Player Matchup

Anubis
Anubis
 
Anubis
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Terra
Terra
Degotta
Terra
Level 123
God Stats
3W - 2L
1,824 SR
Queue Stats
55W - 50L
1,615 Elo+
Party 1
Charybdis
Charybdis
ReaperDotExE
Charybdis
Level 157
God Stats
2W - 2L
1,708 SR
Queue Stats
93W - 67L
1,658 Elo+
Party 1
Vulcan
Vulcan
WalkHarder
Vulcan
Level 101
God Stats
3W - 4L
1,518 SR
Queue Stats
21W - 18L
1,579 Elo+
Party 1
Thor
Thor
zoto1313
Thor
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
263W - 242L
1,580 Elo+
Party 3
Team Averages
Level 120
1,610 SR
1,586 Elo+

VS

Team Averages
Level 120
1,697 SR
1,646 Elo+
Bakasura
Bakasura
Azerv2
Bakasura
Level 121
God Stats
5W - 1L
1,803 SR
Queue Stats
88W - 65L
1,667 Elo+
Party 2
Thoth
Thoth
CosmoAce360
Thoth
Level 128
God Stats
3W - 1L
1,733 SR
Queue Stats
93W - 91L
1,610 Elo+
Solo
Guan Yu
Guan Yu
CreepItOut
Guan Yu
Level 160
God Stats
1W - 1L
1,769 SR
Queue Stats
70W - 50L
1,688 Elo+
Party 2
Izanami
Izanami
NvPdx
Izanami
Level 67
God Stats
24W - 16L
1,675 SR
Queue Stats
57W - 44L
1,667 Elo+
Solo
Jormungandr
Jormungandr
Starburst61
Jormungandr
Level 125
God Stats
1W - 1L
1,504 SR
Queue Stats
171W - 162L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
4 / 2 / 6
9,937
764
7,539
9,687
5,114
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
Degotta
Terra
15
2 / 2 / 8
8,905
685
5,220
13,118
13,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charybdis
ReaperDotExE
Charybdis
18
8 / 0 / 10
11,760
905
20,127
12,504
4,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
WalkHarder
Vulcan
17
2 / 0 / 10
9,929
764
11,129
4,249
1,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
17
7 / 1 / 11
11,504
885
13,682
11,972
8,472
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Azerv2
Bakasura
14
0 / 5 / 2
8,281
637
4,006
17,910
10,621
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
1 / 2 / 3
8,574
660
10,899
5,270
1,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
CreepItOut
Guan Yu
15
1 / 6 / 2
8,270
636
8,967
17,156
11,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
NvPdx
Izanami
16
3 / 6 / 1
9,567
736
8,557
11,874
4,070
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
Starburst61
Jormungandr
14
0 / 4 / 2
7,844
603
7,584
14,166
10,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
15
23
Kills
5
5
Deaths
23
45
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
2
6
3.5
L
Bakasura
Azerv2
Bakasura
0
5
2
0.2
L
1
2
3
1.25
L
Guan Yu
CreepItOut
Guan Yu
1
6
2
0.33
W
Terra
Degotta
Terra
2
2
8
3
L
Izanami
NvPdx
Izanami
3
6
1
0.58
W
Charybdis
ReaperDotExE
Charybdis
8
0
10
13
L
Jormungandr
Starburst61
Jormungandr
0
4
2
0.25
W
Vulcan
WalkHarder
Vulcan
2
0
10
7
W
Thor
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,697
Damage
40,013
51,530
Taken
66,376
33,924
Mitigated
38,377
15,462
Healing
12,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,539
228
156
2,512
9,687
5,114
506
5,028
4,097
27,375
0
L
Bakasura
Azerv2
Bakasura
4,006
2,259
0
3,101
17,910
10,621
0
6,701
11,209
532
14,554
L
10,899
94
0
877
5,270
1,560
0
2,727
2,543
37,670
0
L
Guan Yu
CreepItOut
Guan Yu
8,967
683
1,333
5,691
17,156
11,231
0
6,558
10,598
0
28,201
W
Terra
Degotta
Terra
5,220
290
4,230
4,394
13,118
13,991
209
4,741
7,555
13,367
0
L
Izanami
NvPdx
Izanami
8,557
4,976
0
989
11,874
4,070
460
2,637
9,237
0
38,904
W
Charybdis
ReaperDotExE
Charybdis
20,127
12,395
0
2,795
12,504
4,696
1,544
3,226
8,743
0
52,879
L
Jormungandr
Starburst61
Jormungandr
7,584
2,121
0
1,000
14,166
10,895
1
5,919
8,247
31,290
0
W
Vulcan
WalkHarder
Vulcan
11,129
4,522
0
0
4,249
1,651
168
1,320
2,357
44,478
0
W
Thor
13,682
1,540
293
1,082
11,972
8,472
360
3,319
7,958
0
33,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,035
Gold Earned
42,536
302
Minions Killed
339
7
Camps Cleared
10
1,304,675
Distance Traveled
1,226,290
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,937
764
45
3
0
244,798
1
L
Bakasura
8,281
637
40
3
4
269,086
0
L
Thoth
8,574
660
89
7
1
256,861
3
L
Guan Yu
8,270
636
57
4
2
257,596
2
W
Terra
8,905
685
23
2
0
271,569
1
L
Izanami
9,567
736
97
7
1
211,439
3
W
Charybdis
11,760
905
94
7
4
241,226
0
L
Jormungandr
7,844
603
56
4
2
231,308
2
W
Vulcan
9,929
764
97
7
1
291,623
1
W
Thor
11,504
885
43
3
2
255,459
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role