Player Matchup

Hades
Hades
KageShade
Hades
Level 12
God Stats
3W - 9L
1,190 SR
Queue Stats
38W - 43L
1,294 Elo+
Solo
Sylvanus
Sylvanus
Lager999
Sylvanus
Level 6
God Stats
5W - 2L
1,560 SR
Queue Stats
9W - 7L
1,331 Elo+
Party 1
Set
Set
WENEEDMONSTERS
Set
Level 17
God Stats
4W - 3L
1,544 SR
Queue Stats
33W - 26L
1,493 Elo+
Solo
Freya
Freya
hypershrike
Freya
Level 39
God Stats
2W - 4L
1,503 SR
Queue Stats
40W - 45L
1,425 Elo+
Party 1
Danzaburou
Danzaburou
lucaco2000
Danzaburou
Level 29
God Stats
1W - 4L
1,577 SR
Queue Stats
25W - 32L
1,392 Elo+
Solo
Team Averages
Level 21
1,475 SR
1,387 Elo+

VS

Team Averages
Level 37
1,518 SR
1,485 Elo+
Ganesha
Ganesha
BigPapaSquatch
Ganesha
Level 17
God Stats
26W - 21L
1,605 SR
Queue Stats
27W - 23L
1,544 Elo+
Party 2
Cabrakan
Cabrakan
Bradenf19
Cabrakan
Level 29
God Stats
3W - 4L
1,321 SR
Queue Stats
222W - 270L
1,388 Elo+
Solo
Fenrir
Fenrir
K7ROKEEFE
Fenrir
Level 109
God Stats
27W - 16L
1,602 SR
Queue Stats
143W - 125L
1,563 Elo+
Party 2
Vulcan
Vulcan
OhGodImGonnaNut
Vulcan
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 9L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
ninjabagel24
Hou Yi
Level 23
God Stats
11W - 10L
1,563 SR
Queue Stats
26W - 29L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
KageShade
Hades
14
1 / 8 / 3
8,446
422
8,960
21,852
10,076
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Lager999
Sylvanus
15
3 / 4 / 3
9,126
456
6,182
15,795
15,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

7
1 / 1 / 2
6,854
343
1,359
4,437
1,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

15
2 / 10 / 0
9,559
478
8,376
17,541
5,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
lucaco2000
Danzaburou
13
5 / 8 / 2
9,240
462
6,605
11,796
2,576
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 12
9,082
454
5,389
14,112
12,784
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
Bradenf19
Cabrakan
16
3 / 1 / 2
10,150
508
6,288
11,323
11,245
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
K7ROKEEFE
Fenrir
20
9 / 1 / 4
12,458
623
10,012
13,363
6,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
12 / 2 / 5
12,660
633
24,709
14,411
7,018
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
16
7 / 4 / 3
9,993
500
11,021
11,693
5,125
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
57
12
Kills
31
31
Deaths
13
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
0
5
12
1.2
W
Cabrakan
Bradenf19
Cabrakan
3
1
2
4
W
Fenrir
K7ROKEEFE
Fenrir
9
1
4
11
L
Hades
KageShade
Hades
1
8
3
0.31
L
Sylvanus
Lager999
Sylvanus
3
4
3
1.13
W
12
2
5
7.25
L
1
1
2
2
L
2
10
0
0.2
L
Danzaburou
lucaco2000
Danzaburou
5
8
2
0.75
W
Hou Yi
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,482
Damage
57,419
71,421
Taken
64,902
35,458
Mitigated
42,517
12,788
Healing
17,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,389
534
121
2,011
14,112
12,784
538
3,783
10,329
27,230
0
W
Cabrakan
Bradenf19
Cabrakan
6,288
1,063
0
3,926
11,323
11,245
1,100
6,944
4,379
49,376
0
W
Fenrir
K7ROKEEFE
Fenrir
10,012
1,298
0
4,301
13,363
6,345
0
2,123
11,240
0
111,095
L
Hades
KageShade
Hades
8,960
423
0
3,703
21,852
10,076
384
14,799
7,053
41,247
0
L
Sylvanus
Lager999
Sylvanus
6,182
1,646
120
2,645
15,795
15,645
290
5,148
10,647
38,024
0
W
24,709
8,614
145
3,714
14,411
7,018
498
7,501
6,910
114,309
0
L
1,359
506
0
1,940
4,437
1,495
0
936
3,501
0
16,758
L
8,376
2,236
0
3,047
17,541
5,666
532
9,410
8,131
53,697
0
L
Danzaburou
lucaco2000
Danzaburou
6,605
2,026
0
1,333
11,796
2,576
856
6,093
5,703
0
34,689
W
Hou Yi
11,021
7,380
0
3,131
11,693
5,125
1,813
3,361
8,332
0
62,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,225
Gold Earned
54,343
340
Minions Killed
568
0
Camps Cleared
0
1,354,909
Distance Traveled
1,924,526
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,082
454
11
1
0
321,107
6
W
Cabrakan
10,150
508
90
5
0
367,424
0
W
Fenrir
12,458
623
158
8
0
476,452
1
L
Hades
8,446
422
77
4
0
353,797
0
L
Sylvanus
9,126
456
64
3
0
302,295
8
W
Vulcan
12,660
633
183
9
0
431,468
5
L
Set
6,854
343
35
2
0
162,514
2
L
Freya
9,559
478
104
5
0
264,444
0
L
Danzaburou
9,240
462
60
3
0
271,859
0
W
Hou Yi
9,993
500
126
6
0
328,075
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role