Player Matchup

Loki
Loki
Braves4180
Loki
Level 59
God Stats
13W - 10L
1,749 SR
Queue Stats
178W - 186L
1,430 Elo+
Party 1
Kukulkan
Kukulkan
ICEINMYVEINS313
Kukulkan
Level 30
God Stats
39W - 38L
1,352 SR
Queue Stats
152W - 167L
1,357 Elo+
Party 1
Ymir
Ymir
Poyo--76
Ymir
Level 50
God Stats
4W - 5L
1,567 SR
Queue Stats
25W - 46L
1,375 Elo+
Party 3
Sun Wukong
Sun Wukong
sevastyan-_-
Sun Wukong
Level 36
God Stats
23W - 36L
1,378 SR
Queue Stats
36W - 56L
1,345 Elo+
Party 3
Charybdis
Charybdis
spyrojules
Charybdis
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 92L
1,361 Elo+
Party 3
Team Averages
Level 44
1,509 SR
1,373 Elo+

VS

Team Averages
Level 59
1,418 SR
1,411 Elo+
Gilgamesh
Gilgamesh
B4 I FRAG
Gilgamesh
Level 25
God Stats
16W - 10L
1,621 SR
Queue Stats
44W - 50L
1,467 Elo+
Party 2
Scylla
Scylla
ItzToaad
Scylla
Level 88
God Stats
8W - 10L
1,154 SR
Queue Stats
526W - 606L
1,432 Elo+
Party 2
Set
Set
Suhtorri
Set
Level 26
God Stats
16W - 19L
1,431 SR
Queue Stats
46W - 47L
1,384 Elo+
Party 2
Anhur
Anhur
godofhalo2014
Anhur
Level 122
God Stats
9W - 10L
1,339 SR
Queue Stats
183W - 205L
1,406 Elo+
Solo
Cthulhu
Cthulhu
lolJay2068
Cthulhu
Level 35
God Stats
13W - 8L
1,543 SR
Queue Stats
50W - 51L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 4
8,622
507
6,451
15,055
4,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
14
3 / 5 / 3
8,700
512
9,946
9,801
3,319
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
10
2 / 10 / 4
7,247
426
4,093
17,486
15,545
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
sevastyan-_-
Sun Wukong
12
1 / 7 / 2
7,981
469
8,523
15,298
10,929
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Charybdis
spyrojules
Charybdis
13
2 / 6 / 2
8,107
477
6,918
10,143
3,330
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
B4 I FRAG
Gilgamesh
16
8 / 1 / 7
10,115
595
11,839
11,168
8,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
ItzToaad
Scylla
16
3 / 4 / 11
9,811
577
11,726
10,623
3,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 2 / 7
10,485
617
5,950
9,365
4,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
11 / 4 / 10
11,191
658
12,292
12,354
4,238
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
lolJay2068
Cthulhu
14
7 / 1 / 12
9,657
568
11,550
15,466
8,010
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
81
12
Kills
34
34
Deaths
12
15
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
B4 I FRAG
Gilgamesh
8
1
7
11.5
L
4
6
4
1
L
Kukulkan
3
5
3
0.9
W
Scylla
ItzToaad
Scylla
3
4
11
2.13
L
Ymir
2
10
4
0.4
W
5
2
7
4.25
W
11
4
10
4
W
Cthulhu
lolJay2068
Cthulhu
7
1
12
13
L
Sun Wukong
sevastyan-_-
Sun Wukong
1
7
2
0.29
L
Charybdis
spyrojules
Charybdis
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,931
Damage
53,357
67,783
Taken
58,976
37,977
Mitigated
28,847
13,752
Healing
17,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
B4 I FRAG
Gilgamesh
11,839
2,243
0
3,988
11,168
8,938
1,419
1,104
10,016
8,652
38,989
L
6,451
1,750
0
5,852
15,055
4,854
0
4,279
10,657
0
55,247
L
Kukulkan
9,946
981
0
1,300
9,801
3,319
0
5,042
4,425
43,555
0
W
Scylla
ItzToaad
Scylla
11,726
561
0
3,161
10,623
3,414
1,422
3,742
6,649
58,438
0
L
Ymir
4,093
415
0
2,320
17,486
15,545
0
5,749
11,603
17,839
0
W
5,950
3,427
0
2,665
9,365
4,247
0
2,232
7,081
0
73,116
W
12,292
7,926
0
2,587
12,354
4,238
5,119
2,907
9,365
0
61,271
W
Cthulhu
lolJay2068
Cthulhu
11,550
1,465
572
4,668
15,466
8,010
971
3,611
11,755
29,065
0
L
Sun Wukong
sevastyan-_-
Sun Wukong
8,523
2,996
0
3,313
15,298
10,929
252
4,213
11,029
0
39,446
L
Charybdis
spyrojules
Charybdis
6,918
4,384
0
967
10,143
3,330
0
4,655
5,414
0
43,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,657
Gold Earned
51,259
357
Minions Killed
446
0
Camps Cleared
0
1,530,914
Distance Traveled
1,702,027
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,115
595
67
4
0
370,858
4
L
Loki
8,622
507
105
6
0
322,243
2
L
Kukulkan
8,700
512
84
5
0
306,939
3
W
Scylla
9,811
577
125
7
0
306,603
3
L
Ymir
7,247
426
7
0
0
306,982
2
W
Set
10,485
617
117
7
0
360,182
0
W
Anhur
11,191
658
102
6
0
291,135
3
W
Cthulhu
9,657
568
35
2
0
373,249
3
L
Sun Wukong
7,981
469
77
5
0
304,405
3
L
Charybdis
8,107
477
84
5
0
290,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role