Player Matchup

Cupid
Cupid
P1k3
Cupid
Level 29
God Stats
5W - 3L
1,718 SR
Queue Stats
24W - 15L
1,500 Elo+
Party 1
Raijin
Raijin
asneakyninja3
Raijin
Level 129
God Stats
8W - 3L
1,565 SR
Queue Stats
101W - 81L
1,576 Elo+
Party 1
Fenrir
Fenrir
nlycan
Fenrir
Level 81
God Stats
11W - 4L
1,661 SR
Queue Stats
270W - 277L
1,600 Elo+
Party 1
Team Averages
Level 80
1,648 SR
1,559 Elo+

VS

Team Averages
Level 21
1,492 SR
1,518 Elo+
Susano
Susano
HolandesViolador
Susano
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 21L
1,663 Elo+
Party 2
Janus
Janus
betostrucking
Janus
Level 11
God Stats
2W - 3L
1,532 SR
Queue Stats
23W - 11L
1,688 Elo+
Party 2
Danzaburou
Danzaburou
cincere
Danzaburou
Level 23
God Stats
6W - 15L
1,445 SR
Queue Stats
39W - 54L
1,202 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
P1k3
Cupid
14
1 / 6 / 14
11,175
621
4,736
13,026
3,005
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
8 / 2 / 11
13,570
754
14,169
13,940
5,093
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
nlycan
Fenrir
17
12 / 3 / 7
13,957
775
17,641
16,607
8,006
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 6 / 5
11,915
662
19,950
17,576
10,470
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
5 / 9 / 3
11,733
652
12,204
14,594
4,122
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
cincere
Danzaburou
13
1 / 6 / 4
10,367
576
3,713
10,324
3,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
23
21
Kills
11
11
Deaths
21
32
Assists
12
Player
Kills
Deaths
Assists
KDA
L
5
6
5
1.25
W
Cupid
P1k3
Cupid
1
6
14
1.33
W
8
2
11
6.75
L
5
9
3
0.72
L
Danzaburou
cincere
Danzaburou
1
6
4
0.5
W
Fenrir
nlycan
Fenrir
12
3
7
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,546
Damage
35,867
43,573
Taken
42,494
16,104
Mitigated
17,975
13,309
Healing
4,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,950
2,468
0
2,807
17,576
10,470
274
6,159
11,417
0
51,247
W
Cupid
P1k3
Cupid
4,736
2,232
2,043
996
13,026
3,005
0
4,701
8,325
0
13,989
W
14,169
1,276
237
6,607
13,940
5,093
1,192
4,758
9,182
69,800
0
L
12,204
261
0
1,541
14,594
4,122
345
4,746
9,848
46,069
0
L
Danzaburou
cincere
Danzaburou
3,713
946
0
425
10,324
3,383
342
3,759
6,565
0
24,407
W
Fenrir
nlycan
Fenrir
17,641
4,933
0
3,426
16,607
8,006
1,398
3,874
12,733
0
36,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,702
Gold Earned
34,015
178
Minions Killed
198
4
Camps Cleared
9
940,469
Distance Traveled
908,898
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
11,915
662
63
4
4
317,278
2
W
Cupid
11,175
621
25
1
3
295,717
0
W
Raijin
13,570
754
126
7
0
290,521
1
L
Janus
11,733
652
101
6
4
296,640
2
L
Danzaburou
10,367
576
34
2
1
294,980
4
W
Fenrir
13,957
775
27
2
1
354,231
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role