Player Matchup

Gilgamesh
Gilgamesh
Gold IV
GoDLiKe53
Gilgamesh
Gold IV
Level 126
God Stats
26W - 23L
1,543 SR
Queue Stats
198W - 244L
1,304 MMR
Solo
Merlin
Merlin
Silver I
I Brandon l
Merlin
Silver I
Level 102
God Stats
11W - 15L
1,640 SR
Queue Stats
46W - 57L
1,400 MMR
Party 2
Medusa
Medusa
Silver II
Shoelessmatt14
Medusa
Silver II
Level 82
God Stats
4W - 4L
1,410 SR
Queue Stats
47W - 60L
1,210 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 103
1,531 SR
1,305 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 97
1,504 SR
1,292 MMR
Fenrir
Fenrir
Silver II
Abligated
Fenrir
Silver II
Level 86
God Stats
18W - 16L
1,514 SR
Queue Stats
131W - 135L
1,247 MMR
Solo
Janus
Janus
Silver IV
BELTRAN254
Janus
Silver IV
Level 98
God Stats
0W - 2L
1,478 SR
Queue Stats
22W - 39L
1,160 MMR
Party 1
Cerberus
Cerberus
Bronze III
kennythejet07
Cerberus
Bronze III
Level 106
God Stats
3W - 3L
1,520 SR
Queue Stats
5W - 6L
1,470 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GoDLiKe53
Gilgamesh
16
7 / 3 / 11
11,288
806
16,412
22,246
7,909
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Short Bow

Short Bow

+15%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Merlin
15
9 / 5 / 8
11,604
829
15,807
7,959
2,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 5 / 6
10,312
737
7,285
10,893
3,780
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Bans
ZeusArtemisMorgan Le FayKing ArthurCthulhu

VS

Bans
AphroditePersephoneAnhurTiamatDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Abligated
Fenrir
13
5 / 10 / 6
10,000
714
9,381
14,579
5,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
13
5 / 7 / 4
9,980
713
11,595
14,216
3,847
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
kennythejet07
Cerberus
13
3 / 4 / 6
9,346
668
8,796
18,947
21,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
29
21
Kills
13
13
Deaths
21
25
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Abligated
Fenrir
5
10
6
0.8
L
Janus
5
7
4
1
W
Gilgamesh
GoDLiKe53
Gilgamesh
7
3
11
4.17
W
Merlin
9
5
8
2.6
W
5
5
6
1.6
L
Cerberus
kennythejet07
Cerberus
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,504
Damage
29,772
41,098
Taken
47,742
14,398
Mitigated
30,217
11,154
Healing
11,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Abligated
Fenrir
9,381
781
0
1,564
14,579
5,331
0
5,384
9,195
0
24,762
L
Janus
11,595
1,765
0
3,022
14,216
3,847
114
3,266
10,950
35,287
0
W
Gilgamesh
GoDLiKe53
Gilgamesh
16,412
4,896
0
7,629
22,246
7,909
751
12,091
9,561
0
42,310
W
Merlin
15,807
335
0
487
7,959
2,709
857
3,875
3,916
44,438
0
W
7,285
3,164
652
2,386
10,893
3,780
991
4,450
6,272
0
28,637
L
Cerberus
kennythejet07
Cerberus
8,796
239
312
6,141
18,947
21,039
0
7,762
11,185
25,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,204
Gold Earned
29,326
146
Minions Killed
166
6
Camps Cleared
6
744,443
Distance Traveled
689,141
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,000
714
32
2
3
216,502
1
L
Janus
9,980
713
65
5
3
211,861
3
W
Gilgamesh
11,288
806
40
3
1
279,075
2
W
Merlin
11,604
829
69
5
2
222,362
0
W
Medusa
10,312
737
37
3
3
243,006
3
L
Cerberus
9,346
668
69
5
0
260,778
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role