Player Matchup

Horus
Horus
 
Horus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hel
Hel
HinaMiko
Hel
Level 39
God Stats
16W - 31L
1,312 SR
Queue Stats
152W - 292L
1,318 Elo+
Party 3
Pele
Pele
ItsG1O
Pele
Level 89
God Stats
31W - 25L
1,606 SR
Queue Stats
41W - 44L
1,501 Elo+
Party 1
Nemesis
Nemesis
TrulyGodSent
Nemesis
Level 49
God Stats
11W - 7L
1,827 SR
Queue Stats
71W - 47L
1,645 Elo+
Party 1
Nike
Nike
elliexbelle
Nike
Level 24
God Stats
1W - 3L
1,314 SR
Queue Stats
45W - 125L
1,258 Elo+
Party 3
Team Averages
Level 54
1,512 SR
1,444 Elo+

VS

Team Averages
Level 75
1,658 SR
1,537 Elo+
Odin
Odin
Aoirc
Odin
Level 25
God Stats
5W - 1L
1,833 SR
Queue Stats
16W - 10L
1,624 Elo+
Party 4
Kukulkan
Kukulkan
CHS5
Kukulkan
Level 99
God Stats
1W - 1L
1,708 SR
Queue Stats
73W - 49L
1,621 Elo+
Party 4
Izanami
Izanami
ReptarJunior
Izanami
Level 61
God Stats
23W - 13L
1,679 SR
Queue Stats
88W - 70L
1,607 Elo+
Party 4
Cthulhu
Cthulhu
Rookiekid
Cthulhu
Level 63
God Stats
4W - 1L
1,758 SR
Queue Stats
191W - 222L
1,393 Elo+
Party 2
Sobek
Sobek
drawnkiller94
Sobek
Level 129
God Stats
2W - 6L
1,311 SR
Queue Stats
274W - 297L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
0 / 4 / 4
9,948
995
1,256
9,875
8,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
0 / 5 / 7
9,422
942
6,287
11,765
7,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
ItsG1O
Pele
16
3 / 8 / 4
10,276
1,028
12,176
17,218
7,736
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Nemesis
TrulyGodSent
Nemesis
16
5 / 5 / 3
10,819
1,082
13,149
15,670
7,433
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
1 / 5 / 4
9,408
941
6,439
15,831
12,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

87

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Aoirc
Odin
17
5 / 1 / 20
10,797
1,080
13,371
7,456
5,470
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
CHS5
Kukulkan
17
7 / 3 / 14
11,370
1,137
15,325
6,982
2,485
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
ReptarJunior
Izanami
17
7 / 3 / 10
11,189
1,119
14,321
9,283
2,858
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Rookiekid
Cthulhu
17
1 / 2 / 18
9,986
999
11,467
9,477
11,429
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 0 / 18
11,570
1,157
9,332
11,332
10,080
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
107
9
Kills
27
27
Deaths
9
22
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
4
4
0.5
W
Odin
Aoirc
Odin
5
1
20
15
W
Kukulkan
CHS5
Kukulkan
7
3
14
4.67
L
0
5
7
0.7
L
Pele
ItsG1O
Pele
3
8
4
0.63
W
Izanami
ReptarJunior
Izanami
7
3
10
4
W
Cthulhu
Rookiekid
Cthulhu
1
2
18
5
L
Nemesis
TrulyGodSent
Nemesis
5
5
3
1.3
W
7
0
18
16
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,307
Damage
63,816
70,359
Taken
44,530
43,332
Mitigated
32,322
12,927
Healing
8,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
1,256
191
1,526
1,926
9,875
8,469
0
4,972
4,903
0
8,156
W
Odin
Aoirc
Odin
13,371
2,649
0
950
7,456
5,470
0
1,075
6,070
6,030
18,683
W
Kukulkan
CHS5
Kukulkan
15,325
1,118
0
0
6,982
2,485
0
95
6,887
36,697
0
L
6,287
538
2,066
3,125
11,765
7,619
0
7,989
3,776
21,262
0
L
Pele
ItsG1O
Pele
12,176
2,459
0
414
17,218
7,736
0
8,303
8,915
0
33,310
W
Izanami
ReptarJunior
Izanami
14,321
9,965
0
0
9,283
2,858
0
602
8,642
0
35,430
W
Cthulhu
Rookiekid
Cthulhu
11,467
608
1,099
713
9,477
11,429
0
1,878
7,416
21,771
0
L
Nemesis
TrulyGodSent
Nemesis
13,149
6,279
0
2,462
15,670
7,433
0
9,974
5,696
0
29,634
W
9,332
759
325
5,814
11,332
10,080
0
2,637
8,291
22,589
0
L
6,439
562
0
1,408
15,831
12,075
0
8,217
7,614
0
19,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,873
Gold Earned
54,912
164
Minions Killed
194
10
Camps Cleared
6
988,291
Distance Traveled
1,044,776
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,948
995
12
1
1
204,097
1
W
Odin
10,797
1,080
27
3
0
242,699
0
W
Kukulkan
11,370
1,137
55
6
1
178,452
0
L
Hel
9,422
942
47
5
0
153,596
0
L
Pele
10,276
1,028
45
5
2
206,058
0
W
Izanami
11,189
1,119
50
5
2
198,966
0
W
Cthulhu
9,986
999
35
4
1
206,304
0
L
Nemesis
10,819
1,082
26
3
7
241,264
1
W
Sobek
11,570
1,157
27
3
2
218,355
3
L
Nike
9,408
941
34
3
0
183,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role