Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
 
Apollo
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Kruisigan
Xing Tian
Level 139
God Stats
0W - 2L
1,503 SR
Queue Stats
312W - 265L
1,593 Elo+
Party 1
Team Averages
Level 104
1,501 SR
1,531 Elo+

VS

Team Averages
Level 98
1,616 SR
1,538 Elo+
Susano
Susano
 
Susano
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
 
Artio
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
Creadordelmal
Vulcan
Level 26
God Stats
6W - 1L
1,847 SR
Queue Stats
33W - 24L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
0 / 4 / 1
5,828
583
3,097
11,632
6,476
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
 
Apollo
8
0 / 3 / 1
5,723
572
2,571
7,154
1,944
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
Kruisigan
Xing Tian
9
1 / 4 / 0
6,561
656
4,279
12,494
9,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
11
6 / 0 / 5
7,627
763
8,727
6,786
2,192
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
 
Artio
11
2 / 1 / 5
6,785
679
2,616
7,892
5,289
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
3 / 0 / 7
7,404
740
16,661
4,073
1,524
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
1
Kills
11
11
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
4
1
0.13
L
Apollo
 
Apollo
0
3
1
0.17
W
Susano
 
Susano
6
0
5
8.5
W
Artio
 
Artio
2
1
5
4.5
W
3
0
7
6.5
L
Xing Tian
Kruisigan
Xing Tian
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,947
Damage
28,004
31,280
Taken
18,751
18,228
Mitigated
9,005
7,967
Healing
6,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,097
169
313
3,743
11,632
6,476
0
7,628
4,004
18,199
0
L
Apollo
 
Apollo
2,571
1,422
0
1,614
7,154
1,944
0
4,212
2,942
0
16,184
W
Susano
 
Susano
8,727
1,974
0
1,643
6,786
2,192
917
3,166
3,620
0
15,326
W
Artio
 
Artio
2,616
128
595
3,830
7,892
5,289
297
2,270
5,622
10,448
0
W
16,661
7,612
0
250
4,073
1,524
205
2,013
2,060
42,417
0
L
Xing Tian
Kruisigan
Xing Tian
4,279
351
0
2,297
12,494
9,808
0
7,830
4,664
11,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,112
Gold Earned
21,816
106
Minions Killed
99
3
Camps Cleared
6
502,305
Distance Traveled
597,155
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,828
583
46
5
3
171,058
1
L
Apollo
5,723
572
42
4
0
150,111
0
W
Susano
7,627
763
15
2
0
180,922
1
W
Artio
6,785
679
24
2
1
203,927
1
W
Vulcan
7,404
740
60
6
5
212,306
3
L
Xing Tian
6,561
656
18
2
0
181,136
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role