Player Matchup

Kukulkan
Kukulkan
CarlySlayJ
Kukulkan
Level 121
God Stats
5W - 4L
1,608 SR
Queue Stats
435W - 426L
1,549 Elo+
Party 2
Izanami
Izanami
Hrazzad
Izanami
Level 110
God Stats
5W - 3L
1,596 SR
Queue Stats
325W - 291L
1,558 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ProphecyPants
Kumbhakarna
Level 74
God Stats
2W - 1L
1,500 SR
Queue Stats
155W - 133L
1,566 Elo+
Party 2
Medusa
Medusa
SirHotbod
Medusa
Level 156
God Stats
6W - 5L
1,453 SR
Queue Stats
378W - 367L
1,552 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
jumbo-fireside63
Morgan Le Fay
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 18L
1,349 Elo+
Solo
Team Averages
Level 96
1,531 SR
1,515 Elo+

VS

Team Averages
Level 106
1,467 SR
1,484 Elo+
Amaterasu
Amaterasu
Articolvi
Amaterasu
Level 160
God Stats
0W - 1L
1,444 SR
Queue Stats
38W - 40L
1,490 Elo+
Party 1
Ne Zha
Ne Zha
JBird3847
Ne Zha
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 85L
1,485 Elo+
Party 1
King Arthur
King Arthur
Still2Chill
King Arthur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,443 Elo+
Solo
Bacchus
Bacchus
TheATF
Bacchus
Level 119
God Stats
0W - 1L
1,258 SR
Queue Stats
10W - 15L
1,473 Elo+
Party 1
Vulcan
Vulcan
mastershahib17
Vulcan
Level 160
God Stats
5W - 7L
1,634 SR
Queue Stats
333W - 298L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CarlySlayJ
Kukulkan
18
5 / 3 / 25
11,148
796
15,617
10,143
4,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Hrazzad
Izanami
19
10 / 3 / 18
12,109
865
27,768
12,671
5,210
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
ProphecyPants
Kumbhakarna
16
2 / 3 / 27
10,877
777
5,258
18,165
20,209
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
SirHotbod
Medusa
19
14 / 4 / 14
12,287
878
17,422
10,481
4,865
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morgan Le Fay
jumbo-fireside63
Morgan Le Fay
16
1 / 4 / 16
10,245
732
10,303
12,503
5,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Articolvi
Amaterasu
15
2 / 5 / 7
8,839
631
6,381
19,730
19,838
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Ne Zha
JBird3847
Ne Zha
16
3 / 6 / 6
9,098
650
4,727
11,355
5,658
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

King Arthur
Still2Chill
King Arthur
16
1 / 8 / 5
8,884
635
4,348
16,864
16,350
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bacchus
TheATF
Bacchus
17
3 / 7 / 8
10,440
746
13,218
24,091
25,941
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
7 / 6 / 7
12,060
861
22,286
14,305
6,546
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
49
32
Kills
16
17
Deaths
32
100
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Articolvi
Amaterasu
2
5
7
1.1
W
Kukulkan
CarlySlayJ
Kukulkan
5
3
25
5.83
W
Izanami
Hrazzad
Izanami
10
3
18
6.33
L
Ne Zha
JBird3847
Ne Zha
3
6
6
1
W
Kumbhakarna
ProphecyPants
Kumbhakarna
2
3
27
5.17
W
Medusa
SirHotbod
Medusa
14
4
14
5.25
L
King Arthur
Still2Chill
King Arthur
1
8
5
0.44
L
Bacchus
TheATF
Bacchus
3
7
8
1
W
Morgan Le Fay
jumbo-fireside63
Morgan Le Fay
1
4
16
2.25
L
7
6
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,368
Damage
50,960
63,963
Taken
86,345
39,707
Mitigated
74,333
15,039
Healing
21,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Articolvi
Amaterasu
6,381
899
0
6,682
19,730
19,838
0
6,852
12,665
283
15,021
W
Kukulkan
CarlySlayJ
Kukulkan
15,617
1,607
1,365
2,019
10,143
4,391
1,116
5,902
4,241
28,923
0
W
Izanami
Hrazzad
Izanami
27,768
15,889
198
1,474
12,671
5,210
2,097
7,450
5,221
0
57,512
L
Ne Zha
JBird3847
Ne Zha
4,727
690
444
2,179
11,355
5,658
0
4,965
6,306
0
13,050
W
Kumbhakarna
ProphecyPants
Kumbhakarna
5,258
511
1,712
2,961
18,165
20,209
313
8,825
9,340
11,052
0
W
Medusa
SirHotbod
Medusa
17,422
7,579
635
425
10,481
4,865
1,405
5,025
5,456
0
36,628
L
King Arthur
Still2Chill
King Arthur
4,348
841
0
1,347
16,864
16,350
0
6,528
10,072
20
16,116
L
Bacchus
TheATF
Bacchus
13,218
1,212
563
6,838
24,091
25,941
0
7,086
16,753
23,650
0
W
Morgan Le Fay
jumbo-fireside63
Morgan Le Fay
10,303
991
1,435
2,815
12,503
5,032
1,054
8,446
4,057
25,817
0
L
22,286
5,493
637
2,764
14,305
6,546
0
4,730
9,371
45,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,666
Gold Earned
49,321
167
Minions Killed
127
0
Camps Cleared
0
1,224,552
Distance Traveled
1,166,101
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,839
631
12
1
0
227,163
0
W
Kukulkan
11,148
796
36
3
0
244,798
2
W
Izanami
12,109
865
51
4
0
226,400
0
L
Ne Zha
9,098
650
26
2
0
199,495
0
W
Kumbhakarna
10,877
777
14
1
0
264,019
1
W
Medusa
12,287
878
37
3
0
249,256
1
L
King Arthur
8,884
635
23
2
0
214,885
0
L
Bacchus
10,440
746
12
1
0
247,050
5
W
Morgan Le Fay
10,245
732
29
2
0
240,079
0
L
Vulcan
12,060
861
54
4
0
277,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role