Player Matchup

Chang'e
Chang'e
EnchantedFantom
Chang'e
Level 159
God Stats
13W - 4L
1,854 SR
Queue Stats
490W - 149L
1,901 Elo+
Party 2
Anhur
Anhur
LifelessSoul
Anhur
Level 129
God Stats
3W - 1L
1,789 SR
Queue Stats
218W - 116L
1,754 Elo+
Party 2
Achilles
Achilles
SoulSerfer
Achilles
Level 152
God Stats
9W - 2L
1,899 SR
Queue Stats
137W - 47L
1,975 Elo+
Party 2
Team Averages
Level 147
1,847 SR
1,877 Elo+

VS

Team Averages
Level 75
1,585 SR
1,555 Elo+
Gilgamesh
Gilgamesh
JuanCena1451
Gilgamesh
Level 44
God Stats
14W - 12L
1,596 SR
Queue Stats
61W - 68L
1,484 Elo+
Solo
Sol
Sol
PaperBun
Sol
Level 109
God Stats
32W - 13L
1,670 SR
Queue Stats
154W - 121L
1,602 Elo+
Party 1
Mercury
Mercury
Shock626
Mercury
Level 71
God Stats
6W - 10L
1,489 SR
Queue Stats
185W - 149L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 14
9,984
832
14,156
11,072
3,991
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
6 / 4 / 10
9,551
796
4,634
11,148
3,844
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
SoulSerfer
Achilles
14
8 / 2 / 12
10,129
844
12,783
20,955
10,257
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JuanCena1451
Gilgamesh
11
3 / 8 / 5
8,500
708
12,255
16,225
10,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
3 / 6 / 3
7,955
663
12,530
12,318
3,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
Shock626
Mercury
11
2 / 6 / 5
8,268
689
6,857
9,252
3,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
21
20
Kills
8
8
Deaths
20
36
Assists
13
Player
Kills
Deaths
Assists
KDA
W
6
2
14
6.5
L
Gilgamesh
JuanCena1451
Gilgamesh
3
8
5
0.69
W
6
4
10
2.75
L
3
6
3
0.75
L
Mercury
Shock626
Mercury
2
6
5
0.75
W
Achilles
SoulSerfer
Achilles
8
2
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,573
Damage
31,642
43,175
Taken
37,795
18,092
Mitigated
18,377
22,712
Healing
4,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,156
956
2,816
7,344
11,072
3,991
1,608
3,527
7,545
38,858
0
L
Gilgamesh
JuanCena1451
Gilgamesh
12,255
3,670
0
1,596
16,225
10,580
0
7,119
9,106
0
24,697
W
4,634
1,359
0
3,276
11,148
3,844
551
3,776
7,372
0
24,622
L
12,530
3,837
0
3,067
12,318
3,917
102
4,463
7,855
32,673
0
L
Mercury
Shock626
Mercury
6,857
2,348
0
0
9,252
3,880
0
3,001
6,251
0
20,491
W
Achilles
SoulSerfer
Achilles
12,783
3,074
0
9,276
20,955
10,257
355
5,796
15,159
0
26,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,664
Gold Earned
24,723
123
Minions Killed
107
4
Camps Cleared
5
735,837
Distance Traveled
646,348
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,984
832
52
4
3
253,811
3
L
Gilgamesh
8,500
708
23
2
3
206,530
5
W
Anhur
9,551
796
46
4
1
219,949
1
L
Sol
7,955
663
54
5
1
197,046
2
L
Mercury
8,268
689
30
3
1
242,772
0
W
Achilles
10,129
844
25
2
0
262,077
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role