR
Queue Stats
67W - 101L
1,281 Elo+
Party 4
Team Averages
Level 47
1,434 SR
1,302 Elo+

VS

Team Averages
Level 42
1,577 SR
1,323 Elo+
Charybdis
Charybdis
BlaringBobcat
Charybdis
Level 67
God Stats
2W - 0L
1,715 SR
Queue Stats
70W - 82L
1,339 Elo+
Party 1
Cthulhu
Cthulhu
GOTMtheSoloist
Cthulhu
Level 16
God Stats
19W - 25L
1,384 SR
Queue Stats
20W - 29L
1,282 Elo+
Party 1
Hou Yi
Hou Yi
Slash69Boss
Hou Yi
Level 28
God Stats
2W - 0L
1,696 SR
Queue Stats
56W - 92L
1,299 Elo+
Party 1
Chaac
Chaac
turbinemonkey09
Chaac
Level 47
God Stats
25W - 17L
1,462 SR
Queue Stats
144W - 191L
1,334 Elo+
Party 3
Arachne
Arachne
wymer46
Arachne
Level 51
God Stats
12W - 6L
1,627 SR
Queue Stats
159W - 193L
1,361 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ImTomy10
Osiris
19
7 / 3 / 3
11,728
489
15,381
20,325
18,651
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 11 / 1
8,826
368
7,467
15,748
5,074
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Awilix
Montufar
Awilix
16
5 / 3 / 3
10,600
442
8,818
15,882
6,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
PSYCHO 941218
Charybdis
20
5 / 2 / 5
12,601
525
11,286
11,853
5,087
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
12
0 / 2 / 4
8,562
357
3,815
18,990
13,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BlaringBobcat
Charybdis
18
4 / 3 / 1
12,266
511
9,980
15,752
5,711
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 5 / 1
10,401
433
10,020
18,273
14,468
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hou Yi
16
4 / 5 / 0
10,937
456
11,730
14,348
5,348
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
7 / 2 / 3
14,352
598
21,498
15,659
17,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
wymer46
Arachne
18
5 / 2 / 4
12,567
524
8,175
15,542
8,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
30
17
Kills
21
21
Deaths
17
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Charybdis
BlaringBobcat
Charybdis
4
3
1
1.5
W
1
5
1
0.3
L
Osiris
ImTomy10
Osiris
7
3
3
2.83
L
0
11
1
0.05
L
Awilix
Montufar
Awilix
5
3
3
2.17
L
Charybdis
PSYCHO 941218
Charybdis
5
2
5
3.75
W
Hou Yi
4
5
0
0.8
L
Ares
0
2
4
1
W
7
2
3
4.25
W
Arachne
wymer46
Arachne
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,767
Damage
61,403
82,798
Taken
79,574
49,305
Mitigated
51,217
9,455
Healing
24,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
BlaringBobcat
Charybdis
9,980
4,794
0
2,726
15,752
5,711
6,681
4,207
11,545
0
53,558
W
10,020
772
195
3,878
18,273
14,468
834
3,315
14,958
41,119
0
L
Osiris
ImTomy10
Osiris
15,381
3,601
0
3,920
20,325
18,651
20
4,556
14,803
10,404
47,801
L
7,467
860
0
3,178
15,748
5,074
425
185
15,259
40,782
0
L
Awilix
Montufar
Awilix
8,818
3,470
0
750
15,882
6,507
0
1,014
14,482
0
81,986
L
Charybdis
PSYCHO 941218
Charybdis
11,286
4,558
0
436
11,853
5,087
2,272
1,211
10,392
0
90,544
W
Hou Yi
11,730
8,168
0
2,632
14,348
5,348
1,324
2,254
12,094
0
54,578
L
Ares
3,815
285
0
1,171
18,990
13,986
0
6,274
12,653
18,051
0
W
21,498
3,269
0
6,790
15,659
17,146
3,255
2,652
13,007
10,980
81,599
W
Arachne
wymer46
Arachne
8,175
5,578
520
7,641
15,542
8,544
4,528
2,349
13,193
0
76,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,317
Gold Earned
60,523
476
Minions Killed
538
0
Camps Cleared
0
2,050,381
Distance Traveled
2,221,034
7
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,266
511
95
4
0
387,777
7
W
Cthulhu
10,401
433
45
2
0
440,210
0
L
Osiris
11,728
489
103
4
0
483,843
1
L
Zeus
8,826
368
57
2
0
326,052
0
L
Awilix
10,600
442
119
5
0
397,653
2
L
Charybdis
12,601
525
178
7
0
421,594
4
W
Hou Yi
10,937
456
96
4
0
406,541
0
L
Ares
8,562
357
19
1
0
421,239
0
W
Chaac
14,352
598
185
8
0
469,407
8
W
Arachne
12,567
524
117
5
0
517,099
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role