Player Matchup

Raijin
Raijin
Buufpaqq420
Raijin
Level 35
God Stats
3W - 7L
1,395 SR
Queue Stats
188W - 198L
1,495 Elo+
Solo
Charybdis
Charybdis
Tortle554
Charybdis
Level 108
God Stats
0W - 3L
1,525 SR
Queue Stats
131W - 119L
1,474 Elo+
Party 2
Ganesha
Ganesha
freezehydra
Ganesha
Level 87
God Stats
1W - 2L
1,506 SR
Queue Stats
69W - 62L
1,480 Elo+
Party 2
Sobek
Sobek
gunnwillow
Sobek
Level 123
God Stats
1W - 1L
1,580 SR
Queue Stats
147W - 119L
1,486 Elo+
Party 2
Danzaburou
Danzaburou
sayhay30
Danzaburou
Level 28
God Stats
9W - 10L
1,622 SR
Queue Stats
10W - 12L
1,531 Elo+
Party 2
Team Averages
Level 76
1,526 SR
1,493 Elo+

VS

Team Averages
Level 73
1,616 SR
1,531 Elo+
Ra
Ra
DR4KT5633
Ra
Level 44
God Stats
5W - 5L
1,680 SR
Queue Stats
206W - 215L
1,478 Elo+
Solo
Kukulkan
Kukulkan
DropShot69X
Kukulkan
Level 27
God Stats
7W - 1L
1,509 SR
Queue Stats
58W - 51L
1,506 Elo+
Party 1
Chiron
Chiron
FrodoMcSwaggens
Chiron
Level 129
God Stats
6W - 2L
1,665 SR
Queue Stats
88W - 68L
1,596 Elo+
Party 1
Loki
Loki
PotentialHalo3
Loki
Level 109
God Stats
32W - 24L
1,591 SR
Queue Stats
242W - 215L
1,588 Elo+
Party 1
Gilgamesh
Gilgamesh
SnipeDubois
Gilgamesh
Level 54
God Stats
4W - 2L
1,637 SR
Queue Stats
99W - 75L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
10
2 / 2 / 1
5,936
540
3,397
4,483
1,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
Tortle554
Charybdis
8
0 / 3 / 3
5,334
485
2,973
6,606
2,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
freezehydra
Ganesha
10
1 / 3 / 0
5,738
522
2,109
7,960
6,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sobek
8
1 / 1 / 2
5,779
525
2,850
8,313
4,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
sayhay30
Danzaburou
8
1 / 4 / 0
5,559
505
1,758
6,445
1,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 4
6,085
553
2,175
3,801
1,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
DropShot69X
Kukulkan
11
2 / 1 / 1
6,602
600
4,951
3,997
1,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 0 / 1
6,987
635
5,044
5,690
1,678
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 1 / 4
6,409
583
4,864
6,479
1,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
SnipeDubois
Gilgamesh
8
3 / 2 / 1
5,519
502
3,155
6,018
2,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
5
Kills
13
13
Deaths
5
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Raijin
2
2
1
1.25
W
2
1
4
4
W
Kukulkan
DropShot69X
Kukulkan
2
1
1
2.5
W
4
0
1
4.5
W
2
1
4
4
W
Gilgamesh
SnipeDubois
Gilgamesh
3
2
1
1.75
L
Charybdis
Tortle554
Charybdis
0
3
3
0.5
L
Ganesha
freezehydra
Ganesha
1
3
0
0.33
L
Sobek
1
1
2
2
L
Danzaburou
sayhay30
Danzaburou
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,087
Damage
20,189
33,807
Taken
25,985
16,683
Mitigated
8,679
8,360
Healing
8,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
3,397
210
0
109
4,483
1,326
474
1,031
3,452
27,856
0
W
2,175
206
246
1,112
3,801
1,105
442
1,833
1,712
29,478
0
W
Kukulkan
DropShot69X
Kukulkan
4,951
881
0
186
3,997
1,217
596
1,268
2,492
34,929
0
W
5,044
2,016
304
2,587
5,690
1,678
770
597
5,093
0
51,118
W
4,864
1,919
0
3,322
6,479
1,845
492
1,304
5,095
0
34,845
W
Gilgamesh
SnipeDubois
Gilgamesh
3,155
955
0
289
6,018
2,834
0
2,505
3,237
0
9,266
L
Charybdis
Tortle554
Charybdis
2,973
1,083
0
2,288
6,606
2,347
0
476
6,130
0
28,099
L
Ganesha
freezehydra
Ganesha
2,109
496
0
1,049
7,960
6,216
0
4,295
3,665
21,270
0
L
Sobek
2,850
463
0
3,400
8,313
4,983
0
1,282
7,031
18,771
0
L
Danzaburou
sayhay30
Danzaburou
1,758
602
0
1,514
6,445
1,811
626
42
6,403
0
22,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,346
Gold Earned
31,602
245
Minions Killed
325
0
Camps Cleared
0
1,027,280
Distance Traveled
1,074,007
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,936
540
65
6
0
207,797
0
W
Ra
6,085
553
59
5
0
210,150
1
W
Kukulkan
6,602
600
89
8
0
177,236
0
W
Chiron
6,987
635
90
8
0
218,970
7
W
Loki
6,409
583
70
6
0
247,525
4
W
Gilgamesh
5,519
502
17
2
0
220,126
1
L
Charybdis
5,334
485
53
5
0
205,860
5
L
Ganesha
5,738
522
51
5
0
188,406
0
L
Sobek
5,779
525
28
3
0
225,213
4
L
Danzaburou
5,559
505
48
4
0
200,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role