Player Matchup

Zeus
Zeus
Heartfell
Zeus
Level 26
God Stats
2W - 0L
1,735 SR
Queue Stats
19W - 8L
1,583 Elo+
Party 1
Ravana
Ravana
LARGEDAVIS
Ravana
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
144W - 130L
1,521 Elo+
Solo
Amaterasu
Amaterasu
LeVirgin
Amaterasu
Level 29
God Stats
158W - 132L
1,748 SR
Queue Stats
158W - 132L
1,660 Elo+
Solo
Aphrodite
Aphrodite
Livalius
Aphrodite
Level 24
God Stats
5W - 3L
1,607 SR
Queue Stats
56W - 40L
1,560 Elo+
Party 1
Artemis
Artemis
bosshog9
Artemis
Level 27
God Stats
30W - 11L
1,730 SR
Queue Stats
637W - 568L
1,430 Elo+
Solo
Team Averages
Level 27
1,664 SR
1,551 Elo+

VS

Team Averages
Level 19
1,531 SR
1,472 Elo+
Sol
Sol
I R G Bot
Sol
Level 20
God Stats
20W - 17L
1,525 SR
Queue Stats
89W - 68L
1,604 Elo+
Solo
Thanatos
Thanatos
STATIC_423hz
Thanatos
Level 28
God Stats
1W - 3L
1,440 SR
Queue Stats
102W - 86L
1,586 Elo+
Solo
Neith
Neith
angel-melga2
Neith
Level 29
God Stats
2W - 3L
1,484 SR
Queue Stats
31W - 31L
1,524 Elo+
Solo
Yemoja
Yemoja
justaking063
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,052 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
melonsaucin
Morgan Le Fay
Level 17
God Stats
43W - 11L
1,703 SR
Queue Stats
77W - 38L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
2 / 13 / 3
12,437
461
8,969
17,540
5,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ravana
LARGEDAVIS
Ravana
19
1 / 8 / 9
13,770
510
7,810
22,681
11,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Amaterasu
LeVirgin
Amaterasu
20
19 / 6 / 6
19,625
727
30,967
48,870
40,051
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
Livalius
Aphrodite
20
3 / 2 / 14
15,448
572
9,507
16,078
8,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
bosshog9
Artemis
20
8 / 6 / 7
14,381
533
22,057
20,823
6,448
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 1
7,867
291
3,088
3,037
1,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Thanatos
STATIC_423hz
Thanatos
20
22 / 7 / 4
16,700
619
32,112
29,666
18,598
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

17
2 / 8 / 2
11,638
431
7,798
14,589
5,512
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
16
0 / 10 / 12
11,146
413
4,486
20,581
20,487
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morgan Le Fay
melonsaucin
Morgan Le Fay
20
11 / 5 / 9
17,191
637
37,898
28,352
13,904
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
63
33
Kills
35
35
Deaths
33
39
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Zeus
2
13
3
0.27
L
0
3
1
0.17
W
Ravana
LARGEDAVIS
Ravana
1
8
9
0.69
W
Amaterasu
LeVirgin
Amaterasu
19
6
6
3.67
W
Aphrodite
Livalius
Aphrodite
3
2
14
5
L
Thanatos
STATIC_423hz
Thanatos
22
7
4
3.43
L
2
8
2
0.38
W
Artemis
bosshog9
Artemis
8
6
7
1.92
L
Yemoja
0
10
12
0.6
L
Morgan Le Fay
melonsaucin
Morgan Le Fay
11
5
9
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,310
Damage
85,382
125,992
Taken
96,225
71,202
Mitigated
59,913
61,108
Healing
42,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
8,969
1,402
0
848
17,540
5,427
1,635
5,578
11,962
70,445
0
L
3,088
1,424
0
820
3,037
1,412
0
0
3,037
8,525
1,565
W
Ravana
LARGEDAVIS
Ravana
7,810
2,399
0
5,633
22,681
11,265
606
6,574
16,107
0
87,077
W
Amaterasu
LeVirgin
Amaterasu
30,967
16,947
0
23,192
48,870
40,051
5,133
18,553
30,317
733
154,321
W
Aphrodite
Livalius
Aphrodite
9,507
1,780
14,359
12,031
16,078
8,011
1,634
6,503
9,575
46,459
0
L
Thanatos
STATIC_423hz
Thanatos
32,112
7,481
0
26,230
29,666
18,598
0
6,763
22,903
0
136,130
L
7,798
3,467
341
2,105
14,589
5,512
3,923
1,797
12,792
0
65,885
W
Artemis
bosshog9
Artemis
22,057
14,758
0
5,045
20,823
6,448
2,296
7,835
12,988
0
99,257
L
Yemoja
4,486
746
868
292
20,581
20,487
68
5,056
15,525
20,937
0
L
Morgan Le Fay
melonsaucin
Morgan Le Fay
37,898
1,517
0
11,721
28,352
13,904
180
5,542
22,810
152,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,661
Gold Earned
64,542
621
Minions Killed
579
0
Camps Cleared
0
2,460,932
Distance Traveled
1,830,679
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,437
461
114
4
0
427,082
1
L
Sol
7,867
291
13
0
0
83,429
2
W
Ravana
13,770
510
111
4
0
501,674
6
W
Amaterasu
19,625
727
193
7
0
535,135
3
W
Aphrodite
15,448
572
52
2
0
560,037
12
L
Thanatos
16,700
619
173
6
0
506,781
2
L
Neith
11,638
431
131
5
0
404,698
3
W
Artemis
14,381
533
151
6
0
437,004
1
L
Yemoja
11,146
413
21
1
0
370,166
2
L
Morgan Le Fay
17,191
637
241
9
0
465,605
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role