Player Matchup

Janus
Janus
KeeperOfNaps
Janus
Level 106
God Stats
4W - 6L
1,582 SR
Queue Stats
154W - 166L
1,427 Elo+
Party 2
Chaac
Chaac
SwagDaddy420599
Chaac
Level 48
God Stats
34W - 26L
1,503 SR
Queue Stats
74W - 80L
1,459 Elo+
Party 2
Mercury
Mercury
TurtleEch0
Mercury
Level 28
God Stats
10W - 12L
1,297 SR
Queue Stats
31W - 38L
1,346 Elo+
Party 2
Team Averages
Level 61
1,461 SR
1,411 Elo+

VS

Team Averages
Level 89
1,348 SR
1,391 Elo+
Neith
Neith
Borogorath
Neith
Level 14
God Stats
13W - 17L
1,449 SR
Queue Stats
25W - 34L
1,384 Elo+
Party 1
Sobek
Sobek
Obico
Sobek
Level 137
God Stats
1W - 4L
1,113 SR
Queue Stats
114W - 158L
1,451 Elo+
Party 1
Zeus
Zeus
offdechaine
Zeus
Level 115
God Stats
34W - 31L
1,483 SR
Queue Stats
266W - 352L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 2
10,464
654
11,997
9,389
2,824
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 6 / 4
9,025
564
5,592
13,902
9,464
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mercury
TurtleEch0
Mercury
13
3 / 5 / 2
9,885
618
3,623
12,705
4,257
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
9 / 3 / 4
11,769
736
9,130
10,898
4,097
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sobek
Obico
Sobek
13
1 / 1 / 12
10,150
634
5,238
17,463
22,151
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
6 / 2 / 6
11,223
701
13,584
7,502
3,681
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
6
Kills
16
16
Deaths
6
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Neith
9
3
4
3.67
L
3
5
2
0.8
W
Sobek
Obico
Sobek
1
1
12
7
L
0
6
4
0.33
L
Mercury
TurtleEch0
Mercury
3
5
2
0.8
W
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,212
Damage
27,952
35,996
Taken
35,863
16,545
Mitigated
29,929
3,225
Healing
12,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
9,130
3,084
835
1,956
10,898
4,097
726
3,785
7,106
0
37,136
L
11,997
222
0
280
9,389
2,824
0
5,311
4,078
37,728
0
W
Sobek
Obico
Sobek
5,238
423
229
6,404
17,463
22,151
334
7,095
10,154
21,416
0
L
5,592
654
0
2,945
13,902
9,464
0
7,354
6,548
0
25,323
L
Mercury
TurtleEch0
Mercury
3,623
1,497
0
0
12,705
4,257
0
6,762
5,943
0
24,064
W
13,584
125
0
2,685
7,502
3,681
1,386
1,943
5,559
56,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,374
Gold Earned
33,142
143
Minions Killed
167
5
Camps Cleared
9
894,418
Distance Traveled
900,782
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,769
736
55
3
3
302,542
0
L
Janus
10,464
654
66
4
1
270,675
2
W
Sobek
10,150
634
23
1
0
316,922
2
L
Chaac
9,025
564
26
2
2
285,641
0
L
Mercury
9,885
618
51
3
2
338,102
2
W
Zeus
11,223
701
89
6
6
281,318
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role