Player Matchup

Thanatos
Thanatos
Blowin_Sour
Thanatos
Level 29
God Stats
37W - 40L
1,606 SR
Queue Stats
248W - 248L
1,482 Elo+
Party 1
Gilgamesh
Gilgamesh
Ryujin_X10
Gilgamesh
Level 28
God Stats
4W - 4L
1,500 SR
Queue Stats
237W - 230L
1,504 Elo+
Party 1
Tiamat
Tiamat
Yandhi_1
Tiamat
Level 26
God Stats
42W - 34L
1,548 SR
Queue Stats
214W - 250L
1,518 Elo+
Party 1
Cupid
Cupid
cinnagrumps
Cupid
Level 3
God Stats
9W - 8L
1,763 SR
Queue Stats
24W - 14L
1,584 Elo+
Solo
Sylvanus
Sylvanus
ponkotu
Sylvanus
Level 27
God Stats
1W - 1L
1,297 SR
Queue Stats
31W - 31L
1,496 Elo+
Solo
Team Averages
Level 23
1,543 SR
1,516 Elo+

VS

Team Averages
Level 21
1,540 SR
1,561 Elo+
Izanami
Izanami
DeadpooI
Izanami
Level 29
God Stats
2W - 3L
1,280 SR
Queue Stats
263W - 235L
1,558 Elo+
Party 2
Fenrir
Fenrir
Getcheezd420
Fenrir
Level 8
God Stats
0W - 1L
1,315 SR
Queue Stats
1W - 1L
1,587 Elo+
Party 3
Yemoja
Yemoja
Otomatone Sloth
Yemoja
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,587 Elo+
Party 3
Ao Kuang
Ao Kuang
Ragzmuena
Ao Kuang
Level 28
God Stats
4W - 3L
1,786 SR
Queue Stats
279W - 249L
1,545 Elo+
Party 2
Baron Samedi
Baron Samedi
ShadowLord1942
Baron Samedi
Level 28
God Stats
17W - 25L
1,817 SR
Queue Stats
254W - 261L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Blowin_Sour
Thanatos
17
12 / 3 / 3
11,484
547
9,417
10,717
5,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
Ryujin_X10
Gilgamesh
17
12 / 1 / 10
11,185
533
19,426
18,392
16,443
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
Yandhi_1
Tiamat
14
5 / 5 / 5
9,750
464
10,669
14,387
6,504
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
7 / 1 / 4
12,101
576
16,829
10,233
4,071
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
ponkotu
Sylvanus
13
2 / 4 / 9
8,939
426
5,627
14,750
16,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DeadpooI
Izanami
16
4 / 5 / 3
10,086
480
12,212
15,690
5,997
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
9
0 / 19 / 5
6,798
324
6,357
17,926
9,133
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 6 / 1
7,069
337
3,728
11,168
9,766
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Ragzmuena
Ao Kuang
17
7 / 4 / 4
10,966
522
10,702
19,235
6,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
ShadowLord1942
Baron Samedi
13
3 / 5 / 5
8,609
410
5,858
11,347
3,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
32
38
Kills
14
14
Deaths
39
31
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Blowin_Sour
Thanatos
12
3
3
4.5
L
Izanami
DeadpooI
Izanami
4
5
3
1.1
L
Fenrir
0
19
5
0.13
L
0
6
1
0.08
L
Ao Kuang
Ragzmuena
Ao Kuang
7
4
4
2.25
W
Gilgamesh
Ryujin_X10
Gilgamesh
12
1
10
17
L
Baron Samedi
ShadowLord1942
Baron Samedi
3
5
5
1.1
W
Tiamat
Yandhi_1
Tiamat
5
5
5
1.5
W
7
1
4
9
W
Sylvanus
ponkotu
Sylvanus
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,968
Damage
38,857
68,479
Taken
75,366
48,064
Mitigated
35,508
26,479
Healing
14,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Blowin_Sour
Thanatos
9,417
2,558
0
9,873
10,717
5,002
0
2,289
8,428
0
65,458
L
Izanami
DeadpooI
Izanami
12,212
8,265
0
4,871
15,690
5,997
782
1,668
13,998
0
75,158
L
Fenrir
6,357
1,419
0
250
17,926
9,133
0
5,478
12,242
0
13,440
L
3,728
1,494
303
42
11,168
9,766
0
2,546
8,516
19,154
0
L
Ao Kuang
Ragzmuena
Ao Kuang
10,702
3,022
0
5,673
19,235
6,982
0
4,630
14,509
66,889
0
W
Gilgamesh
Ryujin_X10
Gilgamesh
19,426
4,330
0
3,171
18,392
16,443
353
6,186
12,069
14,014
55,047
L
Baron Samedi
ShadowLord1942
Baron Samedi
5,858
96
779
2,241
11,347
3,630
0
3,919
7,166
27,622
0
W
Tiamat
Yandhi_1
Tiamat
10,669
415
0
2,877
14,387
6,504
370
5,683
8,650
52,880
0
W
16,829
8,656
614
5,392
10,233
4,071
3,922
503
9,730
0
105,519
W
Sylvanus
ponkotu
Sylvanus
5,627
886
1,177
3,375
14,750
16,044
195
5,691
9,059
24,786
13,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,459
Gold Earned
43,528
536
Minions Killed
356
0
Camps Cleared
0
2,003,349
Distance Traveled
1,871,414
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,484
547
105
5
0
431,300
0
L
Izanami
10,086
480
149
7
0
370,616
4
L
Fenrir
6,798
324
17
1
0
378,802
1
L
Yemoja
7,069
337
31
1
0
342,666
0
L
Ao Kuang
10,966
522
102
5
0
378,893
1
W
Gilgamesh
11,185
533
96
5
0
431,941
0
L
Baron Samedi
8,609
410
57
3
0
400,437
4
W
Tiamat
9,750
464
88
4
0
393,166
0
W
Cupid
12,101
576
188
9
0
396,991
6
W
Sylvanus
8,939
426
59
3
0
349,951
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role