Player Matchup

Anhur
Anhur
Hobobob64
Anhur
Level 115
God Stats
9W - 2L
1,366 SR
Queue Stats
106W - 79L
1,581 Elo+
Party 1
Poseidon
Poseidon
Kensu314
Poseidon
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 32L
1,575 Elo+
Party 1
Pele
Pele
Pervertedwalrus
Pele
Level 125
God Stats
1W - 0L
1,766 SR
Queue Stats
74W - 47L
1,647 Elo+
Party 1
Nemesis
Nemesis
SnizzDaddy
Nemesis
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 34L
1,565 Elo+
Party 1
Horus
Horus
xiGilgameshix
Horus
Level 141
God Stats
2W - 1L
1,667 SR
Queue Stats
155W - 130L
1,676 Elo+
Party 1
Team Averages
Level 98
1,560 SR
1,609 Elo+

VS

Team Averages
Level 85
1,591 SR
1,344 Elo+
Nemesis
Nemesis
A Long Nod
Nemesis
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
295W - 336L
1,316 Elo+
Party 3
Fenrir
Fenrir
DimmerNick dev
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,292 Elo+
Solo
Rama
Rama
Er1cT1na
Rama
Level 112
God Stats
3W - 1L
1,786 SR
Queue Stats
364W - 408L
1,408 Elo+
Party 3
Nox
Nox
FirerPlayer
Nox
Level 148
God Stats
0W - 1L
1,666 SR
Queue Stats
67W - 86L
1,389 Elo+
Party 2
Odin
Odin
hwmanz
Odin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Hobobob64
Anhur
12
8 / 0 / 6
7,320
1,464
5,314
1,980
894
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poseidon
Kensu314
Poseidon
11
1 / 1 / 10
6,338
1,268
4,643
2,916
1,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 1 / 10
5,964
1,193
2,047
3,032
4,247
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
SnizzDaddy
Nemesis
11
1 / 0 / 9
6,164
1,233
1,277
3,612
1,741
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mace

Mace

+10
Physical Power

10
3 / 1 / 9
6,500
1,300
2,286
7,854
8,188
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
A Long Nod
Nemesis
10
2 / 4 / 1
4,957
991
2,724
4,823
1,263
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 5 / 2
5,092
1,018
2,422
5,149
1,814
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rama
9
0 / 3 / 1
4,531
906
1,070
3,927
939
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 1 / 0
4,386
877
819
1,228
402
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
hwmanz
Odin
6
0 / 1 / 0
4,297
859
48
1,916
1,002
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
7
14
Kills
3
3
Deaths
14
44
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nemesis
A Long Nod
Nemesis
2
4
1
0.63
L
1
5
2
0.4
L
Rama
0
3
1
0.17
L
0
1
0
0
W
Anhur
Hobobob64
Anhur
8
0
6
11
W
Poseidon
Kensu314
Poseidon
1
1
10
6
W
1
1
10
6
W
Nemesis
SnizzDaddy
Nemesis
1
0
9
5.5
L
Odin
hwmanz
Odin
0
1
0
0
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,567
Damage
7,083
19,394
Taken
17,043
16,276
Mitigated
5,420
7,074
Healing
1,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
A Long Nod
Nemesis
2,724
307
0
217
4,823
1,263
0
1,007
3,676
0
6,207
L
2,422
134
0
0
5,149
1,814
0
1,161
3,858
0
4,130
L
Rama
1,070
928
0
478
3,927
939
0
739
2,980
0
3,675
L
819
0
0
295
1,228
402
0
578
606
2,728
0
W
Anhur
Hobobob64
Anhur
5,314
1,790
257
36
1,980
894
2,140
45
1,935
0
11,327
W
Poseidon
Kensu314
Poseidon
4,643
396
386
623
2,916
1,206
1,425
0
2,916
12,979
0
W
2,047
371
334
165
3,032
4,247
533
80
2,952
0
5,845
W
Nemesis
SnizzDaddy
Nemesis
1,277
183
0
260
3,612
1,741
856
437
3,175
0
3,211
L
Odin
hwmanz
Odin
48
48
129
542
1,916
1,002
0
544
1,280
0
453
W
2,286
327
2,299
2,714
7,854
8,188
77
257
7,597
0
3,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,286
Gold Earned
23,263
44
Minions Killed
22
0
Camps Cleared
0
526,949
Distance Traveled
365,975
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,957
991
4
1
0
79,673
0
L
Fenrir
5,092
1,018
5
1
0
88,753
0
L
Rama
4,531
906
6
1
0
84,012
0
L
Nox
4,386
877
7
1
0
61,286
1
W
Anhur
7,320
1,464
11
2
0
100,563
1
W
Poseidon
6,338
1,268
14
3
0
87,018
1
W
Pele
5,964
1,193
7
1
0
120,832
1
W
Nemesis
6,164
1,233
8
2
0
105,878
0
L
Odin
4,297
859
0
0
0
52,251
0
W
Horus
6,500
1,300
4
1
0
112,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role