Player Matchup

Cthulhu
Cthulhu
Snow_Frigus
Cthulhu
Level 122
God Stats
14W - 11L
1,574 SR
Queue Stats
305W - 340L
1,392 Elo+
Party 1
Bakasura
Bakasura
SushinKiren
Bakasura
Level 109
God Stats
21W - 22L
1,484 SR
Queue Stats
402W - 445L
1,436 Elo+
Party 1
Janus
Janus
guiasDevylMayCry
Janus
Level 51
God Stats
6W - 5L
1,610 SR
Queue Stats
319W - 339L
1,462 Elo+
Party 1
Team Averages
Level 94
1,556 SR
1,430 Elo+

VS

Team Averages
Level 56
1,669 SR
1,382 Elo+
Ares
Ares
BENDYNT
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,232 Elo+
Solo
Bacchus
Bacchus
HS2mplicio
Bacchus
Level 44
God Stats
12W - 13L
1,813 SR
Queue Stats
66W - 126L
1,498 Elo+
Party 2
Kuzenbo
Kuzenbo
SOLDIERboy_MP3
Kuzenbo
Level 118
God Stats
4W - 10L
1,694 SR
Queue Stats
135W - 238L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Snow_Frigus
Cthulhu
13
2 / 1 / 14
9,507
679
6,450
9,139
9,508
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bakasura
SushinKiren
Bakasura
15
15 / 2 / 5
11,512
822
19,070
12,978
6,457
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 2 / 12
9,817
701
12,942
8,411
6,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
BENDYNT
Ares
10
0 / 7 / 3
7,771
555
2,079
12,630
9,095
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bacchus
HS2mplicio
Bacchus
11
2 / 8 / 1
8,782
627
8,292
15,565
7,760
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 6 / 1
9,273
662
10,032
18,050
22,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
10
21
Kills
5
5
Deaths
21
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ares
BENDYNT
Ares
0
7
3
0.21
L
Bacchus
HS2mplicio
Bacchus
2
8
1
0.31
L
3
6
1
0.58
W
Cthulhu
Snow_Frigus
Cthulhu
2
1
14
9
W
Bakasura
SushinKiren
Bakasura
15
2
5
8.75
W
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,462
Damage
20,403
30,528
Taken
46,245
22,070
Mitigated
38,985
7,255
Healing
3,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
BENDYNT
Ares
2,079
668
94
298
12,630
9,095
0
3,437
7,658
6,257
0
L
Bacchus
HS2mplicio
Bacchus
8,292
1,020
100
1,009
15,565
7,760
0
7,398
7,302
28,136
0
L
10,032
2,748
0
2,226
18,050
22,130
0
9,200
7,380
31,309
0
W
Cthulhu
Snow_Frigus
Cthulhu
6,450
1,005
1,201
870
9,139
9,508
360
3,980
5,159
23,441
0
W
Bakasura
SushinKiren
Bakasura
19,070
14,294
0
4,615
12,978
6,457
1,657
9,382
3,596
0
31,247
W
12,942
1,423
0
569
8,411
6,105
214
7,423
988
43,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,836
Gold Earned
25,826
168
Minions Killed
101
8
Camps Cleared
5
815,697
Distance Traveled
617,906
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,771
555
7
1
0
152,281
1
L
Bacchus
8,782
627
54
4
2
220,780
1
L
Kuzenbo
9,273
662
40
3
3
244,845
2
W
Cthulhu
9,507
679
38
3
2
270,677
0
W
Bakasura
11,512
822
52
4
4
295,576
4
W
Janus
9,817
701
78
6
2
249,444
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role