Player Matchup

Tsukuyomi
Tsukuyomi
Zwugy
Tsukuyomi
Level 27
God Stats
12W - 12L
1,296 SR
Queue Stats
14W - 18L
1,151 Elo+
Party 1
Cerberus
Cerberus
fredster90
Cerberus
Level 8
God Stats
12W - 10L
1,288 SR
Queue Stats
13W - 15L
1,117 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
wantedboy956
Morgan Le Fay
Level 16
God Stats
10W - 4L
1,584 SR
Queue Stats
14W - 19L
1,138 Elo+
Party 1
Team Averages
Level 17
1,390 SR
1,135 Elo+

VS

Team Averages
Level 21
1,516 SR
1,162 Elo+
Raijin
Raijin
KeyEntity_2113
Raijin
Level 13
God Stats
0W - 2L
1,229 SR
Queue Stats
1W - 6L
1,031 Elo+
Solo
Hercules
Hercules
Snyper_Lyfe1797
Hercules
Level 28
God Stats
0W - 1L
1,737 SR
Queue Stats
73W - 115L
1,248 Elo+
Party 2
Set
Set
cesarsaled_Thell
Set
Level 23
God Stats
4W - 2L
1,583 SR
Queue Stats
45W - 75L
1,206 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Zwugy
Tsukuyomi
17
18 / 3 / 4
12,902
860
21,404
12,714
6,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
fredster90
Cerberus
13
1 / 1 / 10
9,842
656
4,948
12,332
12,032
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
wantedboy956
Morgan Le Fay
13
4 / 5 / 7
9,872
658
8,683
11,256
5,171
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 4
8,899
593
5,305
10,487
2,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
12
4 / 5 / 1
9,524
635
10,508
17,050
12,585
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
5 / 10 / 3
10,156
677
9,791
16,878
8,448
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
23
Kills
9
9
Deaths
23
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
8
4
0.25
L
Hercules
4
5
1
0.9
W
Tsukuyomi
Zwugy
Tsukuyomi
18
3
4
6.67
L
5
10
3
0.65
W
Cerberus
fredster90
Cerberus
1
1
10
6
W
Morgan Le Fay
wantedboy956
Morgan Le Fay
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,035
Damage
25,604
36,302
Taken
44,415
24,187
Mitigated
23,710
6,753
Healing
3,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,305
1,188
0
343
10,487
2,677
0
3,569
6,918
31,789
0
L
Hercules
10,508
1,799
0
1,981
17,050
12,585
0
4,507
12,464
0
21,712
W
Tsukuyomi
Zwugy
Tsukuyomi
21,404
6,369
0
2,393
12,714
6,984
2,105
2,329
10,385
0
57,762
L
9,791
5,205
0
794
16,878
8,448
0
5,858
10,946
0
14,030
W
Cerberus
fredster90
Cerberus
4,948
65
0
2,684
12,332
12,032
29
2,868
9,464
21,670
0
W
Morgan Le Fay
wantedboy956
Morgan Le Fay
8,683
1,257
85
1,591
11,256
5,171
108
1,043
10,213
28,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,616
Gold Earned
28,579
174
Minions Killed
91
9
Camps Cleared
1
828,636
Distance Traveled
620,013
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,899
593
62
4
1
177,425
0
L
Hercules
9,524
635
19
1
0
233,773
2
W
Tsukuyomi
12,902
860
70
5
8
302,437
1
L
Set
10,156
677
10
1
0
208,815
1
W
Cerberus
9,842
656
56
4
1
283,690
2
W
Morgan Le Fay
9,872
658
48
3
0
242,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role