Player Matchup

Nu Wa
Nu Wa
HarIequim
Nu Wa
Level 159
God Stats
2W - 0L
1,584 SR
Queue Stats
15W - 13L
1,343 Elo+
Solo
Khepri
Khepri
LoliForaDoPorao
Khepri
Level 122
God Stats
13W - 15L
1,488 SR
Queue Stats
428W - 439L
1,510 Elo+
Party 1
Xing Tian
Xing Tian
Miiah
Xing Tian
Level 133
God Stats
4W - 1L
1,891 SR
Queue Stats
220W - 213L
1,557 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Mortyx12
Ah Muzen Cab
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
444W - 440L
1,493 Elo+
Party 1
Fenrir
Fenrir
MurasakiNova
Fenrir
Level 159
God Stats
7W - 4L
1,499 SR
Queue Stats
315W - 260L
1,502 Elo+
Party 3
Team Averages
Level 144
1,592 SR
1,481 Elo+

VS

Team Averages
Level 91
1,541 SR
1,506 Elo+
Janus
Janus
 
Janus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
FlavioDino
Danzaburou
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,572 Elo+
Solo
Achilles
Achilles
LRossatoC
Achilles
Level 96
God Stats
1W - 3L
1,527 SR
Queue Stats
63W - 57L
1,532 Elo+
Party 2
Bellona
Bellona
MINATO397
Bellona
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,437 Elo+
Solo
Nike
Nike
TarzanFulminante
Nike
Level 142
God Stats
1W - 1L
1,679 SR
Queue Stats
48W - 47L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
HarIequim
Nu Wa
19
13 / 2 / 9
10,743
977
14,574
8,816
4,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 1 / 19
9,532
867
6,492
10,470
15,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xing Tian
Miiah
Xing Tian
14
2 / 3 / 16
8,607
782
4,402
10,738
10,116
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
Mortyx12
Ah Muzen Cab
16
3 / 1 / 16
9,208
837
13,109
7,697
4,551
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
15
3 / 2 / 17
9,544
868
8,613
15,524
12,940
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
5 / 4 / 3
8,567
779
15,983
7,290
2,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
FlavioDino
Danzaburou
15
0 / 4 / 9
8,222
747
8,461
11,058
4,003
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
LRossatoC
Achilles
14
1 / 4 / 8
7,696
700
7,256
11,942
16,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
MINATO397
Bellona
12
1 / 4 / 4
7,158
651
2,779
10,247
4,992
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
2 / 6 / 6
8,035
730
9,157
12,765
13,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
39
22
Kills
9
9
Deaths
22
77
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
5
4
3
1.63
L
Danzaburou
FlavioDino
Danzaburou
0
4
9
1.13
W
Nu Wa
HarIequim
Nu Wa
13
2
9
8.75
L
Achilles
LRossatoC
Achilles
1
4
8
1.25
W
1
1
19
10.5
L
Bellona
MINATO397
Bellona
1
4
4
0.75
W
Xing Tian
Miiah
Xing Tian
2
3
16
3.33
W
Ah Muzen Cab
Mortyx12
Ah Muzen Cab
3
1
16
11
W
Fenrir
3
2
17
5.75
L
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,190
Damage
43,636
53,245
Taken
53,302
47,565
Mitigated
41,661
20,848
Healing
14,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
15,983
1,314
823
819
7,290
2,682
0
2,862
4,428
30,013
0
L
Danzaburou
FlavioDino
Danzaburou
8,461
3,773
477
3,512
11,058
4,003
0
6,138
4,920
0
28,512
W
Nu Wa
HarIequim
Nu Wa
14,574
2,888
871
1,758
8,816
4,361
1,303
2,503
5,967
38,589
0
L
Achilles
LRossatoC
Achilles
7,256
987
1,381
2,759
11,942
16,755
0
5,926
6,016
0
14,071
W
6,492
435
1,349
2,283
10,470
15,597
169
3,565
6,621
16,700
0
L
Bellona
MINATO397
Bellona
2,779
530
0
784
10,247
4,992
0
4,574
5,673
0
6,644
W
Xing Tian
Miiah
Xing Tian
4,402
140
182
1,559
10,738
10,116
232
2,864
7,500
8,197
0
W
Ah Muzen Cab
Mortyx12
Ah Muzen Cab
13,109
6,035
1,856
2,865
7,697
4,551
3,383
2,913
4,700
0
32,722
W
Fenrir
8,613
1,409
1,721
6,404
15,524
12,940
230
4,138
10,759
75
13,627
L
9,157
1,002
2,172
1,740
12,765
13,229
0
6,043
6,722
0
16,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,634
Gold Earned
39,678
129
Minions Killed
127
0
Camps Cleared
0
1,034,520
Distance Traveled
1,001,349
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,567
779
38
3
0
187,816
2
L
Danzaburou
8,222
747
47
4
0
185,076
0
W
Nu Wa
10,743
977
41
4
0
193,696
0
L
Achilles
7,696
700
18
2
0
212,414
1
W
Khepri
9,532
867
21
2
0
210,752
1
L
Bellona
7,158
651
8
1
0
207,137
0
W
Xing Tian
8,607
782
9
1
0
221,514
1
W
Ah Muzen Cab
9,208
837
41
4
0
215,263
0
W
Fenrir
9,544
868
17
2
0
193,295
1
L
Nike
8,035
730
16
1
0
208,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role