Player Matchup

Vamana
Vamana
BIGDADDYGG3160
Vamana
Level 30
God Stats
2W - 2L
1,232 SR
Queue Stats
156W - 142L
1,512 Elo+
Party 3
Danzaburou
Danzaburou
Bluntz1z
Danzaburou
Level 154
God Stats
6W - 4L
1,521 SR
Queue Stats
357W - 336L
1,538 Elo+
Party 2
Mercury
Mercury
Brrzerko
Mercury
Level 87
God Stats
6W - 1L
1,858 SR
Queue Stats
190W - 171L
1,497 Elo+
Party 3
Zhong Kui
Zhong Kui
CHiRiPA-HAKASE
Zhong Kui
Level 43
God Stats
3W - 0L
1,500 SR
Queue Stats
119W - 87L
1,548 Elo+
Party 3
Cthulhu
Cthulhu
ZLEW V
Cthulhu
Level 28
God Stats
19W - 10L
1,697 SR
Queue Stats
34W - 26L
1,538 Elo+
Party 2
Team Averages
Level 68
1,561 SR
1,527 Elo+

VS

Team Averages
Level 42
1,637 SR
1,411 Elo+
Vulcan
Vulcan
BostonZarcoski
Vulcan
Level 17
God Stats
12W - 12L
1,497 SR
Queue Stats
24W - 23L
1,422 Elo+
Party 1
Anubis
Anubis
JoshuaWaz
Anubis
Level 40
God Stats
68W - 67L
1,496 SR
Queue Stats
74W - 80L
1,376 Elo+
Solo
Jormungandr
Jormungandr
Sonik644
Jormungandr
Level 83
God Stats
6W - 4L
1,641 SR
Queue Stats
108W - 115L
1,403 Elo+
Party 1
Artio
Artio
TOBOS45
Artio
Level 57
God Stats
4W - 3L
1,706 SR
Queue Stats
209W - 180L
1,437 Elo+
Party 1
Serqet
Serqet
xGeodex
Serqet
Level 15
God Stats
3W - 1L
1,847 SR
Queue Stats
27W - 13L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 2
9,946
474
4,931
16,879
9,541
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Bluntz1z
Danzaburou
19
6 / 1 / 3
11,850
564
15,350
12,190
4,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Brrzerko
Mercury
18
4 / 2 / 6
10,960
522
10,208
14,605
5,112
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
CHiRiPA-HAKASE
Zhong Kui
18
8 / 1 / 1
11,587
552
16,986
16,190
12,135
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
ZLEW V
Cthulhu
16
1 / 2 / 8
10,095
481
3,990
11,589
10,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 1
9,462
451
7,362
14,150
5,450
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
JoshuaWaz
Anubis
14
0 / 6 / 0
8,139
388
4,655
12,572
5,678
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
Sonik644
Jormungandr
15
3 / 3 / 0
9,543
454
7,689
14,068
10,151
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artio
TOBOS45
Artio
17
1 / 1 / 3
9,996
476
10,280
14,780
15,757
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Serqet
xGeodex
Serqet
17
4 / 4 / 0
10,358
493
9,381
14,984
6,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
19
Kills
8
9
Deaths
19
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
3
2
0.33
W
Danzaburou
Bluntz1z
Danzaburou
6
1
3
7.5
L
0
5
1
0.1
W
Mercury
Brrzerko
Mercury
4
2
6
3.5
W
Zhong Kui
CHiRiPA-HAKASE
Zhong Kui
8
1
1
8.5
L
Anubis
JoshuaWaz
Anubis
0
6
0
0
L
Jormungandr
Sonik644
Jormungandr
3
3
0
1
L
Artio
TOBOS45
Artio
1
1
3
2.5
W
Cthulhu
ZLEW V
Cthulhu
1
2
8
2.5
L
Serqet
xGeodex
Serqet
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,465
Damage
39,367
71,453
Taken
70,554
41,851
Mitigated
43,445
27,462
Healing
11,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,931
1,665
0
5,771
16,879
9,541
747
7,413
9,298
0
55,599
W
Danzaburou
Bluntz1z
Danzaburou
15,350
7,013
0
6,504
12,190
4,398
165
6,088
5,876
0
94,836
L
7,362
1,878
0
1,393
14,150
5,450
624
9,324
4,826
56,589
0
W
Mercury
Brrzerko
Mercury
10,208
4,370
0
1,520
14,605
5,112
1,378
3,817
9,898
0
93,217
W
Zhong Kui
CHiRiPA-HAKASE
Zhong Kui
16,986
1,152
183
10,353
16,190
12,135
1,619
6,502
9,353
89,930
0
L
Anubis
JoshuaWaz
Anubis
4,655
0
0
3,331
12,572
5,678
266
1,453
11,119
50,504
0
L
Jormungandr
Sonik644
Jormungandr
7,689
893
0
150
14,068
10,151
22
2,035
12,033
37,764
0
L
Artio
TOBOS45
Artio
10,280
1,089
358
6,305
14,780
15,757
944
3,432
11,348
57,369
0
W
Cthulhu
ZLEW V
Cthulhu
3,990
233
330
2,801
11,589
10,665
0
5,748
5,649
24,385
0
L
Serqet
xGeodex
Serqet
9,381
3,092
0
440
14,984
6,409
0
4,732
10,252
0
68,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,438
Gold Earned
47,498
606
Minions Killed
474
0
Camps Cleared
0
2,018,977
Distance Traveled
1,973,822
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,946
474
114
5
0
372,883
2
W
Danzaburou
11,850
564
165
8
0
367,400
5
L
Vulcan
9,462
451
103
5
0
369,346
0
W
Mercury
10,960
522
127
6
0
473,319
4
W
Zhong Kui
11,587
552
131
6
0
392,487
3
L
Anubis
8,139
388
82
4
0
318,686
4
L
Jormungandr
9,543
454
72
3
0
409,121
4
L
Artio
9,996
476
116
6
0
441,244
0
W
Cthulhu
10,095
481
69
3
0
412,888
1
L
Serqet
10,358
493
101
5
0
435,425
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role