Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
CourtneyLynnMay
Pele
Level 22
God Stats
18W - 3L
1,763 SR
Queue Stats
231W - 80L
1,767 Elo+
Party 3
Hercules
Hercules
DepressedBastion
Hercules
Level 125
God Stats
2W - 6L
1,500 SR
Queue Stats
204W - 212L
1,512 Elo+
Party 2
Discordia
Discordia
MOOSEINABUSHY
Discordia
Level 39
God Stats
35W - 8L
1,973 SR
Queue Stats
461W - 134L
1,649 Elo+
Party 3
Artemis
Artemis
desert_punk98
Artemis
Level 7
God Stats
29W - 22L
1,518 SR
Queue Stats
157W - 183L
1,667 Elo+
Party 2
Team Averages
Level 44
1,651 SR
1,619 Elo+

VS

Team Averages
Level 16
1,548 SR
1,571 Elo+
Sylvanus
Sylvanus
ASALTYSMURF
Sylvanus
Level 14
God Stats
2W - 1L
1,766 SR
Queue Stats
14W - 6L
1,635 Elo+
Solo
He Bo
He Bo
Ch0pstXI
He Bo
Level 29
God Stats
0W - 5L
1,285 SR
Queue Stats
132W - 117L
1,482 Elo+
Solo
Hachiman
Hachiman
Stjci
Hachiman
Level 5
God Stats
1W - 1L
1,721 SR
Queue Stats
39W - 52L
1,759 Elo+
Party 1
Izanami
Izanami
queenlatifaa
Izanami
Level 7
God Stats
8W - 4L
1,544 SR
Queue Stats
10W - 8L
1,480 Elo+
Party 1
Chang'e
Chang'e
snackpickles
Chang'e
Level 27
God Stats
19W - 13L
1,424 SR
Queue Stats
108W - 89L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
10 / 0 / 28
13,128
1,193
18,554
9,287
3,458
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
5 / 5 / 25
11,444
1,040
19,129
19,130
8,487
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

19
12 / 1 / 21
12,342
1,122
21,402
14,657
14,308
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
MOOSEINABUSHY
Discordia
20
14 / 1 / 21
13,110
1,192
34,565
9,116
3,540
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
18
3 / 1 / 18
10,415
947
11,730
5,874
1,679
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

260

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ASALTYSMURF
Sylvanus
17
5 / 4 / 3
11,564
1,051
14,529
25,704
27,068
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

He Bo
Ch0pstXI
He Bo
17
3 / 14 / 3
10,966
997
12,860
22,038
9,503
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Stjci
Hachiman
16
0 / 7 / 2
9,330
848
8,493
19,932
6,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
queenlatifaa
Izanami
15
0 / 11 / 1
9,095
827
3,958
20,046
7,176
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
snackpickles
Chang'e
16
0 / 8 / 2
9,533
867
10,299
23,828
9,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
19
44
Kills
8
8
Deaths
44
113
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
10
0
28
24
L
Sylvanus
ASALTYSMURF
Sylvanus
5
4
3
1.63
L
He Bo
Ch0pstXI
He Bo
3
14
3
0.32
W
5
5
25
3.5
W
12
1
21
22.5
W
Discordia
MOOSEINABUSHY
Discordia
14
1
21
24.5
L
Hachiman
Stjci
Hachiman
0
7
2
0.14
W
Artemis
3
1
18
12
L
Izanami
queenlatifaa
Izanami
0
11
1
0.05
L
Chang'e
snackpickles
Chang'e
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,380
Damage
50,139
58,064
Taken
111,548
31,472
Mitigated
59,337
24,144
Healing
20,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
18,554
609
5,986
4,441
9,287
3,458
0
6,955
2,332
32,945
0
L
Sylvanus
ASALTYSMURF
Sylvanus
14,529
1,683
2,547
7,296
25,704
27,068
0
15,546
10,158
23,116
0
L
He Bo
Ch0pstXI
He Bo
12,860
1,158
0
1,335
22,038
9,503
0
10,721
11,317
25,022
0
W
19,129
3,138
0
5,376
19,130
8,487
0
12,910
6,220
0
45,352
W
21,402
6,924
0
5,662
14,657
14,308
0
6,195
6,878
773
31,843
W
Discordia
MOOSEINABUSHY
Discordia
34,565
2,488
0
600
9,116
3,540
0
6,282
2,834
52,805
0
L
Hachiman
Stjci
Hachiman
8,493
6,289
0
954
19,932
6,578
0
8,584
11,348
0
28,037
W
Artemis
11,730
4,659
0
2,079
5,874
1,679
0
5,346
528
0
33,759
L
Izanami
queenlatifaa
Izanami
3,958
3,394
0
601
20,046
7,176
0
7,587
12,459
0
31,797
L
Chang'e
snackpickles
Chang'e
10,299
1,039
3,887
4,141
23,828
9,012
0
11,074
12,754
33,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,439
Gold Earned
50,488
218
Minions Killed
180
11
Camps Cleared
6
1,033,313
Distance Traveled
904,115
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,128
1,193
47
4
1
233,898
1
L
Sylvanus
11,564
1,051
14
1
0
186,925
0
L
He Bo
10,966
997
28
3
1
164,155
3
W
Pele
11,444
1,040
55
5
0
212,834
0
W
Hercules
12,342
1,122
30
3
7
197,355
0
W
Discordia
13,110
1,192
35
3
1
205,071
0
L
Hachiman
9,330
848
38
3
1
184,392
2
W
Artemis
10,415
947
51
5
2
184,155
0
L
Izanami
9,095
827
63
6
0
172,967
0
L
Chang'e
9,533
867
37
3
4
195,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role