Player Matchup

Achilles
Achilles
KngNarwhal420
Achilles
Level 61
God Stats
22W - 22L
1,499 SR
Queue Stats
90W - 144L
1,333 Elo+
Party 2
Nu Wa
Nu Wa
Mr Champions287
Nu Wa
Level 89
God Stats
0W - 5L
1,080 SR
Queue Stats
83W - 142L
1,314 Elo+
Party 2
Cthulhu
Cthulhu
Trey_MF_Dove
Cthulhu
Level 125
God Stats
25W - 29L
1,370 SR
Queue Stats
750W - 1,046L
1,369 Elo+
Solo
Team Averages
Level 92
1,316 SR
1,339 Elo+

VS

Team Averages
Level 86
1,560 SR
1,440 Elo+
Heimdallr
Heimdallr
DiceSPG
Heimdallr
Level 128
God Stats
2W - 1L
1,665 SR
Queue Stats
74W - 67L
1,421 Elo+
Party 1
Vulcan
Vulcan
IeruptionI
Vulcan
Level 22
God Stats
5W - 0L
1,542 SR
Queue Stats
62W - 48L
1,490 Elo+
Party 1
Khepri
Khepri
Razor Clouds
Khepri
Level 107
God Stats
22W - 25L
1,473 SR
Queue Stats
157W - 167L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
KngNarwhal420
Achilles
11
0 / 3 / 2
9,099
535
3,703
10,285
7,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

13
1 / 3 / 1
9,595
564
8,411
11,422
3,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Trey_MF_Dove
Cthulhu
13
0 / 1 / 0
9,914
583
2,763
11,515
10,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DiceSPG
Heimdallr
13
2 / 1 / 5
10,376
610
8,338
8,116
2,402
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Vulcan
IeruptionI
Vulcan
14
2 / 1 / 3
10,464
616
9,504
3,680
1,536
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
13
3 / 0 / 2
11,279
663
6,745
9,802
9,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
1
Kills
7
7
Deaths
2
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
DiceSPG
Heimdallr
2
1
5
4.5
W
Vulcan
IeruptionI
Vulcan
2
1
3
3.5
L
Achilles
KngNarwhal420
Achilles
0
3
2
0.33
L
1
3
1
0.5
W
Khepri
3
0
2
4
L
Cthulhu
Trey_MF_Dove
Cthulhu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,877
Damage
24,587
33,222
Taken
21,598
22,180
Mitigated
13,220
7,304
Healing
5,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
DiceSPG
Heimdallr
8,338
1,494
0
2,408
8,116
2,402
1,723
3,957
3,243
0
34,660
W
Vulcan
IeruptionI
Vulcan
9,504
4,177
0
776
3,680
1,536
866
1,706
1,860
36,828
0
L
Achilles
KngNarwhal420
Achilles
3,703
761
0
2,034
10,285
7,941
0
6,054
4,231
0
11,941
L
8,411
4,341
0
1,205
11,422
3,633
0
5,858
5,554
32,525
0
W
Khepri
6,745
314
0
2,269
9,802
9,282
125
5,296
3,537
25,718
0
L
Cthulhu
Trey_MF_Dove
Cthulhu
2,763
32
148
3,917
11,515
10,606
0
5,271
6,244
29,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,608
Gold Earned
32,119
158
Minions Killed
179
7
Camps Cleared
4
831,597
Distance Traveled
826,181
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,376
610
69
4
1
258,686
4
W
Vulcan
10,464
616
73
4
2
295,682
1
L
Achilles
9,099
535
18
1
3
277,723
1
L
Nu Wa
9,595
564
63
4
1
270,944
0
W
Khepri
11,279
663
37
2
1
271,813
6
L
Cthulhu
9,914
583
77
5
3
282,930
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role